Originally posted by superpunk
GLB now seems p simple. Find what's working on D, set up some packages so all you have to do is tag, go heavy on the broken plays on O, hope you win some RNGs. Not many secrets anymore, and if you try to change up too much you just end up making mistakes.it's been that way for a while
and I too think that GLB's userbase is shrinking (due to a long list of things). shortened building time will encourage current users to build more dots, but it won't miraculously bring in new agents