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Forum > Position Talk > O Line Club > Which player do you start at RG?
Sweet Daddy
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Player 1
Strength: 66.17 Blocking: 54.44
Speed: 35.3 Tackling: 15.19
Agility: 41.02 Throwing: 8
Jumping: 8 Catching: 7
Stamina: 31.88 Carrying: 8
Vision: 30.15 Kicking: 7
Confidence: 34.29 Punting: 8
Pass Block SAs
10000
Run Block SAs
22231

Player 2
Strength: 62.37 Blocking: 56.1
Speed: 28.27 Tackling: 19.11
Agility: 28.45 Throwing: 10
Jumping: 7 Catching: 7
Stamina: 39.36 Carrying: 9
Vision: 50.73 Kicking: 9
Confidence: 32.23 Punting: 10
Pass Block SAs
22211
Run Block SAs
23333
 
jjo13
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IMO, Player one, although lacking some SAs will be better. His extra 13 points of agility should keep those quick/agile DTs at bay. If you are playing a blitz-heavy team, I would want the vision of the #2 guy.
Last edited Aug 4, 2008 11:56:04
 
Enkidu98
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I'd likely go with the #1 as well. Agility is much more important now and it appears agility helps counter the really strong explosion of high agility D-Line players. Speed as well is more useful as a RG as they seem to be pulling a little better.
 
powerslacker
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Player 1. SPE+AGI is more useful than VIS for the RG.
 
Melancholy
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Originally posted by powerslacker
Player 1. SPE+AGI is more useful than VIS for the RG.


to a point, but player 2 has 28 speed and 28 agility. He's a little bit lacking in those categories, but it's not like he has 15 speed/agility. I don't think the answer is as obvious as you seem to think. From what I've seen 28/28 is plenty of speed/agility to get to the outside on time to pull. The 50 vision is great for picking out the right block once he gets out there.

On the other hand, player 2 has a definite disadvantage if what everyone says is true about having high agility to counter the high agility DTs coming off the line.
 


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