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yello43
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I know there is a whole stickied thread for this but I'm confused on this whole thing. Some games I get it right, some I don't. For example today I have two plays in 2TE for defense.

Medium 1WR Pass/Run Zone Defense Blitz
AND
Long 1WR Pass Zone Defense

My tactics are 1Short 1Medium 0Long 0Inside 0Outside 50 zone 50 blitz

I was under the impression that the 0 in long would automatically disqualify this.
What would be the best way to go about this?

I've been able to do okay with a man play and then a zone play sometimes but thats only when I don't have any run defense plays.

Thanks!
 
Duro
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The short tactic isn't recognizing anything so whenever short fires it is just picking a play.
 
FairForever
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Originally posted by yello43
I know there is a whole stickied thread for this but I'm confused on this whole thing. Some games I get it right, some I don't. For example today I have two plays in 2TE for defense.

Medium 1WR Pass/Run Zone Defense Blitz
AND
Long 1WR Pass Zone Defense

My tactics are 1Short 1Medium 0Long 0Inside 0Outside 50 zone 50 blitz

I was under the impression that the 0 in long would automatically disqualify this.
What would be the best way to go about this?

I've been able to do okay with a man play and then a zone play sometimes but thats only when I don't have any run defense plays.

Thanks!


No one's really certain what happens when things you want aren't available.

If medium gets called (50% of the time), you'll get your medium play.
If short gets called (50% of the time), things go haywire. Presumably, 50% of the time it will call the medium play, 50% of the time it will call the long play.

In order to avoid this when you only want one play called, use an "Inside Run" or "Outside Run" play instead of a Long Pass play. The calling of short/medium/long pass defense plays will always default to a pass defense play of a different distance over going to an inside or outside run play.

Let me know if that doesn't make sense.
 
Rob.
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Based on your tactics, here is what should happen:

50% chance of medium getting called. In this case it will call your medium play every time.

50% chance of short getting called. In this case there is no match so it moves to your zone setting. Since both plays are zone the zone settings doesn't apply. Now it moves to your blitz setting. Your blitz setting is at 50% so it will call the Medium blitz half the time and the Long non-blitz half the time.

Overall, the medium play should get called around 75% with these settings.

If you never want the long play called, then replace it with a man defense long play and put zone setting at 100.
Edit: or just do what FF said and put in a run only defense. It will never get called.
Edited by Rob. on Jul 2, 2015 16:44:57
 
FairForever
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Originally posted by Rob.
Based on your tactics, here is what should happen:

50% chance of medium getting called. In this case it will call your medium play every time.

50% chance of short getting called. In this case there is no match so it moves to your zone setting. Since both plays are zone the zone settings doesn't apply. Now it moves to your blitz setting. Your blitz setting is at 50% so it will call the Medium blitz half the time and the Long non-blitz half the time.

Overall, the medium play should get called around 75% with these settings.

If you never want the long play called, then replace it with a man defense long play and put zone setting at 100.
Edit: or just do what FF said and put in a run only defense. It will never get called.


Although we end up with the same result, I'm not sure what you say always happens.

Even if he sets it to 100% blitz, I think it still calls the undesirable play 25% of the time, because when short pass play is called and there is no short, it'll search for a medium or long pass play (or something of the sort).

In No Name vs PORN Season 10, in the 3WR, I ran

1 Outside Run Play (MAN)
1 Long Pass Play (ZONE)

Called 100% Short Pass and 100% Man... and the Long Pass Play came up every time.
 
Rob.
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Originally posted by FairForever
Although we end up with the same result, I'm not sure what you say always happens.

Even if he sets it to 100% blitz, I think it still calls the undesirable play 25% of the time, because when short pass play is called and there is no short, it'll search for a medium or long pass play (or something of the sort).

In No Name vs PORN Season 10, in the 3WR, I ran

1 Outside Run Play (MAN)
1 Long Pass Play (ZONE)

Called 100% Short Pass and 100% Man... and the Long Pass Play came up every time.


Your example is different. Only 1 pass play available so it gets called every time. If you have more than one then it goes through each stage... distance > zone > blitz. Me and Parab00n tested it.

If it passes through that without a conclusion then the available plays get called evenly. Since his blitz was at 50% it was called evenly anyways.

