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Forum > Goal Line Blitz 2 > Xav's Rookie Top Ten Countdown II: The Quickening - 25 May Edition
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Xavori
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Well. The last ladder games were every bit as chaotic and unexpected as you could expect from rookies except for the whole "unexepected" part. Unless you're expecting the unexpected in which case you got what you were expected which means you can't really call it unexpected anymore. So maybe you should be expecting the expected unexpected where unexpected is a noun and expected is an adjective. But then we're back to the fact that you're expecting it, and that does kind of fly in the face of the very definition of "unexpected," doncha think? How about we just agree that the rookie ladder is chaotic rather than anything to do with expecting and unexpecting, especially since unexpecting isn't even a real word while expecting is which makes no more sense than anything else I've typed in this paragraph.

Where was I? Oh ya, rookie teams doing chaotic things like winning when they shouldn't, losing when they shouldn't, and generally being pretty unpredictable. That's what I'm here for. To predict those unpredictable rookies. And while you might expect me to be perfect on them, I'd warn you to expect the unexpected (see previous paragraph).

#10 OP Mammaries vs. #6 Carolina Pirates

This should be a fun game. Pirates versus Boobs. Right away, you gotta think that Pirates are at a disadvantage since any time you stick a whole bunch of guys on a ship for months at a time without women around, when they finally get back to port and see boobs, they're totally helpless.

What's worse for these Pirates is that the OP Mammaries are very unpredictable. They can, and will, run the ball. They can, and will, pass the ball. How aggressive you get on defense depends on which you think they're going to do more of, and at this point in the season, you really are just guessing.

OP Mammaries 31 - Pirates 13

#9 Glowy Raver Wolves vs. #4 Bucharest Black Plague

Bucharest Black Plague? Really? Why not the Edmonton Ebola or the Springfield Smallpox? Well, I'm guessing there are a lot of people reading this who really think you are part of a disease that has struck GLB2 since you run TPTSNBN. Of course, to me the biggest sin of this team is the complete lack of players names. QB1 handing off to HB2 is lame. Not the lamest thing on this list which happens to be the name of the #1 team, but still pretty lame.

As for the Glowy Raver Wolves, this game is going to be a definite challenge. Can they stop TPTSNBN? I think they can since not only can I put together defenses against it, but I got to watch Yorick lose a game yesterday against a very good defense. This means it's likely the rave will continue into next week.

Glowy Raver Wolves 42 - Nameless diseased players 35

#8 DD2.0 vs #1 L A M E

How messed up is it that the #1 team already appears on my list playing against the #8 team? Talk about unexpected, except for the part where rookies always end up doing unexpected stuff so you should just expect it. And it's not like I think this is going to be much of a game either. DD2.0 is a decent running team with a decent defense, but they're going up against a very good passing attack.

And that's what I think the difference will be. A good defensive coordinator can slow down a running game. But at rookie level with DB's just don't have a lot of Footwork, Deflection, Coverage Technique, and Awareness, they're simply too far behind on pass defense. There are tricks you can try to deal with that, but DD2.0 isn't really built for that...yet.

L A M E 38 - DD2.0 17

#7 Men Who Herd Cats vs #5 Syndicate Bayou Bengals

I honestly did not expect to see the Cat Herders on the list this week. But two games in a row of treating opposing QB like pinatas has them all the way up to #7. And when I say pinatas I really do mean beating on them till the candy falls out. The Cat Herders sacked the last two opposing QB's a combined 43 times and produced 11 forced fumbles.

The Bengals, though, aren't counting on their QB to win this game. Instead, they'll likely use the same high intensity running game they've been riding all season long. GLB2 is often a game of matchups, and this is just not a good matchup for the Cat Herders, which means those cats won't be getting herded.

Bengals 28 - Men Who Can Herd Cats As Long As They Are Not Tigers 13

#3 Run GLB vs #2 The Boogie Men

In their last ladder game, The Boogie Men shut out OP Mammaries even though OP Mammaries was running TPTSNBN. Now, I know this is impossible since obviously TPTSNBN is the most OP play in the entirety of GLB2 and absolutely nobody can stop it ever ever ever, but apparently maybe Xavori has been right all along, eh? Not only can they stop that run, but they're pretty good against most of the others too.

This is a problem for Run GLB since, as their name implies, they want to run. In fact, both teams want to run as neither of them have a single yard passing in their league games (I'm not gonna bother checking their previous ladder games). So this game comes down to which one can run better versus which one can stop the run better. Well, like I said, that's The Boogie Men.

The Boogie Men 31 - Run GLB 7

 
peeti
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peeti
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Originally posted by Xavori



In their last ladder game, The Boogie Men shut out OP Mammaries even though OP Mammaries was running TPTSNBN. Now, I know this is impossible since obviously TPTSNBN is the most OP play in the entirety of GLB2 and absolutely nobody can stop it ever ever ever, but apparently maybe Xavori has been right all along, eh? Not only can they stop that run, but they're pretty good against most of the others too.

This is a problem for Run GLB since, as their name implies, they want to run. In fact, both teams want to run as neither of them have a single yard passing in their league games (I'm not gonna bother checking their previous ladder games). So this game comes down to which one can run better versus which one can stop the run better. Well, like I said, that's The Boogie Men.

