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Forum > FAQ's, Player Guides and Game Help > GLB Classic need help? S42 about to start
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bry2k
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hey folks, GLB classic is on day 38. Day 40 to Day 48 is build time for new dots. If you have never tried GLB classic and want to. Or if you have struggled to build dots there and need help. I am an experienced agent that is offering help to those that want to play there. I have a private forum I can give you access to, advice and guidance. If you want to get access to it, come to this GLB forum link http://glb.warriorgeneral.com/game/forum_thread.pl?thread_id=5182313

I am not claiming to be the best nor will i ever be. I just have a fair handle on the game over there and enjoy it more that GLB2. Classic can be confusing and more challenging than GLB2, and I am willing to offer assistance to those that are interested in playing there that want. IMO Classic once you get a good grasp of the game it is much more rewarding than GLB2. Either way, if you need help or not. The window for dot building is just days away. Come and check it out.
 
bhall43
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Originally posted by bry2k
IMO Classic once you get a good grasp of the game it is much more rewarding than GLB2.


I am not even sure winning WL is more rewarding than this game right now. Ghost town over there.
 
Thunderoo
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What time in 2016 will my player be useful?
 
USC_Trojans
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Originally posted by Thunderoo
What time in 2016 will my player be useful?


So much this, all that gaming the training and having to build a certain way sucked. I like that I can run a build that probably doesn't match a single person and be extremely viable (4th best running back in seasoned despite being in a two back system). Glb classic was a prison, glb two is freedom (as long as you don't go full retard with your build)
 
Merik
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despite being in a 2 back system? isn't that an advantage? nr 1 and 2 is in a 2 back system
 
bry2k
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Originally posted by bhall43
I am not even sure winning WL is more rewarding than this game right now. Ghost town over there.


That is the point of my efforts. Though some prefer this game over Classic. That is your choice and opinion that GLB2 is better. It is all in what you want. There is no right or wrong in peoples opinion on the games. I feel classic is a very structured in building and if done well you will excel. Not that it can't be done here, but feel there are so many attributes and skills on GLB2 its kind of like throwing darts in the dark. The players created will have more of individual look, but going to create more parity among players. If you prefer this, then go for it. If you want something more challenging, then come to Classic.
Edited by bry2k on Jun 13, 2014 07:17:40
 
Galithor
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Originally posted by bry2k
That is the point of my efforts. Though some prefer this game over Classic. That is your choice and opinion that GLB2 is better. It is all in what you want. There is no right or wrong in peoples opinion on the games. I feel classic is a very structured in building and if done well you will excel. Not that it can't be done here, but feel there are so many attributes and skills on GLB2 its kind of like throwing darts in the dark. The players created will have more of individual look, but going to create more parity among players. If you prefer this, then go for it. If you want something more challenging, then come to Classic.


No thanks. Not waiting 2 years to see a player become interesting. Also not interested in running a team with incredibly complex AI/time involvement. GLB2 player building is infinitely more "new agent" friendly and balanced. You don't need a 2-year plan typed out on a spreadsheet to build a competitive player.
 
AirMcMVP
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The majority of GLB2 users came from GLB Classic and understand the dynamics of the game. There are some who are now playing GLB2 that had abandoned Classic that may be willing to go take a look around but, honestly, they abandoned Classic for a reason.

Originally posted by bry2k
I feel classic is a very structured in building and if done well you will excel.


So you spend, what is it, 18 months following a very structured plan that a mis-timed training breakthrough completely screws up? Or a long vacation/internet break makes impossible to execute?

Originally posted by bry2k
feel there are so many attributes and skills on GLB2 its kind of like throwing darts in the dark.


All I see here is, I spent 40 seasons learning how to follow a detailed build plan on GLB Classic and don't care to take the time to figure out how to build without a plan. Half the fun of GLB2 right now is trying to figure out different builds that can be viable.

Originally posted by bry2k
The players created will have more of individual look, but going to create more parity among players. If you prefer this, then go for it. If you want something more challenging, then come to Classic.


I would argue that the parity of GLB2 offers more of a challenge than the methodical approach followed on GLB Classic. To me the biggest challenge of GLB Classic is remembering to follow my plan. In GLB2 there are so many more dynamics that can be tweaked as your player ages without hurting your ultimate end-build.
 
bhall43
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Originally posted by bry2k
That is the point of my efforts. Though some prefer this game over Classic. That is your choice and opinion that GLB2 is better. It is all in what you want. There is no right or wrong in peoples opinion on the games. I feel classic is a very structured in building and if done well you will excel. Not that it can't be done here, but feel there are so many attributes and skills on GLB2 its kind of like throwing darts in the dark. The players created will have more of individual look, but going to create more parity among players. If you prefer this, then go for it. If you want something more challenging, then come to Classic.


Even if you brought 1000 new agents to glb classic next season they would spend the next 2 years building players to be pummeled by me in nat pro and above by 100 plus points. Sounds great.
 
bhall43
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And the hilarious part is that when they finally would beat me it wouldn't have brought them any gratification as they will have essentially copied my gameplan and realized I haven't touched my ai in at that point 3 years.
 
bry2k
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Ok haters, if your not interest fine that is your choice. I can respect that. I'm trying to be productive here and if there are people that may be interested then allow them the opportunity to see for themselves
 
bry2k
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So how long does it take to get your GLB2 players to their top build.
 
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Originally posted by bry2k
Not that it can't be done here, but feel there are so many attributes and skills on GLB2 its kind of like throwing darts in the dark. The players created will have more of individual look, but going to create more parity among players.


This is exactly why GLB2 is better. You can win by making different types of players and running different types of schemes. Who wants to make the same build and scheme as everybody else?
 
peeti
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Originally posted by bry2k
So how long does it take to get your GLB2 players to their top build.


Its not about top builds, its about beeing able to build balnced toons from start of S1 and not just pumping up Speed for 2 whole seasons
 
Galithor
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Originally posted by bry2k
So how long does it take to get your GLB2 players to their top build.


49 days in a season. 5 seasons. So, 245 days.

But the bigger point is, you don't have to cap-build, and it's useful to round out other skills as you're leveling, so your player can be effective/interesting from the first part of rookie season onwards.

And it ain't about hatin'. I enjoyed GLB1. It's just that GLB2 is an improvement in virtually every way. Even team design and variety is better, which makes the strategic/tactical nature of the game arguably better than GLB1 despite the lack of advanced coordinator tools.
Edited by Galithor on Jun 13, 2014 09:44:07
Edited by Galithor on Jun 13, 2014 09:43:52
 
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