User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Game Help > Xavori's Basic Guide to Defending QB Rollout Strong
Page:
 
Xavori
offline
Link
 
Regardless of what all the whiners are saying, you'll see teams all the time getting shut down for trying to spam this play.

Also, this is not the end-all be-all of defending this play. I'm willing to get y'all headed in the right direction, but I'm not actually going to go so far as to tell y'all how to totally take away one of my toys.

Defending goal line is a completely separate part of your defense. If the offense comes out in goal line, it's going to call one of the plays you put on the goal line page, and it will use the tactics from the the goal line line (bottom first page). Use that when picking the two plays you have to have on that page to your full advantage. They really should be thought of as something that can be totally different from any other aspect of your defensive gameplan. And as a bonus, once you get it figured out in a way that works for your team, you can just copy it into all your future playbooks no matter what else you're doing or what kind of offense you're facing.

Some helpful hints:

1. You know they're not going to pass so don't use any of the blitzes you'd use to pressure a QB. Specifically, man coverate outside blitzes are just stupid. I'd say the vast majority of people (but of course not all) who claim they are OP got burned for doing that.

2. The build things you need to do are a really good idea to do anyway because hey, there are lots and lots of running plays so maybe you should kinda at least consider doing something about them. That includes giving CB's Break Run Block and Footwork because they're the guys who will stop a HB sweep from trips when you call a coverage defense.

3. Look for defenses that put your best run stoppers on the STRONG side of the offense. However, don't neglect the weak side totally as evil people like me do in fact call weak side plays in the hopes of punishing people who make that mistake.

4. Definitely don't run plays that run the majority of your guys into the kittenpile.

5. If you really, really want to punish a team for trying this, get a Showboat SA speed blitzer to rush outside strong. If they're fast enough, they'll beat any of the possible lead blockers to the QB, and Showboat will crush said team's morale.

Now there are always exceptions to these rules if you have a guy who can totally blow up some part of this play. One game I saw had 2 Edge Blitz with a lightning fast LOLB who was just wrecking the QB before he got anywhere. Didn't have Showboat, but did pretty much end any hope that QB ever had of not racking up TFL's.
 
DeeVee8
Bucc'd Up
offline
Link
 
?

Seriously, listen to him people. #Quitcherbitchin
 
Link
 
Watch this game if you want to know how to shut down the QB goalline cheese:

http://glb2.warriorgeneral.com/game/game/63799
 
Xavori
offline
Link
 
This is also the guide to defending the HB goal line sweep, any of the strong side 2TE sweeps, and works pretty well at any of the off tackle runs as well.
 
Xavori
offline
Link
 
Originally posted by nortobc
Watch this game if you want to know how to shut down the QB goalline cheese:

http://glb2.warriorgeneral.com/game/game/63799


Rofl...and it was a superstar QB....
 
Link
 
Originally posted by Xavori
Rofl...and it was a superstar QB....


Not only a super star, but his traits are SS, Early Bloomer and Dual Threat. But if you can give your LBs and SSs blitz awareness, those plays will kill the HB Goalline sweep too. It might take a few games though to get the SPs.
 
Sardonik00
offline
Link
 
Xavori, why are you helping the Huntmsans and Jampies of the world game plan Yorick? I understand their whining is deafening. And I understand your desire to show off. But can we please channel that latter desire into a top ladder spot and turn the whining into crying? Remember I feed on victories…and tears.
 
Xavori
offline
Link
 
Originally posted by Sardonik00
Xavori, why are you helping the Huntmsans and Jampies of the world game plan Yorick? I understand their whining is deafening. And I understand your desire to show off. But can we please channel that latter desire into a top ladder spot and turn the whining into crying? Remember I feed on victories…and tears.


