Originally posted by Ken1
I disagree about YAC attack being too strong. It's a bonus, meaning you need a chance to break the tackle in the first place, and not many tackles after the catch get broken. Also, with defenders converging, if it only applied to the first tackle after the catch then even when it worked, it would tend to only give an extra yard or two.
Been There, Done That is really something similar to what should be automatically in the game without even needing a VA for it. But we'll see more and more teams minimaxing to one play they think is optimal against a team (not the same play each game such that it can't be prepared for) without it either as a VA or, better yet, automatic (although a little weaker if automatic).
In the Neighborhood, maybe you're right about: +2%/level to Vision and Agility on Medium, and +4%/level to Vision and Agility on Far. Those bonuses could apply for the entire play, as long as the player is in said coverage (they go away once he's playing run if it's a rushing play).
3rd Down Stopper is needed, again, because of a flaw in the game. Someone (I don't remember who) did some research and discovered that teams converted 3rd and Long at something like double real life rates in GLB. It should be something strong, and only available to the defense.In regards to the YAC attack, I just think that a 45% chance to break every tackle after the catch is a bit high. That's almost a 1:1 ratio! Your argument that you see your TE break a tackle and then get brought down after only a few yards is a terrible example. He didn't go down with the first hit and is not running at full speed or with full power! He
should be easier to tackle, as should everyone if they break one tackle and another defender is close.
They lose momentum. That is why I think that it should only pertain to the first tackle after the catch, or as Staz suggested, have the chance to be break tackles decrease after breaking one. If we use the +%5 chance to break tackle per level (assuming a MAX of 45%), my suggestion would be something like the following: 45%->%36%->27%->18%->9%->0% where every broken tackle results in a lower chance to break the next one.
In regards to "Been there, Done that" and "3rd Down Stopper," I just think it is an error to use VAs as a bug fix. If there is a bug, it needs to be fixed. VAs are NOT the solution to those problems. Nonetheless, I do agree that these are problems that need to be addressed.
