Stat line (Pro and WL exclusively toward the end there):
http://glb.warriorgeneral.com/game/full_player_stats.pl?player_id=4361493&playoffs=0
With AEQ and VA bonuses, my retired WR had a build of:
Spd: 155.9
Agl: 93.63
Vis: 83.18
Cth: 88.56
Jmp: 54
Cry: 49
Conf: 54.38
Sta: 57
Str: 29
+30% to each Fake
+15% Fake Chance
+21% Catch Ball Chance
3 points in Mr. Reliable
2 points in Poss. Receiver
2 in each Poss. Tree skill.
First Step: 9
Quick Cut: 9
Head Fake: 5
Spin: 6
Juke: 5
Additional Abilities bought with tokens:
Aura of Intimidation: 4
Catch Fake: 6
Catch in Stride: 4
Before you jump all over me for not giving Mr. Reliable and/or Poss. Receiver more points, read this:
-- Mr. Reliable and Poss. Receiver VAs wouldn't have done him a whole lot of good. For Mr. Reliable, he only had 2 fumbles over 12 seasons and only dropped 3 passes his final season (with 56 catches and 124 targets). Likewise, Poss. Receiver wouldn't have activated a whole lot either. Averaging about 20 YPC over a career (avgYAC of 8.2), it would have been useless on that end. Plus, with the high-end speed, CBs who specialize in Jackhammer, etc., probably wouldn't have been able to keep up with him--if not from speed, then from really high fake rate.
Other than realigning some VAs to Awe Inspiring (1727 fame), Go To Guy, and maybe Ball Hawk in order to increase the rate of good throws within range, how could I have improved this build?
Would Comeback Kid have been a decent choice given that he got a lot of deeper passes downfield?
Prime Time Player (even though 5'8")?
RZF? Usually I'm not a fan of this, but roughly 10% of his targets were in the red zone.
Clutch? As said above, 10% of targets were in the red zone and almost one-third of targets were on 3rd down. If I did this, would Clutch help catch range or just catch chance?
How about SAs? Should I have focused more on the Possession Tree, particularly on Jump Catch, Diving Catch, and One-handed Catch?
http://glb.warriorgeneral.com/game/full_player_stats.pl?player_id=4361493&playoffs=0
With AEQ and VA bonuses, my retired WR had a build of:
Spd: 155.9
Agl: 93.63
Vis: 83.18
Cth: 88.56
Jmp: 54
Cry: 49
Conf: 54.38
Sta: 57
Str: 29
+30% to each Fake
+15% Fake Chance
+21% Catch Ball Chance
3 points in Mr. Reliable
2 points in Poss. Receiver
2 in each Poss. Tree skill.
First Step: 9
Quick Cut: 9
Head Fake: 5
Spin: 6
Juke: 5
Additional Abilities bought with tokens:
Aura of Intimidation: 4
Catch Fake: 6
Catch in Stride: 4
Before you jump all over me for not giving Mr. Reliable and/or Poss. Receiver more points, read this:
-- Mr. Reliable and Poss. Receiver VAs wouldn't have done him a whole lot of good. For Mr. Reliable, he only had 2 fumbles over 12 seasons and only dropped 3 passes his final season (with 56 catches and 124 targets). Likewise, Poss. Receiver wouldn't have activated a whole lot either. Averaging about 20 YPC over a career (avgYAC of 8.2), it would have been useless on that end. Plus, with the high-end speed, CBs who specialize in Jackhammer, etc., probably wouldn't have been able to keep up with him--if not from speed, then from really high fake rate.
Other than realigning some VAs to Awe Inspiring (1727 fame), Go To Guy, and maybe Ball Hawk in order to increase the rate of good throws within range, how could I have improved this build?
Would Comeback Kid have been a decent choice given that he got a lot of deeper passes downfield?
Prime Time Player (even though 5'8")?
RZF? Usually I'm not a fan of this, but roughly 10% of his targets were in the red zone.
Clutch? As said above, 10% of targets were in the red zone and almost one-third of targets were on 3rd down. If I did this, would Clutch help catch range or just catch chance?
How about SAs? Should I have focused more on the Possession Tree, particularly on Jump Catch, Diving Catch, and One-handed Catch?
Edited by Oofty on Dec 9, 2014 11:52:26
Edited by Oofty on Dec 9, 2014 11:51:07
Edited by Oofty on Dec 9, 2014 11:50:17