Right now, it's incredibly difficult to test plays against specific opposing plays/gameplans. The easiest and most obvious way to fix this would be to allow our teams to set up their own playbooks and gameplans to test against themselves (ya know, like real football teams do).
Charge 25 flex per intramural scrimmage since you're basically challenging yourself. The game lasts as long as normal, but stamina and morale get reset after the offense either scores a TD or the defense stops the offense on downs. Or, alternatively, just create a clone of the both the team's offense and defense and have the team play a real game against the clone (I'd kinda prefer that option, but really, either work).
Charge 25 flex per intramural scrimmage since you're basically challenging yourself. The game lasts as long as normal, but stamina and morale get reset after the offense either scores a TD or the defense stops the offense on downs. Or, alternatively, just create a clone of the both the team's offense and defense and have the team play a real game against the clone (I'd kinda prefer that option, but really, either work).






