The Boogie Men 31 - Run GLB 7




That was stupid man...Boobs ran it only 8 times for over 9 YPC. They ran it 25 times for 10 YPC... Your point really made no sense when you look at that game
 
Xavori
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Originally posted by peeti

That was stupid man...Boobs ran it only 8 times for over 9 YPC. They ran it 25 times for 10 YPC... Your point really made no sense when you look at that game


And they scored zero points. If it were truly overpowered, they would have scored something, right?
 
Parab00n
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Originally posted by Xavori
And they scored zero points. If it were truly overpowered, they would have scored something, right?


Damn, Xavori is panicking because the play his team was built around is about to go away...
 
Xavori
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Originally posted by Parab00n
Damn, Xavori is panicking because the play his team was built around is about to go away...


I think you're reading way too much into Digidaggers post.

I'm sure they're going to fix the HB at QB exploit, and on that, the sooner the better.

But taking away QB Rollout Strong? Not sure where you got that since every set of games that goes by it seems more teams are better at defending it which pretty much confirms what I've been saying all along.

And when I say better at defending, I don't mean 0 ypc and 0 TD's ever because that'd just make the play as broke as so many others. What I'm talking about is no more teams with mediocre at best running attacks breaking the play for 80 yard TD's because the defense just called one of the default goalline plays. Instead, if you want to run it on teams that know what they're doing, you need good lead blocking, a fast QB, and even then it's iffy.
 
Parab00n
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Originally posted by Xavori
I think you're reading way too much into Digidaggers post.

I'm sure they're going to fix the HB at QB exploit, and on that, the sooner the better.

But taking away QB Rollout Strong? Not sure where you got that since every set of games that goes by it seems more teams are better at defending it which pretty much confirms what I've been saying all along.

And when I say better at defending, I don't mean 0 ypc and 0 TD's ever because that'd just make the play as broke as so many others. What I'm talking about is no more teams with mediocre at best running attacks breaking the play for 80 yard TD's because the defense just called one of the default goalline plays. Instead, if you want to run it on teams that know what they're doing, you need good lead blocking, a fast QB, and even then it's iffy.


Besides they were talking about fixing the play before I posted how to put your RB in at QB...
 
HayRow
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Originally posted by Xavori
And they scored zero points. If it were truly overpowered, they would have scored something, right?


How about this game http://glb2.warriorgeneral.com/game/game/60623/box_score

edit: I'm pro proof it can be shut down and teams that run it as primary offense aren't that great in standings
Edited by HayRow on May 25, 2014 14:16:14
 
Xavori
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Originally posted by HayRow
How about this game http://glb2.warriorgeneral.com/game/game/60623/box_score

edit: I'm pro proof it can be shut down and teams that run it as primary offense aren't that great in standings


That was pretty much the point of spending so very much time and effort publicizing TPTSNBN.

The more teams that run it, the more teams will learn to defend it. The more teams that learn to defend it, the more evidence I have to leave it the frak alone other than not allowing HB's at QB's.

And instead of nerfing one play, Corndog can focus on fixing the entirety of outside run defense AI.
 
peeti
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Originally posted by HayRow
How about this game http://glb2.warriorgeneral.com/game/game/60623/box_score

edit: I'm pro proof it can be shut down and teams that run it as primary offense aren't that great in standings


Originally posted by Xavori
That was pretty much the point of spending so very much time and effort publicizing TPTSNBN.

The more teams that run it, the more teams will learn to defend it. The more teams that learn to defend it, the more evidence I have to leave it the frak alone other than not allowing HB's at QB's.

And instead of nerfing one play, Corndog can focus on fixing the entirety of outside run defense AI.


Let's just ignore all eviidence given before that it is broken and say it's not. Kk
 
Parab00n
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Originally posted by Xavori
That was pretty much the point of spending so very much time and effort publicizing TPTSNBN.

The more teams that run it, the more teams will learn to defend it. The more teams that learn to defend it, the more evidence I have to leave it the frak alone other than not allowing HB's at QB's.

And instead of nerfing one play, Corndog can focus on fixing the entirety of outside run defense AI.


Send me a scrim with Maine and we'll see how well you stop it at a high level. If you shut down the offense, which will consist of nothing but goalline plays I'll admit I'm wrong.
 
Badhands
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Originally posted by Parab00n
Send me a scrim with Maine and we'll see how well you stop it at a high level. If you shut down the offense, which will consist of nothing but goalline plays I'll admit I'm wrong.


This is a dumb position to argue. Just because a particular formation can't be reliably shut down 100% of the time -- especially when run by one of the highest caliber teams in the game -- doesn't mean it's overpowered.
 
Parab00n
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Originally posted by Badhands
This is a dumb position to argue. Just because a particular formation can't be reliably shut down 100% of the time -- especially when run by one of the highest caliber teams in the game -- doesn't mean it's overpowered.


The formation isn't overpowered at all, the play is overpowered. If it's not changed soon this will be Season 8 of GLB1. I've already got my rushing QB made and ready to sign to my rookie team.
 
peeti
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Originally posted by Parab00n
The formation isn't overpowered at all, the play is overpowered. If it's not changed soon this will be Season 8 of GLB1. I've already got my rushing QB made and ready to sign to my rookie team.


You shouldnt have cut Lefty
 
Parab00n
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Originally posted by peeti
You shouldnt have cut Lefty


Hah! I'm not for sure how you even got an offer, I had auto-fill turned off. Just looked at his stats, maybe I should have kept him.
 
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