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garrett0532
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The default depth chart for Punt Return filled in with all defensive players who got ran threw by the punt coverage. Being the genius that I am figured if I subbed all blocking offensive players in, they would hold blocks at the line and I would score on every other punt.

I found 0 improvement and actually fumbled 3 times compared to the 0 previously. Any thoughts on Punt Return depth charts?
 
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Use blockers. Maybe your blockers just suck at blocking?
 
garrett0532
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All rookies players suck at everything. However, I put every o-line player plus blocking wr,te, and fb. Didnt help but used energy of those players.

Seems to be all about the returner. Wether they can break tackles or not...
 
dbill
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Originally posted by garrett0532
All rookies players suck at everything. However, I put every o-line player plus blocking wr,te, and fb. Didnt help but used energy of those players.

Seems to be all about the returner. Wether they can break tackles or not...


Try elusive run setting. I wouldn't think you need super good power running on a returner. But he would. See some for sure.

A lot of good returns I see are because the returner bounces outside. Try a high speed conditioning quick with 50 power and maybe stiff arm with solid carry awareness. Use elusive to start and see about sliding it down to the next setting if he runs out of bounds to much. Juke may also be your friend.

Others would have to answer if return awareness helps or not. I would guess not really myself from what I've seen.
 
DeeVee8
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As the owner of the best returner of all time I think I should chime in here...

http://glb2.warriorgeneral.com/game/hof?season=All&type=st_data&position=All&league_id=0&tier=All

He is only #3 because he wasn't a returner for as long as the other 2. You are extremely lucky to get 1 return TD in rookie. The fun doesn't start happening until Journeyman at the earliest for STs. The main key is having run blockers with a minimum of 80 Run Block Tech and 40 Run Block Power on the return depth chart. Faster guys on the outside and linemen in the middle.

I have found that a 100/100 Power Running/Conditioning HB with as much speed/quickness as possible and 0 investment in Return Awareness (30-40 carry awareness) is the best possible KR/PR build. I would venture to say that 95% of every return TD in this game ever has involved at least 1 or 2 broken tackles.
Edited by DeeVee8 on Oct 9, 2016 23:33:53
Edited by DeeVee8 on Oct 9, 2016 22:26:28
 
GoGetta
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Originally posted by DeeVee8


He is only #3 because Trogdor hasn't played enough to usurp him


*cough* what?

 
GoGetta
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For real though his advice is spot on. You're playing in rookie, which is the equivalent of puberty in this game. You can try to make sense of what's going on and why stuff is happening, but nothing makes sense. It won't until the next tier and beyond.
 
dbill
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I for one am not so sure you need 100 power running. The cover team has just sprinted how far before you even get the ball. You will already be ahead on energy from having not used any let alone your 100 conditioning.

But with that said you do need to be able to break a tackle or 2. What I'm saying is if you can get away with 60-70 power run and it lets you get more speed and quickness it would seem that would be even more effective. I'd start with 50 and add to power running as it shows it's needed. Likely it's a backup HB so depending what his roll is on O will truly decide which way to go.

I guess I need to try and get a returner spot and see what's what.
 
garrett0532
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We got one kr td this season on rookie and almost got another last game. The KR blocking makes sense and seems to work.

The PR blocking doesnt make sense, again it is rookie so like you said earlier...nothing makes sense.

The long snapper seems to get a jump on running down field and then runs passed the secondary blockers before they engage. Seems to freeze the punt returner because he is now in a 1v1 open field scenario.

Not the biggest deal in the big picture... But its the small things that matter
 
TyDavis315
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Tbh if your guy can beat the long snapper and accelerate quick enough, your golden
 
GoGetta
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Originally posted by dbill
I for one am not so sure you need 100 power running. The cover team has just sprinted how far before you even get the ball. You will already be ahead on energy from having not used any let alone your 100 conditioning.

