So traits were supposed to provide a random element to this game but of course those were easily gamed from the beginning. At this point some people are worried that there isn't really much the game is doing to separate builds from one another. And while I do believe that builds can be separated a decent amount through the SP's and traits, there still is a part of me sitting on some of my players right now that thinks man I am beginning to force myself to put points into balanced areas because im hitting the caps on all my builds. So I threw this idea at Corndog earlier and just wanted to see what other people think, maybe add on to the idea or whatever.
So once we hit veteran league a lot of players will have relatively similar skills and be a bit balanced out so it would be nice to keep players going into their respective skill sets as specialized guys. In steps Random VA Boost. Now this boost wouldn't be available till Vet league because in the rest of the leagues you are still maturing and have skill points to spend to specialize all you want. This boost just sends you into more specialization. Maybe even offered seasonally? I dunno I haven't gotten that far. The point however is that the boost, while offering boosts to your specialized skill set, is totally random.
Example:
Let's say you were building a scat back. So you would select your boost as Scat Back VA. This is all you would know about this VA.
This VA might give you +10 Sprinting/Quickness
This VA might give you +10 Receiving Hands/Receiving Grip
This VA might give you +10 Power Running/Carrying Awareness
etc...
Those are just rough example numbers, but you get the point. They boost an unknown aspect of your receiving game which may or may not coincide with your ultimate build plan, but still is helpful either way.
Thoughts?
So once we hit veteran league a lot of players will have relatively similar skills and be a bit balanced out so it would be nice to keep players going into their respective skill sets as specialized guys. In steps Random VA Boost. Now this boost wouldn't be available till Vet league because in the rest of the leagues you are still maturing and have skill points to spend to specialize all you want. This boost just sends you into more specialization. Maybe even offered seasonally? I dunno I haven't gotten that far. The point however is that the boost, while offering boosts to your specialized skill set, is totally random.
Example:
Let's say you were building a scat back. So you would select your boost as Scat Back VA. This is all you would know about this VA.
This VA might give you +10 Sprinting/Quickness
This VA might give you +10 Receiving Hands/Receiving Grip
This VA might give you +10 Power Running/Carrying Awareness
etc...
Those are just rough example numbers, but you get the point. They boost an unknown aspect of your receiving game which may or may not coincide with your ultimate build plan, but still is helpful either way.
Thoughts?





























