GLB2 has been shrinking in tier sizes for many, many seasons now as we all know. What are some ways that we can increase the amount of teams in the game?
I for one, believe that flex costs for team ownership should be lowered and flex rewards should be given to team owners at the completion of seasons. I would suggest something like the following:
Rookie - 250 flex cost to own the team. If the team finishes above .500 the team owner is rewarded 350 flex. If the team finishes below .500, the team owner is rewarded 150 flex.
Soph - 300 flex cost to own the team. Over .500 the owner is rewarded 400-500 flex. Below .500 the owner is rewarded 200 flex.
JMan - 350 flex cost to own the team. Over .500 = owner reward of 500-600 flex. Below .500 the owner gets 250 flex.
Pro - 400 flex cost to own the team. Over .500 = owner reward of 600-750 flex. Below .500 = owner reward of 250-300 flex.
Vet - 500 flex cost to own the team. Over .500 = owner reward of 1000 flex. Below .500 = owner reward of 350 flex.
The idea here is to reward owners with some flex and provide incentives for carrying the team through vet. Rewards increase and flex cost increases, but quality owners/coaches would fire up more teams to try to gain the greater than .500 rewards for seasons and newer agents are more likely to find quality teams to learn from. There will still be stacked teams and all but I would imagine that secondary teams owned by top agents could be partial CPU squads with whatever human players would join up.
I am not sure what other good ideas that people may have regarding this issue, but more teams are definitely needed and as things have stood for a long time, team owners are basically punished having to pay for the team, scrims and what not. There needs to be incentive for owning teams if the game has any chance to begin growing again in my opinion...
I for one, believe that flex costs for team ownership should be lowered and flex rewards should be given to team owners at the completion of seasons. I would suggest something like the following:
Rookie - 250 flex cost to own the team. If the team finishes above .500 the team owner is rewarded 350 flex. If the team finishes below .500, the team owner is rewarded 150 flex.
Soph - 300 flex cost to own the team. Over .500 the owner is rewarded 400-500 flex. Below .500 the owner is rewarded 200 flex.
JMan - 350 flex cost to own the team. Over .500 = owner reward of 500-600 flex. Below .500 the owner gets 250 flex.
Pro - 400 flex cost to own the team. Over .500 = owner reward of 600-750 flex. Below .500 = owner reward of 250-300 flex.
Vet - 500 flex cost to own the team. Over .500 = owner reward of 1000 flex. Below .500 = owner reward of 350 flex.
The idea here is to reward owners with some flex and provide incentives for carrying the team through vet. Rewards increase and flex cost increases, but quality owners/coaches would fire up more teams to try to gain the greater than .500 rewards for seasons and newer agents are more likely to find quality teams to learn from. There will still be stacked teams and all but I would imagine that secondary teams owned by top agents could be partial CPU squads with whatever human players would join up.
I am not sure what other good ideas that people may have regarding this issue, but more teams are definitely needed and as things have stood for a long time, team owners are basically punished having to pay for the team, scrims and what not. There needs to be incentive for owning teams if the game has any chance to begin growing again in my opinion...






























