750 EXP per league/ladder game is too convoluted. Just make it 500 SP per day at rollover. 48 day season = 24000 SP. Adjust milestone rewards accordingly to keep same total SP for the season. In the current game based skill point gain system, assuming we were intended to get ladder game experience during the playoffs, that works out to 22,500sp (14 league, 16 ladder) for all games played in a season, which combined with tier rewards = 36000 SP. The 1500 point difference between 24000 and 22500 is easily balanced by shaving 500 off the first, third, and 4th 2500 point tier rewards.
Using daily 500sp, you get 24000 + 3 x 2000 tier rewards + 6000 Sophomore reward = 36000 SP for the first season.
I'd think this would be a whole lot easier to manage than basing it on playing games and trying to balance "experienced" players created mid-season around that.
Using daily 500sp, you get 24000 + 3 x 2000 tier rewards + 6000 Sophomore reward = 36000 SP for the first season.
I'd think this would be a whole lot easier to manage than basing it on playing games and trying to balance "experienced" players created mid-season around that.
Edited by Galithor on Dec 12, 2013 08:32:47






























