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Time Trial
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One of the biggest problems with GLB2 is that it is easier to complete a long pass than it is to complete a short pass because defenders never recover if they miss the initial cut by the WR when the ball is thrown. This creates absurdities in the game where QBs are far more likely to complete a long thrown than to complete a short one.

One of the causes is that, no matter how long it takes for the ball to get to the WR, the defender in man-coverage, if failing the initial check, just lets his man run free back to the ball until it is caught or dropped.

I guess the advantage is that zone defenders don't really seem to struggle with this, so zone defence isn't as useless as in GLB1.
 
flynn
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Originally posted by Time Trial
One of the biggest problems with GLB2 is that it is easier to complete a long pass than it is to complete a short pass because defenders never recover if they miss the initial cut by the WR when the ball is thrown. This creates absurdities in the game where QBs are far more likely to complete a long thrown than to complete a short one.

One of the causes is that, no matter how long it takes for the ball to get to the WR, the defender in man-coverage, if failing the initial check, just lets his man run free back to the ball until it is caught or dropped.

I guess the advantage is that zone defenders don't really seem to struggle with this, so zone defence isn't as useless as in GLB1.


i know we're already discussing how glb isnt nfl football in other threads, but this is one of those situations that does occur in the nfl, it should be a really low % of the time, but you do see guys just behind the last man wide open occasionally because a guy in man coverage basically.. "blows his coverage check"
in theory though, if you have deep zone safeties over your man coverage they should be coming over to cover the guy when the ball is coming in
 
Time Trial
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Originally posted by flynn
i know we're already discussing how glb isnt nfl football in other threads, but this is one of those situations that does occur in the nfl, it should be a really low % of the time, but you do see guys just behind the last man wide open occasionally because a guy in man coverage basically.. "blows his coverage check"
in theory though, if you have deep zone safeties over your man coverage they should be coming over to cover the guy when the ball is coming in


Yeah, but in GLB2 we are seeing people in man coverage leave their for for ages as passes hang up forever on those long throws. You can miss your initial check, but after three seconds if you haven't figured out that you are covering a ghost, something's wrong with you.

Make the second (or more) attempts a product of man awareness roll, defensive consistency roll, and coverage tech roll. If you aren't looking at your man, you are looking at the QB or ball... in this sim, the CB reacts to none of those.
 
flynn
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Originally posted by Time Trial
Yeah, but in GLB2 we are seeing people in man coverage leave their for for ages as passes hang up forever on those long throws. You can miss your initial check, but after three seconds if you haven't figured out that you are covering a ghost, something's wrong with you.

Make the second (or more) attempts a product of man awareness roll, defensive consistency roll, and coverage tech roll. If you aren't looking at your man, you are looking at the QB or ball... in this sim, the CB reacts to none of those.


fair
and i suppose even when the guy catches the ball in 0 coverage situations the cb is still trailing him to try to make a tackle instead of nowhere in sight
 
NiborRis
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The biggest problem I see is when the WR breaks off the route because of a throw that's off target, but the DB doesn't see the ball. I'm guessing the DB doesn't even GET an awareness check on following the WR's "cut" to the ball. And the whole thing looks really dumb when it's a fly route, the WR turns around and passes the DB, and the DB just keeps following where the WR would have gone had he stayed on his route. When they're 8-10 yards apart, that's just silly looking. And the best part - as soon as the WR catches the ball, the DB instantly knows where he his and turns around. It's really awful looking, and it makes having a QB with bad accuracy and throwing deep as much as possible a powerful strategy just because the sim doesn't handle it right.

I *have* seen DBs react to the ball on those instances, but it's a hard awareness check when you're way down the field and have your back to the QB, it seems. At Rookie level, you miss those checks way more than you make them.

It also looks terribad on out routes where the WR turns back to the QB and the DB just runs off the field.

If you don't notice the pass because you're too busy looking at your man...you should get a really, really easy check on noticing your man isn't there. I imagine if they just added Awareness checks to "WR is off route" just like they have on cuts in the route, it would look a lot better.
 
Time Trial
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Yeah, that is what I'm asking for.
 
Corndog
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Looks like it checks every tick.
 
Corndog
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Think I have an idea on how to perhaps improve the logic though
 
TxSteve
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I wonder at times if the WR is programmed to "go get the ball" - which means cutting the route short and jumping for it sometimes...

and the CB is programmed to go where the ball will land (usually a couple yards beyond the WR)
 
E-A-G-L-E-S
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Originally posted by TxSteve
I wonder at times if the WR is programmed to "go get the ball" - which means cutting the route short and jumping for it sometimes...

and the CB is programmed to go where the ball will land (usually a couple yards beyond the WR)


Does this make it pointless to have a "leaping" cornerback?
 
killershrew
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It looks even funnier when the wr also keeps running even though the pass is slightly off. With pass power at like <25 for most qb's the ball is in the air for like 300 years and when the pass is wide or short the wr just goes "screw that, i'm running my route wherever that oval thing lands" and you see a bunch of players just running away and the ball lands happily on it's own 20 yards from everyone...
 
E-A-G-L-E-S
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Originally posted by killershrew
It looks even funnier when the wr also keeps running even though the pass is slightly off. With pass power at like <25 for most qb's the ball is in the air for like 300 years and when the pass is wide or short the wr just goes "screw that, i'm running my route wherever that oval thing lands" and you see a bunch of players just running away and the ball lands happily on it's own 20 yards from everyone...


Seriously, when does the WR turn around and look for the ball? 60 yards downfield?
 
NiborRis
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I'm a lot more okay with a WR with poor route awareness not looking back at the ball often enough than I am with a DB with medium man/zone awareness not looking at the man he's following OR the ball for several seconds. I guess there are really hot cheerleaders in the game or some hot fans in the stands and DBs need lots of awareness to keep their head in the game and not stare at the sidelines.

That actually kind of fits in with some of the DBs I know, now that I think of it. Maybe this is more realistic than I gave credit for.
 
E-A-G-L-E-S
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Originally posted by NiborRis
I'm a lot more okay with a WR with poor route awareness not looking back at the ball often enough than I am with a DB with medium man/zone awareness not looking at the man he's following OR the ball for several seconds. I guess there are really hot cheerleaders in the game or some hot fans in the stands and DBs need lots of awareness to keep their head in the game and not stare at the sidelines.

That actually kind of fits in with some of the DBs I know, now that I think of it. Maybe this is more realistic than I gave credit for.


Both are issues that need to be fixed. I find it hard to believe that players aren't paying attention to anything at all because they haven't cranked the right attributes. I guess it's a balancing thing though :/
 
Parab00n
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This is the most frustrating part of this game right now, all of my DB's have at least 50+ Man/Zone Awareness and they rarely ever see the ball or WR on a Deep ball that is throw short. The biggest advantage you can have right now is to underthrow your WRs because they will go after the ball while the DBs just hang back. If I could do my QBs build over again for this season I would put 0 points into Pass Power because it actually lowers your chance of completing a pass at this stage.
 
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