I came back to this game almost a year ago now and Ball Hawk has been king for apparently seasons upon seasons with no apparent counter from the offensive side of the ball minus changing up builds completely.
How to address this issue?
A lot of people will suggest to just remove Ball Hawk which would then solve an issue,but would it swing the balance the other way where all the games would be scoring shootouts with scores ranging from 49-35 or something similar? Yes builds would have to adjust as people had created their secondary or coverage dots with Ball Hawk so that altered the way they built (just an assumption as I build for the offense). Would removing Ball Hawk make the offense super OP or would the solution be to reduce the efficiency or boost the efficiency within the offensive side somehow? Have read that a lot of people say that offensively the VA is just not that good or is not effective enough to move up the necessary selections for VA's
Would adding a VA to counter Ball Hawk be the best approach? I suggested in Discord something like a Zonebreaker (name can be changed) where it gets bonuses to combat the defensive approach. Maybe the passes have a lower chance to be deflected and the receiver gets a higher chance to catch the ball for each level applied? Or maybe something like that where there's a boost to some attributes and some SA's as well like look off or pump fake in addition that could lead to a delay for the defender with Ball Hawk
We're looking at a possible long off-season with the holidays incoming so hopefully there can be some good conversation here that Bort, DD, and the rest of the staff can assess this aspect of the current state of the game and help to fix or repair the passing game!
How to address this issue?
A lot of people will suggest to just remove Ball Hawk which would then solve an issue,but would it swing the balance the other way where all the games would be scoring shootouts with scores ranging from 49-35 or something similar? Yes builds would have to adjust as people had created their secondary or coverage dots with Ball Hawk so that altered the way they built (just an assumption as I build for the offense). Would removing Ball Hawk make the offense super OP or would the solution be to reduce the efficiency or boost the efficiency within the offensive side somehow? Have read that a lot of people say that offensively the VA is just not that good or is not effective enough to move up the necessary selections for VA's
Would adding a VA to counter Ball Hawk be the best approach? I suggested in Discord something like a Zonebreaker (name can be changed) where it gets bonuses to combat the defensive approach. Maybe the passes have a lower chance to be deflected and the receiver gets a higher chance to catch the ball for each level applied? Or maybe something like that where there's a boost to some attributes and some SA's as well like look off or pump fake in addition that could lead to a delay for the defender with Ball Hawk
We're looking at a possible long off-season with the holidays incoming so hopefully there can be some good conversation here that Bort, DD, and the rest of the staff can assess this aspect of the current state of the game and help to fix or repair the passing game!
Edited by jcross on Dec 18, 2025 10:46:15
Edited by jcross on Dec 18, 2025 10:45:49






























