Here's a link to the game -
http://glb2.warriorgeneral.com/game/game/13895Very first drive for Warsaw
1st play - hand off - no other contact - energy 100 to 83
2nd play - hand off - no other contact - energy 92 to 73
3rd play - pass completed - never leaves the pocket, no other contact - 86 to 65
4th play - hand off - no other contact - 75 to 54
5th play - hand off - no other contact - 62 to 42
6th play - pass completed - never leaves the pocket, no other contact - 54 to 22
7th play - pass completed - never leaves the pocket, no other contact - 28 to 1
I can understand the idea behind a conditioning hit for someone that chooses a trait that comes with one, but this goes way beyond a hit - this is a death sentence.