User Pass
Home Sign Up Contact Log In
Page:
 
DeeVee8
Bucc'd Up
offline
Link
 
Right now I'm sitting on 93.

DD has 103 - http://glb2.warriorgeneral.com/game/achievements?user_id=2

Paraboon has 119 - http://glb2.warriorgeneral.com/game/achievements?user_id=16535

So who has the most? Anyone have more than Paraboon?

Edited by DeeVee8 on Feb 27, 2014 21:18:51
 
drake262
loldrake
offline
Link
 
78 :/
 
bhall43
offline
Link
 
Homage has 121. I would probs have around that too if I built a QB or TE in season 1.
 
Torg
offline
Link
 
I have 107.must be slacking
 
Time Trial
offline
Link
 
Only 110.
 
peeti
offline
Link
 
Im sitting at 107, without making dots for whole teams. So Im ok beeing behind those guys^^
 
seahawks3726
offline
Link
 
113
 
InRomoWeTrust
Lead Mod
offline
Link
 
103

I need to have my FB do more than occasional blocking.
 
Time Trial
offline
Link
 
Originally posted by InRomoWeTrust
103

I need to have my FB do more than occasional blocking.


Me too. I guess I'm making a rushing FB and a receiving FB next season.

I also need to kick longer FGs? I'm trying to figure out how I am sitting on so few K and returner achievements. My returner was MVP last season, surely he should have unlocked a few more trophies.
 
AirMcMVP
Mod
offline
Link
 
Total achievements is nice and all but its a largely an exercise of who builds more players. I like the achievements per player (only counted active players and my counts may be off by a couple)...

DD 103/91 = 2.51 per player
Paraboon 119/97 = 1.23 per player
DeeVee8 - 93/32 = 2.91 per player
drake262 - 78/31 = 2.52 per player
Homage - 121/28 = 4.32 per player
bhall - 92/48 = 1.92 per player
Torg - 107/47 = 2.28 per player
AirMcMVP - 84/20 = 4.2 per player
Time Trial - 110/54 = 2.04 per player
peeti - 107/24 = 4.46 per player
seahawks3726 - 113/54 = 2.09 per player
InRomoWeTrust - 103/43 = 2.4 per player
 
InRomoWeTrust
Lead Mod
offline
Link
 
Originally posted by AirMcMVP
Total achievements is nice and all but its a largely an exercise of who builds more players. I like the achievements per player (only counted active players and my counts may be off by a couple)...

DD 103/91 = 2.51 per player
Paraboon 119/97 = 1.23 per player
DeeVee8 - 93/32 = 2.91 per player
drake262 - 78/31 = 2.52 per player
Homage - 121/28 = 4.32 per player
bhall - 92/48 = 1.92 per player
Torg - 107/47 = 2.28 per player
AirMcMVP - 84/20 = 4.2 per player
Time Trial - 110/54 = 2.04 per player
peeti - 107/24 = 4.46 per player
seahawks3726 - 113/54 = 2.09 per player
InRomoWeTrust - 103/43 = 2.4 per player


meh

Creating 5 CBs and 5 WRs doesn't net you all that much extra than creating 1 CB and 1 WR. It's not like the individual player's stats add up to form 1 megastat for achievement purposes.
Edited by InRomoWeTrust on Feb 28, 2014 08:33:08
 
Time Trial
offline
Link
 
Originally posted by AirMcMVP
Total achievements is nice and all but its a largely an exercise of who builds more players. I like the achievements per player (only counted active players and my counts may be off by a couple)...

DD 103/91 = 2.51 per player
Paraboon 119/97 = 1.23 per player
DeeVee8 - 93/32 = 2.91 per player
drake262 - 78/31 = 2.52 per player
Homage - 121/28 = 4.32 per player
bhall - 92/48 = 1.92 per player
Torg - 107/47 = 2.28 per player
AirMcMVP - 84/20 = 4.2 per player
Time Trial - 110/54 = 2.04 per player
peeti - 107/24 = 4.46 per player
seahawks3726 - 113/54 = 2.09 per player
InRomoWeTrust - 103/43 = 2.4 per player


That's not a great system either, because you've earned the same trophies with all of your players. If I only built a punter I could lay claim to the best average because I have 17 with just my punter. I've got a ton of o-line players, but o-line cap out at 8 achievements, and some of those trophies must be tough to get. If you only make a blocking FB, you are looking at the same 4 trophies most people have on their O-line, but if you made a rec/rush FB on a team that uses one, you'd have a ton.

If you have a player in all 10 categories, you have an equal chance of getting them as someone with 10 players in those categories.
 
AirMcMVP
Mod
offline
Link
 
Originally posted by InRomoWeTrust
meh

Creating 5 CBs and 5 WRs doesn't net you all that much extra than creating 1 CB and 1 WR. It's not like the individual player's stats add up to form 1 megastat for achievement purposes.


Originally posted by Time Trial
That's not a great system either, because you've earned the same trophies with all of your players. If I only built a punter I could lay claim to the best average because I have 17 with just my punter. I've got a ton of o-line players, but o-line cap out at 8 achievements, and some of those trophies must be tough to get. If you only make a blocking FB, you are looking at the same 4 trophies most people have on their O-line, but if you made a rec/rush FB on a team that uses one, you'd have a ton.

If you have a player in all 10 categories, you have an equal chance of getting them as someone with 10 players in those categories.


True. There's really no "perfect" system.
 
Time Trial
offline
Link
 
Originally posted by AirMcMVP
True. There's really no "perfect" system.


Obviously the perfect system would be based on the different kinds of players a person has.

Scrambling QB = 1
Passing QB = 1
Dual Threat QB = 1
Power HB = 1
Rec HB = 1
Blocking HB (seriously? No one is going to earn those achievements) = 1
Dual threat HB = 1

Then you divide all the trophies by the number of categories they are trying to earn the trophies in.

Of course, some have non-player related trophies too.
 
NiborRis
offline
Link
 
The biggest bummer for me has been not earning a single new achievement this season so far, since the only new player I made was another o-lineman. My WR and FS haven't done anything this season they didn't do last season.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.