User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Game Help > Let's get Specific: Value of RBT at or above 90
Page:
 
Xars
offline
Link
 
Let's get specific: In building an OLineman, what's the incremental value of going getting to or above 90 with RBT?

Builds this refers to:

C http://glb2.warriorgeneral.com/game/player/199769
G http://glb2.warriorgeneral.com/game/player/199771
Edited by Xars on Aug 15, 2016 15:45:18
 
Link
 
I'll let you know in about another season. All my blockers should be 90+ in RBT by then.
 
Couchduck
offline
Link
 
Ask Mysterio, he did it like 8 seasons ago. As usual, GE behind the curve by a large amount.
 
Cuivienen
offline
Link
 
Originally posted by Xars
Let's get specific: In building an OLineman, what's the incremental value of going getting to or above 90 with RBT?

Builds this refers to:

C http://glb2.warriorgeneral.com/game/player/199769
G http://glb2.warriorgeneral.com/game/player/199771


Um, I'm not sure I understand the OP. Are there control builds to compare to? Are you going to open those builds?
 
Link
 
OK Xars, what are we doing with this thread?
 
Xars
offline
Link
 
Originally posted by Cuivienen
Um, I'm not sure I understand the OP. Are there control builds to compare to? Are you going to open those builds?


Fixed.

 
Cuivienen
offline
Link
 
Originally posted by Xars
Fixed.



Are you going to take 1 to 90 and the other to 100 or something?

Too bad they aren't both Gs.
 
Mysterio
offline
Link
 
Just look at my Lakers Oline. Builds should all be open. Everyone will end with 100 RBT except the WRs
 
MadCow420
offline
Link
 
Im a fan of high RBT. 90+
 
bhall43
offline
Link
 
When I look at the value of 90+ RBT I just have to look at the value of the rest of the attributes you have listed. Conditioning you have maxed. RBP isn't far from being maxed. Your toughness and heart values are easily high enough.

So whats left? You have been rev caked 57 times this season. But were these on pass plays or run plays? I wish there was a split in that statistic so people could understand the value of their statistics better without needing to watch every single game in depth. Maybe you just lack enough power to stay upright against the best run defenders? Maybe you need more balance? Maybe all those were pass plays so what does it really matter?
 
DeeVee8
Bucc'd Up
offline
Link
 
Max Height/Weight- http://glb2.warriorgeneral.com/game/player/177951

6'2" - http://glb2.warriorgeneral.com/game/player/177854

Basically the only difference. Height plays a huge role IMO.
 
bhall43
offline
Link
 
Originally posted by DeeVee8
Max Height/Weight- http://glb2.warriorgeneral.com/game/player/177951

6'2" - http://glb2.warriorgeneral.com/game/player/177854

Basically the only difference. Height plays a huge role IMO.


I dunno. The first guy anchors your weak side running which is huge for Big I Formation. Pretty sure you guys run a ton more weak than you do strong as well right? I could just look it up but meh. lol

Also the top guy has run 500+ more plays as well.
 
bhall43
offline
Link
 
Also we should be asking the real question for Georgia. Why is this guy so much better than Xars guys?

http://glb2.warriorgeneral.com/game/player/192139


Obviously hes boosted. But I assume he runs off a similar build plan right? I would assume maxed RBT at this point?
Edited by bhall43 on Aug 16, 2016 11:55:16
 
DeeVee8
Bucc'd Up
offline
Link
 
Originally posted by bhall43
I dunno. The first guy anchors your weak side running which is huge for Big I Formation. Pretty sure you guys run a ton more weak than you do strong as well right? I could just look it up but meh. lol

Also the top guy has run 500+ more plays as well.


I was more referring to the cake/revcake ratio. I'd be interested to see what higher blk con would do with those builds.
 
Detroit Leos
offline
Link
 
Originally posted by DeeVee8
I was more referring to the cake/revcake ratio. I'd be interested to see what higher blk con would do with those builds.


But numbers could still be different due to running more to one side and allowing one G to pull more than the other while the G that does not pull as often is going head to head with DLineman more suited for handling their run blocking skills. Pulling Gs get free rcakes on CBs/Safeties often if they get their mits on them and still have an easier time against LBs. Additionally, how many cakes come from STs and where are they lined up on STs? Basically, there are still a ton of variables that would have to be cleared out when comparing blocking players over the course of a season. Way more time than I currently have.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.