does this even make any sense?
Forum > Goal Line Blitz 2 > Rookies playing seasoned teams in ladder games?
bhall43
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is the seasoned team inactive or CPU? can surely happen, just the team REALLY sucks.
bhall43
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That does kinda suck to be a middle of the road Rookie facing a CPU Seasoned team though. Not sure how you get around that however.
Xavori
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Originally posted by bhall43
is the seasoned team inactive or CPU? can surely happen, just the team REALLY sucks.
It absolutely should not happen.
Look, I get ELO-type rankings have to let everybody play everybody. However, GLB2 doesn't fit ELO perfectly enough not to build safeguards in. This isn't chess where the only difference between two players is skill. This is a game where higher tiers get to play with loaded dice versus lower tiers because they have been given up to 40k+ or 80k+ more points than the rookies.
So, rookie teams should not play sophomore teams until at least game 21 or so. It needs to be some point where the diminishing returns and increased cost of skills has allowed the rookie team to close the gap in skills to just a few points. Rookie teams should not have to play seasoned teams ever.
Sophomore teams can prolly get away with playing poor seasoned teams by about the midpoint of the season. And maybe one rank higher towards to end of the season if against a very bad team of that tier.
Otherwise, the top 20-30 spots of the rookie ladder might as well be random luck. You get to be at the top only so long as you don't get stuck with a sophomore team who will beat you even if you are the greatest coach ever running exactly the right builds to fit your gameplan.
is the seasoned team inactive or CPU? can surely happen, just the team REALLY sucks.
It absolutely should not happen.
Look, I get ELO-type rankings have to let everybody play everybody. However, GLB2 doesn't fit ELO perfectly enough not to build safeguards in. This isn't chess where the only difference between two players is skill. This is a game where higher tiers get to play with loaded dice versus lower tiers because they have been given up to 40k+ or 80k+ more points than the rookies.
So, rookie teams should not play sophomore teams until at least game 21 or so. It needs to be some point where the diminishing returns and increased cost of skills has allowed the rookie team to close the gap in skills to just a few points. Rookie teams should not have to play seasoned teams ever.
Sophomore teams can prolly get away with playing poor seasoned teams by about the midpoint of the season. And maybe one rank higher towards to end of the season if against a very bad team of that tier.
Otherwise, the top 20-30 spots of the rookie ladder might as well be random luck. You get to be at the top only so long as you don't get stuck with a sophomore team who will beat you even if you are the greatest coach ever running exactly the right builds to fit your gameplan.
pottsman
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280 global vs 316 global seems like a giant gap - I wonder what the global ranks were before (rookie are obviously tightly packed, so they probably fell past a bunch of similar teams, but still).
Badhands
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I'm all for playing one up or down, but to have to play two tiers up, considering the imperfect ELO system, is unreasonable.
glwarriors
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Originally posted by Jampy2.0
Corn fail..
This
Now that rookie team gets a lower rank, gets paired up against some lower ranked opponents (instead of giving a better team a decent matchup) and perpetuates the cycle of bad pairings.
Corn fail..
This
Now that rookie team gets a lower rank, gets paired up against some lower ranked opponents (instead of giving a better team a decent matchup) and perpetuates the cycle of bad pairings.
Edited by glwarriors on Apr 8, 2014 06:31:37
NiborRis
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More importantly, it's a CPU team that is a new Seasoned team for S3. So it started with the same rating as all the new Sophomore teams, and all the new Rookie teams. *THAT* is why this broke.
If new teams started at the average of all teams for that age group, this wouldn't be an issue.
If new teams started at the average of all teams for that age group, this wouldn't be an issue.
pottsman
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Originally posted by NiborRis
More importantly, it's a CPU team that is a new Seasoned team for S3. So it started with the same rating as all the new Sophomore teams, and all the new Rookie teams. *THAT* is why this broke.
If new teams started at the average of all teams for that age group, this wouldn't be an issue.
Or if they just kept some team that someone sold as a Seasoned team, just made it CPU owned.
More importantly, it's a CPU team that is a new Seasoned team for S3. So it started with the same rating as all the new Sophomore teams, and all the new Rookie teams. *THAT* is why this broke.
If new teams started at the average of all teams for that age group, this wouldn't be an issue.
Or if they just kept some team that someone sold as a Seasoned team, just made it CPU owned.
Laggo
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I've already made this argument a million times and CDog disagrees.
The problem is everybody starts at the same level and they expect it to just "sort it out" but GLB is not a pure skill game (as in both players are on an equal playing field) each match. So your rating is artificially influenced by luck of the draw, to what degree nobody knows.
Zorp had a good run beating up rookie teams on our level, and now we get punished by playing 80% of our ladder games a tier up the next season. Even if we lose most of them (which we have), there are so many mediocre teams a tier up around our ELO it will likely continue for the whole season.
GLB1's whole problem was people created Season 1 Day 1 being the best and most favored personnel in rankings/stats/opportunities to play for the first 10 seasons of the game.
It's like we learned absolutely 0 lessons from this experience.
The problem is everybody starts at the same level and they expect it to just "sort it out" but GLB is not a pure skill game (as in both players are on an equal playing field) each match. So your rating is artificially influenced by luck of the draw, to what degree nobody knows.
Zorp had a good run beating up rookie teams on our level, and now we get punished by playing 80% of our ladder games a tier up the next season. Even if we lose most of them (which we have), there are so many mediocre teams a tier up around our ELO it will likely continue for the whole season.
GLB1's whole problem was people created Season 1 Day 1 being the best and most favored personnel in rankings/stats/opportunities to play for the first 10 seasons of the game.
It's like we learned absolutely 0 lessons from this experience.
BadgerPhil
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There is no rookie team that has any chance of beating that seasoned team. And if they could that would just indicate that there are other problems.
Galithor
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Originally posted by BadgerPhil
There is no rookie team that has any chance of beating that seasoned team. And if they could that would just indicate that there are other problems.
I wonder if a rookie team running GL HB strong sweep and QB rollout against CPU defense using the terrible goalline defenses could still score at will.
There is no rookie team that has any chance of beating that seasoned team. And if they could that would just indicate that there are other problems.
I wonder if a rookie team running GL HB strong sweep and QB rollout against CPU defense using the terrible goalline defenses could still score at will.
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