But with that said you do need to be able to break a tackle or 2. What I'm saying is if you can get away with 60-70 power run and it lets you get more speed and quickness it would seem that would be even more effective. I'd start with 50 and add to power running as it shows it's needed. Likely it's a backup HB so depending what his roll is on O will truly decide which way to go.

I guess I need to try and get a returner spot and see what's what.


I don't think you should be dismissed, but from personal experience, the higher power/conditioning you have is much more important. You can definitely max out speed and only benefit from that. Deevees running backs are slow as dicks, but they always score on the return. Our running back scores at a very high ratio but is maxed on speed. What do they have in common? High conditioning/power.youre gonna need to consistently break tackles on returns, and that's the best way IMO.

I will strongly disagree with the 60-70 power though. I think that's the point where you finally start seeing consistently broken tackles, let alone depend on it.

Maybe not 100 power, but the closer the better IMO.
Edited by GoGetta on Oct 10, 2016 16:59:58
 
dbill
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Originally posted by GoGetta
I don't think you should be dismissed, but from personal experience, the higher power/conditioning you have is much more important. You can definitely max out speed and only benefit from that. Deevees running backs are slow as dicks, but they always score on the return. Our running back scores at a very high ratio but is maxed on speed. What do they have in common? High conditioning/power.youre gonna need to consistently break tackles on returns, and that's the best way IMO.

I will strongly disagree with the 60-70 power though. I think that's the point where you finally start seeing consistently broken tackles, let alone depend on it.

Maybe not 100 power, but the closer the better IMO.


My point is try and find where the sweet spot is for power for a returner. Max conditioning seems to always be a must for any player with ball in hands.

But if you can get away with 60-80 power range and improve speed and carry awareness I believe may maximiz a returners ability to break them. Pure power is great and all but well built teams won't miss the tackles like happens a lot.

My backup HB/return guy(I never got a chance to see how it worked), I was going to try 80speed, 80power, 90conditioning and 60 carry awareness. Oh and I think could only get 75 carry grip and I think 60 quickness going from memory. I would have to check as he got forced to play HB more than I thought so I had to adjust some. Maybe I will get another chance but for some reason I can never get to build a returner for some reason.
 
GoGetta
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So to understand where we differ, I think I have a good analogy. If I'm shopping for a new guitar, or components for a new computer, or anything really, there's that "sweet spot" where you're facing diminishing returns on the money you spend. That's the spot you're looking for. 100 Power is the top of the line, but at a steep price. That sound reasonable?

It all really depends. I think ~70 power is too low (by the 4th quarter you aren't getting good enough rolls even with high conditioning), and don't think putting more in is an inconvenience (unless you're building a (75/75 combo or a scatback or something). You don't have to sacrifice from putting more in power, just don't waste points in balance in my opinion. So unless someone was doing a combo back, there's nothing you're missing out on by not pumping that power higher. I'd say 80-85 would be the sweet spot for a minimum.

With that said, in this particular case you would be right, because as I just checked, OP is using his fullback. Too many skills needed there, and 100 power would leave him with a fullback that couldn't block the rays of the sun by standing in a dark room coated in spf 90.

Also I would ask OP, who's your return man long term?
 
dbill
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Yeah I get what you're saying. I do not disregard what people say. But I always want to try and see if any way to adjust. To get a normal HB to 100 power with 90+ conditioning you really gimp speed and limit breakaway potential. That's fine for a pure run team but a balanced team won't have such good blocking.

 
DeeVee8
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Originally posted by dbill
Yeah I get what you're saying. I do not disregard what people say. But I always want to try and see if any way to adjust. To get a normal HB to 100 power with 90+ conditioning you really gimp speed and limit breakaway potential. That's fine for a pure run team but a balanced team won't have such good blocking.



I agree with the balanced teams needing fast HBs. Especially for the passing game.

I have an interesting HB coming down the line that will be 100/100/100 Power Running/Conditioning/Toughness with like 40 speed. I can't wait to see what 100 toughness does.
 
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