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Forum > FAQ's, Player Guides and Game Help > Which Abilities to Choose as a LB
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Reppowarrior
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If you start with tunnel vision, what ability would you go for second? It's either Showboat, Beat Down, or Monster Hit. Thinking Showboat.
 
mrm708
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Out of those choices definitely showboat in my opinion. Id go showboat before tunnel vision. I also prefer something like first step or trash talk instead of tunnel vision for a LB but that wasn't your question.
 
pottsman
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Originally posted by mrm708
Out of those choices definitely showboat in my opinion. Id go showboat before tunnel vision. I also prefer something like first step or trash talk instead of tunnel vision for a LB but that wasn't your question.


Closing speed, too, if you've got some sprinting - it can turn an 80 yard TD into a 20 yard gain.
 
Mysterio
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idk if I'd go tunnel vision on a LB, the hit to Blitz Awareness will leave your guys helpless on outside pitches. I'd go first step/showboat
 
TDiddy8701
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ABSOLUTELY DONT GO TUNNEL VISION, your guys will get toasted on outside runs. Only use Tunnel vision on DEs (or mayyyybe DTs)

showboat, trash talk, first step for blitzers... and I know how to build Blitzing LBs

http://glb2.warriorgeneral.com/game/hof?season=5&type=def_data&position=All&league_id=0&tier=All
Edited by TDiddy8701 on Aug 11, 2014 14:22:34
 
mrm708
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Originally posted by TDiddy8701

http://glb2.warriorgeneral.com/game/hof?season=5&type=def_data&position=All&league_id=0&tier=All


Is that a soph at #1?
 
Laggo
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Defense hall of fame will always be rookies and sophmores at the top because it's really easy for LB's who go pure sprinting to be godlike / too specialized for low level offensive line builds (and QB's with no pocket awareness) that haven't developed

on Zorp in season 2 rookie we were picking up 15-20 sacks a game easy, at minimum
 
Time Trial
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Originally posted by Laggo
Defense hall of fame will always be rookies and sophmores at the top because it's really easy for LB's who go pure sprinting to be godlike / too specialized for low level offensive line builds (and QB's with no pocket awareness) that haven't developed

on Zorp in season 2 rookie we were picking up 15-20 sacks a game easy, at minimum


I'm not sure it is as bad this season with the rattled mechanic.
 
Reppowarrior
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What are some reasons to not go with Beat Down over Trash Talk?
 
ki11erkiwi
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Originally posted by Reppowarrior
What are some reasons to not go with Beat Down over Trash Talk?


You wont be revcaking players often.. where as you will be blitzing often, provided thats how your dc plans to use your guy
 
Xars
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Originally posted by Reppowarrior
What are some reasons to not go with Beat Down over Trash Talk?


Beat Down is fine for DTs and maybe even DEs (depends on build and role), but for Rookie, LBs get an overwhelming amount of the sacks and thus should have Showboat.

 
Time Trial
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Originally posted by Reppowarrior
What are some reasons to not go with Beat Down over Trash Talk?


How many rev cakes have you had? If you aren't getting 50 or more a season, ask yourself if Beat Down will fire often enough.
 
Galithor
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Originally posted by Time Trial
How many rev cakes have you had? If you aren't getting 50 or more a season, ask yourself if Beat Down will fire often enough.


And... beat down only impacts the player you're revcaking. Showboat will hammer the entire offense with morale, and buff your entire defense at the same time.
 
TDiddy8701
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Trash talk doesn't work against Air Raid Cleveland and his stupid overkill on toughness... only team I've never been able to trash talk the QB
 
Galithor
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Originally posted by TDiddy8701
Trash talk doesn't work against Air Raid Cleveland and his stupid overkill on toughness... only team I've never been able to trash talk the QB


If he's got overkill on toughness, then trash talk is insanely cheap to make irrelevant. Still, it doesn't fire that often anyhow, and you've blitzed us less often in recent matchups for fewer chances to fire it.
 
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