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Laggo
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What is the use in this skill?

I don't think I've seen a QB yet who has taken this past 20 points, yet all QB's are capable of 30 to 40 yard tosses anyway.

Logic would tell me it has a part to play in pass quality and/or accuracy, but it seems silly that you can reach near 70% completion percentages totally ignoring it. Maybe the effect needs to be pronounced to make it worthwhile?

Has anybody actually put points into this?
 
underdog13
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My qb is at 40
 
Laggo
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Your passes are definitely faster, but does that have anything to do with pass quality?

CB's seem really dumb like in examples such as: http://glb2.warriorgeneral.com/game/replay/30144/2883772

Dumb enough to the point that the ball taking longer to travel doesn't really seem to matter either way, if anything it's better as the CB seems put themselves even further out of position the longer the ball is in the air.

If it does have something to do with pass quality it seems kind of weird we aren't seeing sub-50 throwing percentages more often when everybody has so little.
 
InRomoWeTrust
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Originally posted by Laggo
yet all QB's are capable of 30 to 40 yard tosses anyway


wat
 
Laggo
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I feel like I've definitely completed at least a few 30+ yard throws (that rando example was 25). Just picking a random game got me this http://glb2.warriorgeneral.com/game/replay/15647/1146135?player_id=37047 and http://glb2.warriorgeneral.com/game/replay/15647/1146322?player_id=37047

If Pass Power also makes you wait for longer routes to develop (40 yard +), it's actually again probably a liability since you don't have time vs All Dogs Go to wait for a 40 yard route to develop.

Is there something we are all missing?

Pass Technique = Make sure receivers catch the ball, seems important
Pass Accuracy = Make sure receivers have a chance to catch the ball, seems important
Pass Consistency = Throw better while hurried, jury out on general usefulness, but moderately valuable
Pass Awareness = Find open guy to throw too, seems important
Pass Power = Throw farther when I already throw 30 yards?... Throw faster when I already throw 60%?...
Edited by Laggo on Mar 9, 2014 17:59:00
 
Jampy2.0
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your observation is wrong...

QBS without power definitely aren't throwing 40 yard bombs.
 
Laggo
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does that alone make Pass Power even nearly as useful as the other stats? Why does it matter if you can throw 40 or 50 yards by pumping pass power when you can throw 30 yard passes more accurately and to better targets otherwise?

Throws like this http://glb2.warriorgeneral.com/game/replay/15698/2985953 where the WR gets more seperation from the ball hanging in the air and an ultimately better throw due to low pass power than he would have gotten if the ball arrived immediately creates a weird relationship between Pass Power and successful throws.

Drop Back Power and Grip (to a lesser extent) already have this problem as well IMO.
Edited by Laggo on Mar 9, 2014 18:37:32
Edited by Laggo on Mar 9, 2014 18:36:07
Edited by Laggo on Mar 9, 2014 18:35:45
 
bhall43
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Originally posted by Laggo

If Pass Power also makes you wait for longer routes to develop


No that is all play calling.
 
bhall43
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And it seems rather senseless to be going through replays of rookies or even sophmores for that matter and talking about the usefulness of pass power. Not to say you might not be right down the road but lets see some defenders that actually have abilities to make plays and good use of cover 2-3 systems.

Speaking of which the playbook could use a bunch more cover 2 looks with different blitz's and spy's. Would lead to more interceptions imo and cause people to use less all out blitzing.
 
underdog13
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Originally posted by bhall43

Speaking of which the playbook could use a bunch more cover 2 looks with different blitz's and spy's. Would lead to more interceptions imo and cause people to use less all out blitzing.


would make a good suggestion
 
Corndog
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Originally posted by bhall43
And it seems rather senseless to be going through replays of rookies or even sophmores for that matter and talking about the usefulness of pass power. Not to say you might not be right down the road but lets see some defenders that actually have abilities to make plays and good use of cover 2-3 systems.

Speaking of which the playbook could use a bunch more cover 2 looks with different blitz's and spy's. Would lead to more interceptions imo and cause people to use less all out blitzing.


A cover 2 blitz is going to leave someone uncovered, so I doubt people would flock to it.

Unless it's zone, but then people don't like zones either.
Edited by Corndog on Mar 9, 2014 19:11:33
 
Laggo
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I think it's kind of silly to be 40% through the lifespan of some dots and still be saying "Lets wait until people can actually do their jobs"

Are CB's going from 50-60 coverage tech and man awareness to 70-80 really going to drop Quarterback completion rates 10% or something?
 
Corndog
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Originally posted by Laggo
I think it's kind of silly to be 40% through the lifespan of some dots and still be saying "Lets wait until people can actually do their jobs"

Are CB's going from 50-60 coverage tech and man awareness to 70-80 really going to drop Quarterback completion rates 10% or something?


No, but the meta might change away from everyone running cover 0's.
 
Jampy2.0
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Originally posted by Corndog
No, but the meta might change away from everyone running cover 0's.


I hope so, my 70 zone awr Safeties aren't flourishing in my new Cover 0 D
 
pottsman
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Originally posted by Corndog
A cover 2 blitz is going to leave someone uncovered, so I doubt people would flock to it.

Unless it's zone, but then people don't like zones either.


I think people would be willing to try it sometimes - especially if it's the fullback uncovered (vs 2 back sets). Kind of as a run stuff blitz attempt, but a pass shell over the top to be safe. The world's most popular play, no, but something useful in situations.
 
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