*Will update OP as we go
Passing is a game of separation and timing. Breaks in routes are specifically intended to gain a step or two of space on a defender in coverage. However, that space doesn't really do you any good if you don't take advantage of it.
I may be mistaken, but as it currently stands receivers are thrown to based on the progression, and a "score". If the score is high enough, the QB throws it.
My suggestion is this: Give receivers a score bonus as they near the break in their route.
This bonus would be dependent on what type of coverage, of course, but the closer you are to the break, the greater the bonus. I think this would lead to more QBs throwing passes AS receivers are hitting the break. This is something you see fairly often in reality.
What about increasing the bonus based on route technique as well? Higher route technique/quickness SHOULD give you a bit more separation initially.
Passing is a game of separation and timing. Breaks in routes are specifically intended to gain a step or two of space on a defender in coverage. However, that space doesn't really do you any good if you don't take advantage of it.
I may be mistaken, but as it currently stands receivers are thrown to based on the progression, and a "score". If the score is high enough, the QB throws it.
My suggestion is this: Give receivers a score bonus as they near the break in their route.
This bonus would be dependent on what type of coverage, of course, but the closer you are to the break, the greater the bonus. I think this would lead to more QBs throwing passes AS receivers are hitting the break. This is something you see fairly often in reality.
What about increasing the bonus based on route technique as well? Higher route technique/quickness SHOULD give you a bit more separation initially.
Edited by Staz on Feb 28, 2014 14:46:05
Edited by Staz on Feb 28, 2014 14:45:01






























