Originally posted by Galithor
From a corndog changelog post awhile back:
Sim Stuff
- End of half logic tweaked and hopefully improved (feedback appreciated)
- Fixed turnover logic, should see ball carrier get confused less
- Fixed couple issues with plays where the FS/SS swapped zones
- Coverage commander should show for kickoffs
- Closing Speed...kind of...works for K/P, but only after they leave their lane
...more fixes pendingThanks for clarifying that!
But that should be added to the SA description IMO. Even though I dont know, how a good description would look like, with that kind of changlog post

Still same problem as with shed block. You cant invest in the skill that powers the SA.