Edited by Rob. on Jul 2, 2015 17:32:17
 
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I agree with Fail. Never moves from short/med/long to zone until a set of plays is selected.
 
FairForever
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Originally posted by Rob.
Your example is different. Only 1 pass play available so it gets called every time. If you have more than one then it goes through each stage... distance > zone > blitz. Me and Parab00n tested it.

If it passes through that without a conclusion then the available plays get called evenly. Since his blitz was at 50% it was called evenly anyways.



If that is correct that is really interesting - and another tidbit that can be exploited by DCs.

Thanks
 
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Originally posted by Rob.
Your example is different. Only 1 pass play available so it gets called every time. If you have more than one then it goes through each stage... distance > zone > blitz. Me and Parab00n tested it.

If it passes through that without a conclusion then the available plays get called evenly. Since his blitz was at 50% it was called evenly anyways.



 
Xars
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Originally posted by FairForever
Although we end up with the same result, I'm not sure what you say always happens.

Even if he sets it to 100% blitz, I think it still calls the undesirable play 25% of the time, because when short pass play is called and there is no short, it'll search for a medium or long pass play (or something of the sort).

In No Name vs PORN Season 10, in the 3WR, I ran

1 Outside Run Play (MAN)
1 Long Pass Play (ZONE)

Called 100% Short Pass and 100% Man... and the Long Pass Play came up every time.


When you went 100% Short Pass, the system EXCLUDED the Outside Run play.

Thus the only play left was the Long Pass play. It didn't matter if it was ZONE or MAN. Your 100% Man setting didn't discard any more plays.

Think this way: the system EXCLUDES plays that don't meet the criteria and then chooses from available plays based on the distance>zone>blitz paradigm Rob. mentioned.
Edited by Xars on Jul 2, 2015 18:17:18
 
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Originally posted by Xars
When you went 100% Short Pass, the system EXCLUDED the Outside Run play.


It also excluded the Long pass play. When it didn't see any plays in short pass bucket, it randomly selected from the other four buckets...med pass/long pass/inside run/outside run.
 
Rob.
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Originally posted by Galactic Empire
It also excluded the Long pass play. When it didn't see any plays in short pass bucket, it randomly selected from the other four buckets...med pass/long pass/inside run/outside run.


No. Just stop.
 
yello43
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Okay so I just saw something interesting. I've been going with the 100% inside rush.

In two games I've used a lurk play but it is pass only, not inside. To make sure I have it I picked another lurk play like it but lowered it to 1/5 and the other 5/5.

Just looking at the stats now, only the nickel short one runs. The Dime is the 5/5 one that I want to run but it doesn't. Odd huh?

5/5 - Runs 0%
Dime C1 Double Lurk
Medium 3-5WR Pass Man Defense

1/5 - Runs 100%
Nickel 3-3-5 C1 SS Double Lurk
Short 2-4WR Pass Man Defense

I'd guess it has to do with the WR numbers but then why have specific formations for plays? Anybody notice this before or know what it is from?
Edited by yello43 on Aug 6, 2015 02:23:06
Edited by yello43 on Aug 6, 2015 02:19:11
Edited by yello43 on Aug 6, 2015 02:18:57
Edited by yello43 on Aug 6, 2015 02:06:36
 
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You defOriginally posted by yello43
Okay so I just saw something interesting. I've been going with the 100% inside rush.

In two games I've used a lurk play but it is pass only, not inside. To make sure I have it I picked another lurk play like it but lowered it to 1/5 and the other 5/5.

Just looking at the stats now, only the nickel short one runs. The Dime is the 5/5 one that I want to run but it doesn't. Odd huh?

5/5 - Runs 0%
Dime C1 Double Lurk
Medium 3-5WR Pass Man Defense

1/5 - Runs 100%
Nickel 3-3-5 C1 SS Double Lurk
Short 2-4WR Pass Man Defense

I'd guess it has to do with the WR numbers but then why have specific formations for plays? Anybody notice this before or know what it is from?


So you don't have any percentage in the short area of your tactics?
 
yello43
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Nope!

http://i.imgur.com/xL4XEjY.png

Edit: So we're clear. I know the inside and blitz have nothing to do with each other, its just a coincidence it adds up to 100.
Edited by yello43 on Aug 6, 2015 03:27:25
Edited by yello43 on Aug 6, 2015 03:27:13
 
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