So said the father of men and gods, and laughed aloud. And he bade famous Hephaestus make haste and mix earth with water and to put in it the voice and strength of human kind, and fashion a sweet, lovely maiden-shape, like to the immortal goddesses in face; and Athene to teach her needlework and the weaving of the varied web; and golden Aphrodite to shed grace upon her head and cruel longing and cares that weary the limbs. And he charged Hermes the guide, the Slayer of Argus, to put in her a shameless mind and a deceitful nature.

So he ordered. And they obeyed the lord Zeus the son of Cronos. Forthwith the famous Lame God moulded clay in the likeness of a modest maid, as the son of Cronos purposed. And the goddess bright-eyed Athene girded and clothed her, and the divine Graces and queenly Persuasion put necklaces of gold upon her, and the rich-haired Hours crowned her head with spring flowers. And Pallas Athene bedecked her form with all manners of finery. Also the Guide, the Slayer of Argus, contrived within her lies and crafty words and a deceitful nature at the will of loud thundering Zeus, and the Herald of the gods put speech in her. And he called this woman Pandora, because all they who dwelt on Olympus gave each a gift, a plague to men who eat bread.

But when he had finished the sheer, hopeless snare, the Father sent glorious Argus-Slayer, the swift messenger of the gods, to take it to Epimetheus as a gift. And Epimetheus did not think on what Prometheus had said to him, bidding him never take a gift of Olympian Zeus, but to send it back for fear it might prove to be something harmful to men. But he took the gift, and afterwards, when the evil thing was already his, he understood.

For ere this the tribes of men lived on earth remote and free from ills and hard toil and heavy sickness which bring the Fates upon men; for in misery men grow old quickly. But the woman took off the great lid of the jar with her hands and scattered all these and her thought caused sorrow and mischief to men. Only Hope remained there in an unbreakable home within under the rim of the great jar, and did not fly out at the door; for ere that, the lid of the jar stopped her, by the will of Aegis-holding Zeus who gathers the clouds. But the rest, countless plagues, wander amongst men; for earth is full of evils and the sea is full. Of themselves diseases come upon men continually by day and by night, bringing mischief to mortals silently; for wise Zeus took away speech from them. So is there no way to escape the will of Zeus.
 
TxSteve
Not A Mod
offline
Link
 
awesome thread for the pro-exploit crowd to gather!

Here are the plays people generally try to run against those goal line plays (gl QB roll out and GL hb sweep):

- Zero LB Dogs - it is hit and miss - decent against the HB sweep....but less consistent against the GL QB roll out.
here is what it looks like when it goes wrong: http://glb2.warriorgeneral.com/game/replay/53970/3328066
one pancake that wasn't even needed...and boom

- Strong Fire Roll - not great to be honest - again - notice no pancakes or broken tackles - just 80 yards untouched:
http://glb2.warriorgeneral.com/game/replay/62281/212356

- Cat Blitz 2 Roll - this play worked relatively well through Rookie - but doesn't seem to work that well anymore at sophomore (or even late rookie)

- SS Strong Fire 3 - this play works ok against the rollout sometimes...but not against the HB pitch

- Cover 3 - can generally prevent the LONG touchdowns...but the flip side is you give up 18 yards about 1 of 3 plays.

- 2 Strong Corner Fire (opens you up to getting killed inside and gets crushed occasionally outside)
----------------

Those are a few of the things I've tried on my team.

The truth is: NOTHING WORKS CONSISTENLY. Sure - there are cases where a team causes a morale death spiral and wins against spammed GL rollout/sweep. Sure there are occasions where someone runs it 5 times and gets stopped.

But I would pretty much guarantee this: Run all the roll outs and sweeps you can...and you WILL break some long touchdowns. FACT. It is unstoppable.

Case in point: my team (sophomore) vs dookie island (journeyman) - my sophomore team put up 31 points and 370 yards on just those 2 plays! http://glb2.warriorgeneral.com/game/game/63723

Now: the people who begin calling me an idiot in the next few hours -- those are generally the guys who are exploiting this play the most.

