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Forum > FAQ's, Player Guides and Game Help > Xavori's Basic Guide to Defending QB Rollout Strong
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Enjoyed The Read....Im Using This Topic on the Teams Im On.
 
Mysterio
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The GL Sweep plays should definitely be nerfed
 
peeti
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Originally posted by Mysterio
The GL Sweep plays should definitely be nerfed


This is dumb^^ but i wouldnt care as Long as QB RO gets nerfed
 
Parab00n
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Originally posted by Mysterio
The GL Sweep plays should definitely be nerfed


The GL Sweep plays can be stopped pretty easily by a lot of teams. Not the QB Rollout.
 
HayRow
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Another game where I shut it down...even at the rookie lvl http://glb2.warriorgeneral.com/game/game/60623/box_score
 
Parab00n
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Originally posted by HayRow
Another game where I shut it down...even at the rookie lvl http://glb2.warriorgeneral.com/game/game/60623/box_score


 
HayRow
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Originally posted by Parab00n
Originally posted by HayRow

Another game where I shut it down...even at the rookie lvl http://glb2.warriorgeneral.com/game/game/60623/box_score




didn't know holding that team down while they spammed the play counted as a face palm
 
Xavori
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Originally posted by HayRow
didn't know holding that team down while they spammed the play counted as a face palm


Parab00n's a good guy, but he's made QB Rollout a religious-type belief. Evidence isn't really going to convince him anymore as he's already built all the mental justifications to explain it away. Changing such beliefs is a lot of work, and since this is a game, it's prolly not worth it as he's not a decision maker when it comes to the game's design. Instead, just accept it and "agree to disagree" as far as he's concerned.

More importantly is to just keep holding QB Rollout spam teams to as little success as possible so as to create evidence that the devs cannot ignore. If the play isn't winning games for most teams once their opponents learn to defend against it, then it obviously isn't overpowered.
 
Adderfist
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Like i've stated multiple times; It's easy to shut down the GL QB run -UNTIL- you get to the third/fourth star. Then unless you're completely sold out build wise you can't stop that play.
 
Parab00n
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Originally posted by Xavori
Parab00n's a good guy, but he's made QB Rollout a religious-type belief. Evidence isn't really going to convince him anymore as he's already built all the mental justifications to explain it away. Changing such beliefs is a lot of work, and since this is a game, it's prolly not worth it as he's not a decision maker when it comes to the game's design. Instead, just accept it and "agree to disagree" as far as he's concerned.

More importantly is to just keep holding QB Rollout spam teams to as little success as possible so as to create evidence that the devs cannot ignore. If the play isn't winning games for most teams once their opponents learn to defend against it, then it obviously isn't overpowered.


You haven't provided any proof other than rookie and even with your proof you still got 7 YPC. If it's not overpowered, stop running it 15+ times a game.

Originally posted by HayRow
didn't know holding that team down while they spammed the play counted as a face palm


You stopped it against a team that has 10,000 SPs...what do you think's going to happen when those outside blockers actually have some type of skill to pick up a blitzer?
 
Parab00n
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Originally posted by HayRow
didn't know holding that team down while they spammed the play counted as a face palm


...Holy shit, I just actually watched that game. Please tell me you don't think that would actually work at any level besides rookie? What would you have did if that team had any offensive gameplan at all with the goalline set besides 2 plays that run right at your blitz?
 
Jampy2.0
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Originally posted by HayRow
Another game where I shut it down...even at the rookie lvl http://glb2.warriorgeneral.com/game/game/60623/box_score


when bad DCs think they are good.
 
Xavori
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Originally posted by Parab00n
You stopped it against a team that has 10,000 SPs...what do you think's going to happen when those outside blockers actually have some type of skill to pick up a blitzer?


Yorick, a sophomore team, keeps losing games even though I'm built to be a very strong run team.

I lost because the opposing QB completed 72% of their passes while they held my offense to a total of 6.3 yards per carry versus their 6.8 yards per attempt passing.

And no, I couldn't just run more QB Rollouts because unless the opposing defense breaks down faster than my QB's do, it just gets worse than it already was, and that Detroit defense wasn't breaking down given how well their offense was doing playing catch down the field.
 
Adderfist
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Originally posted by Xavori
Yorick, a sophomore team, keeps losing games even though I'm built to be a very strong run team.

I lost because the opposing QB completed 72% of their passes while they held my offense to a total of 6.3 yards per carry versus their 6.8 yards per attempt passing.

And no, I couldn't just run more QB Rollouts because unless the opposing defense breaks down faster than my QB's do, it just gets worse than it already was, and that Detroit defense wasn't breaking down given how well their offense was doing playing catch down the field.



Where's the disclaimer that you're playing zone?
 
HayRow
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Originally posted by Jampy2.0
when bad DCs think they are good.


never ever once claimed to be a good DC, just that the QB rollout could be contained/stopped enough for teams to win…which it does CONSTANTLY
 
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