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TxSteve
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Has anyone done this math before or figured it up on Stobie's player builder?

After the blocking cost changes a few years back...

how much higher are blocking skills on a superstar vs normal? Is it 10 extra points? Less? More?

Hoping someone knows this one off the top of their head.
 
Mysterio
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For Run blocking, its roughly 10 points higher on RBP and RBT, all else constant. The true value of the S* Oline IMO is using EB+S* to get much lower costs and high enough caps to get good blocking AND great speed for pulling blockers. I wouldn't make a S* OT anymore since they dont pull as often, not needing the Pull Specialist SA they don't really benefit from the S* points like a S* Guard does.
 
MileHighShoes
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A Balanced focus S* Can Reach 75/75 RBT/PBT with 55/55 RBP/PBP
A Balanced non S* Can reach 60/60 tech with 50/50 power with lower secondaries as well (balance, quickness, footwork, awareness)

For a Run/Pass Only S* I reached 93 tech 75 power
A Non S* I got 80 tech 60 power with lower secondaries as well (less balance, quickness, footwork, awareness)

I used the early bloomer trait on all 4 so on the run/pass only S* I was actually hitting the caps on that build for tech.
 
TxSteve
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Thanks Mysterio - super interesting - thank you for sharing

Thanks milehigh - grateful for that info.
 


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