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Forum > Goal Line Blitz 2 > Vet Ladder Talk 9/3
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_OSIRIS_
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Originally posted by Cuivienen
Can we take a moment and appreciate that the top offensive HoF player is a RB playing on a balanced offense.

Thank you.


The thing I appreciate about Tortoise the most is the 81 Conditioning.
 
DeeVee8
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Originally posted by _OSIRIS_
The thing I appreciate about Tortoise the most is the 81 Conditioning.


I knew he must have had high conditioning! Check out C'MON MAN...

http://glb2.warriorgeneral.com/game/player/107340

88 Conditioning and obviously conditioning plays a big role in the combine. Tortoise has 46 reps and C'mon has 48 reps. My newest S* HB is going to have 98 conditioning and I bet he'll break 50 reps...

http://glb2.warriorgeneral.com/game/player/174939
 
Parab00n
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Originally posted by Dee.
I knew he must have had high conditioning! Check out C'MON MAN...

http://glb2.warriorgeneral.com/game/player/107340

88 Conditioning and obviously conditioning plays a big role in the combine. Tortoise has 46 reps and C'mon has 48 reps. My newest S* HB is going to have 98 conditioning and I bet he'll break 50 reps...

http://glb2.warriorgeneral.com/game/player/174939


My Rookie Powerback is set to have 100 Conditioning with 2 cap boosters, should be super fun watching a 47 Sprinting guy run around though.
 
_OSIRIS_
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The best part of high conditioning is that you only have to carry one HB saving a lot of cap room. I imagine you wouldn't need a returner either with 88+ conditioning.
 
DeeVee8
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Originally posted by Parab00n
My Rookie Powerback is set to have 100 Conditioning with 2 cap boosters, should be super fun watching a 47 Sprinting guy run around though.


C'mon Man is probs my favorite player to watch. He's at 47 sprinting(not sure if you were referring to C'mon or your rookie) and he is #1 HOF for STs atm. I don't think it's enough for the counters but it's plenty for everything else if you have max power running and 80+ conditioning...

I'm not convinced that balance over 60 is necessary, PAIN TRAIN WOOOO was a good example of this. He had 55 balance and lit up the top plays, and not just skirts and shins games.
 
Parab00n
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Originally posted by Dee.
C'mon Man is probs my favorite player to watch. He's at 47 sprinting(not sure if you were referring to C'mon or your rookie) and he is #1 HOF for STs atm. I don't think it's enough for the counters but it's plenty for everything else if you have max power running and 80+ conditioning...

I'm not convinced that balance over 60 is necessary, PAIN TRAIN WOOOO was a good example of this. He had 55 balance and lit up the top plays, and not just skirts and shins games.


My rookie RB's top speed will be 47 as well. I hope you're right on balance because that's one of the stats I sacrificed to get 100 Power, 100 Grip, and 100 Conditioning.
 
Absolut Zero
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Originally posted by Parab00n
My rookie RB's top speed will be 47 as well. I hope you're right on balance because that's one of the stats I sacrificed to get 100 Power, 100 Grip, and 100 Conditioning.


If he's that slow, the blocking has to be utterly phenomenal for him to do damage. As in, hit the 2nd level and connect with everyone they're supposed to. 47 speed will give safeties/linebackers a lot of time to read the run, then come down towards the LoS.
 
Cuivienen
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And fall over when they run into an unstoppable force.
Edited by Cuivienen on Sep 21, 2015 15:11:40
 
FairForever
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Bronx vs LogZilla for #1 tomorrow. Exciting game.

On another note that's largely gone unnoticed - Xars - you respec'ed Belgarath at the end of last season. Any thoughts? Doesn't seem to have hampered your O at all. In fact, your Yards Per Attempt has gone up half a yard this season.
 
Xars
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Originally posted by FairForever
Bronx vs LogZilla for #1 tomorrow. Exciting game.

On another note that's largely gone unnoticed - Xars - you respec'ed Belgarath at the end of last season. Any thoughts? Doesn't seem to have hampered your O at all. In fact, your Yards Per Attempt has gone up half a yard this season.


In the end it was a little smaller respec than I would have liked for comparative purposes. I had to re-buy some skills with the SP to keep his build consistent with before.

All that changed was lowering his Leadership from 80 to 39 and raising his Pass Awareness from 30 to 49.

So there's probably been a positive impact from Pass Awareness (at least versus Leadership). I wish the build was a more pronounced change. Given the bump to Pass D for S13, yeah PA probably matters more now than before.

The biggest change at LogZilla for S13 was on Pass Defense. Adding a RO blitzer and two very good Cover CBs (thank you Aeir and Para/tank!) have made a big difference. I don't think it would be a co-factor to my Offensive improvement but I do get more stops.

And Bronx vs. LZ will hopefully be good.
Edited by Xars on Sep 22, 2015 02:54:40
 
Xars
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GG Bronx.
 
Sov.
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Originally posted by Xars
GG Bronx.


nice to see you gameplan a bit and switch it up. ugliest game our pass cov has ever played to date tho. good win gl
 
FairForever
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Originally posted by Sov.
nice to see you gameplan a bit and switch it up. ugliest game our pass cov has ever played to date tho. good win gl


Yep. Defensively did not hold up. I personally seem to have issues gameplanning against LogZilla... now 0-3 vs Xars if I am counting correctly.
 
Xars
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Originally posted by Sov.
nice to see you gameplan a bit and switch it up. ugliest game our pass cov has ever played to date tho. good win gl


Same O Playbook, but a slight change to Tactics.
 
Sov.
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Originally posted by Xars
Same O Playbook, but a slight change to Tactics.


no i meant your d playbook, i saw you scouted for our short yard runs. caught me off guard with that one. gg
 
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