So all I would ask you is: DO NOT TAKE MY WORD FOR IT. ALSO: do not take their word for it. Go watch some of Yorick's games (soph). Go watch D'Haran's games (soph). Go watch RUN GLB (rookie). Go watch Sexy Dance Fighters (rookie). Heck - if you're reading this and in soph or rookie -- you don't need to, you've seen it in action either by you or against you.


*are those teams who exploit it unbeatable? no. Are they undefeated? not necessarily. Are they absolutely ruining the experience for the casual user? my opinion is yes.

in before:
- tldr
- 75 posts by Xav within the next 4 hours lying, telling fibs and generally being a troll
- lots of crying and whining

I guarantee - there will be no discussion in this thread - the pro-exploiters do not allow it - they will shout you down with lies and half truths - so GLB2 has that going for it.

Edited by TxSteve on May 21, 2014 13:17:15
Edited by TxSteve on May 20, 2014 21:18:42
 
Xavori
offline
Link
 
Originally posted by TxSteve
The truth is: NOTHING WORKS CONSISTENLY.


First, this is the last time I respond to any of your posts because for whatever reason, you've gone completely delusional. You call me a liar, but can't actually point to a lie. You insult and whine and have demonstrate such a complete lack of character you are beneath any further consideration.

But I will respond to nothing works consistently...

F***ing duh, you f***ing moron.

If I had a play that could 100% shut down any other single play 100% of the time, the game would suck.

How many plays are there that can 100% shut down a pass? None.

How many plays are there that can 100% shut down a HB run? None.

How many plays SHOULD there be that can 100% shut down a QB run? None as well.

Nothing in real football is 100%. Why on earth should sim football be any different, and how completely pointless would it be to play the game? The game is about giving yourself the best chance for success you can. That's all I've done because that's all I can do.
 
Galithor
offline
Link
 
I thought Paraboon's use of 4-3 Man DE Flats looked pretty good. Anyone tried the Man DE Flat Strong play from the same section of the 4-3 book? Pulls the FS up top to normal position, which ought to give better positioning for that last defender role they typically play against this. Also puts them in better position to help with the inside runs.

Generally, I think the 3-2-6 plays are dead on arrival when the rollout team can just easily gash you on the interior. You're pretty much looking at 5-2 and 4-3 plays. I don't like the 4-4 for the same reasons I don't like the goalline plays. The SS has a better angle in most any play than an extra LB that's susceptible to getting caught in the LOS scrum.
 
Link
 
Originally posted by TxSteve

- Strong Fire Roll - not great to be honest - again - notice no pancakes or broken tackles - just 80 yards untouched:
http://glb2.warriorgeneral.com/game/replay/62281/212356



WTF? I didn't think you could put a HB at QB? When I set my depth chart for QB, HB is not an option.
 
Link
 
The key to stopping the QB sweep is numbers. The 2 plays that I stopped the QB sweep with out numbered the offense...take that how you will. Now the question is, how do you get the numbers? Well, just look at the plays I selected VERY closely.
 
bhall43
offline
Link
 
Originally posted by Galithor
I thought Paraboon's use of 4-3 Man DE Flats looked pretty good. Anyone tried the Man DE Flat Strong play from the same section of the 4-3 book?


The reason those plays largely suck is because it takes a ridiculous build for the DE to actually see the flat. You have to build a player specifically just for beating the OT/TE's split second blocking interaction. Once you do that the world of outside/inside run stopping possibilities opens vastly.
 
Xavori
offline
Link
 
Originally posted by nortobc
WTF? I didn't think you could put a HB at QB? When I set my depth chart for QB, HB is not an option.


And yet he calls me the exploiter...

Oh, and he's full of it in his description. That play didn't go untouched. The HB broke LB Mortal Coil's tackle at the start, and then it was all about good lead blocking.

Which, other than the HB playing QB, would be fine as again, no play should work 100% of the time.

Also, he lost that game. So what if he managed a long TD run.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.