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Forum > Goal Line Blitz 2 > S38 Change Suggestions
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New Plays Offense:

I Form Twins formation
Wing T formation
Strait T formation

Defense:

4-3 Tiger Blitz

 
_OSIRIS_
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Make screens not terrible again.
 
Detroit Leos
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I still want to see the kicker SA chip shot firing range increased out to like 40 yards at gold, 35 yards at silver and 30 yards at bronze.

20, 21, and 22 yards is ridiculously low and can only fire during extra point essentially making it useless.
 
Detroit Leos
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I also beleive that a previous change causing pass power to require more energy should be inverted. Seems higher pass power uses more energy while lower pass power uses less. Would think that the stronger arm would throw with more ease.

I thought the change was going to be an attempt to limit QB builds with no pass power. Didn't change builds at all though if I am correct as QBs typically keep power low anyway.
Edited by Detroit Leos on Mar 23, 2019 11:25:37
 
Bizzarro24
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PLEASE FIX SCREENS.
 
Urgot
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fix Celebration on K not firing at all. This SA use to work before the punting nerf and since then I haven't seen it fire once. Unless its no longer a active but even then I don't even see my team getting +10 to energy after the kick.
 
o The Boss x
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Buff teams that play without QBs
 
rch3
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Not really a change but...… I wish Corndog would run a team like DD does again. Was kind of fun back when he did. But I get he is busy working on the new game.
 
Bretto007
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Create running plays for WR's. Jet Sweeps, Reverses

Add additional team colors and styles for Jerseys and Fields.
 
rch3
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Originally posted by Bretto007
Create running plays for WR's. Jet Sweeps, Reverses

Add additional team colors and styles for Jerseys and Fields.


or just let us pick from all the colors they give for each type then give a limit to each. Would give us way more option for colors with out have to add anything.

 
Ghanima
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Separate trips formations from normal1s.

Add another layer to defenses and let us make choices for zoned players. eg: U play cover 2 or cover 1 and U want ur FS or SS that was in Zone to always double TE1 or WR1. ( just add setting like tackling style or pass rush mode ) Such players will always so such thing if in zone. That will enable us to match some superstars and will make game more fun.

Add defenses that properly counters trips formations
 
rch3
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Originally posted by Bort
- Slightly buffed base play action fake chance
- Kicker ability "Chip Shot" updated to have more possible distances of 20/30/35 for the 3 levels
- Added a 4-3 Tiger blitz play: https://glb2.warriorgeneral.com/images/tactics/defense_plays/497.jpg

Added another Pistol variation (Pistol Strong)
This is a variant with a strong-shifted FB and two receivers. New plays:

HB Dive https://glb2.warriorgeneral.com/images/tactics/offense_plays/613.gif
HB Slam https://glb2.warriorgeneral.com/images/tactics/offense_plays/614.gif
HB Off Tackle https://glb2.warriorgeneral.com/images/tactics/offense_plays/615.gif
HB Sweep Strong https://glb2.warriorgeneral.com/images/tactics/offense_plays/616.gif
HB Dive Weak https://glb2.warriorgeneral.com/images/tactics/offense_plays/617.gif
HB Slam Weak https://glb2.warriorgeneral.com/images/tactics/offense_plays/618.gif
HB Off Tackle Wk https://glb2.warriorgeneral.com/images/tactics/offense_plays/619.gif
Pitch Weak https://glb2.warriorgeneral.com/images/tactics/offense_plays/620.gif
FB Slam https://glb2.warriorgeneral.com/images/tactics/offense_plays/621.gif
FB Dive https://glb2.warriorgeneral.com/images/tactics/offense_plays/622.gif
QB Rollout Rush https://glb2.warriorgeneral.com/images/tactics/offense_plays/623.gif
FB Belly https://glb2.warriorgeneral.com/images/tactics/offense_plays/624.gif
Slants https://glb2.warriorgeneral.com/images/tactics/offense_plays/625.gif
FL Drive https://glb2.warriorgeneral.com/images/tactics/offense_plays/626.gif
WR Comebacks https://glb2.warriorgeneral.com/images/tactics/offense_plays/627.gif
X Post https://glb2.warriorgeneral.com/images/tactics/offense_plays/628.gif
PA Boot Left https://glb2.warriorgeneral.com/images/tactics/offense_plays/629.gif
Deep Drive https://glb2.warriorgeneral.com/images/tactics/offense_plays/630.gif
Cross Up https://glb2.warriorgeneral.com/images/tactics/offense_plays/631.gif
FB Under https://glb2.warriorgeneral.com/images/tactics/offense_plays/632.gif
Z Spot https://glb2.warriorgeneral.com/images/tactics/offense_plays/633.gif
Mid Posts https://glb2.warriorgeneral.com/images/tactics/offense_plays/634.gif
Shakes https://glb2.warriorgeneral.com/images/tactics/offense_plays/635.gif
TE Out https://glb2.warriorgeneral.com/images/tactics/offense_plays/636.gif
WR Hook https://glb2.warriorgeneral.com/images/tactics/offense_plays/637.gif


 
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Awesome...love my 4-3 Tiger Blitz made it, was just hoping it would be the ROLB on the fast pass rush but I'll take it.
 
rch3
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HB Sweep Strong-https://glb2.warriorgeneral.com/images/tactics/offense_plays/616.gif

Strong Sweep pic doesn't load.
 
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Originally posted by
- Added sections to defensive playbook to select plays vs 3 and 4 receiver Trips plays, to allow for a better chance to counter them. If your playbook hasn't been updated and doesn't have them filled in, it will just default to normal 3/4 WR plays.



Ohhh this has me excited

 
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