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Forum > Pee Wee Leagues > Pee Wee Gold League > Whodey's Building Methods
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whodey08
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This is simply what I do and there are tons of ways to build and be successful.

1) Create dot and put all skill points into main attribute. I don't train my main attribute at all. I put all my skill points into my main attribute til it reaches the cap that I want for that position.

2) I light train my 2nd attribute 1 time to give me 18 tokens. This allows me to unlock 2 attributes and use a 3rd attribute in my free slot. I will "unlock" my 3rd attribute and 4th attribute and put my 2nd attribute in the free training slot. I don't use training enhancements.

3) Once I am done with my main attribute I remove my 2nd attribute from the free training slot (even if its still low like around 20 or something) and I will not put all my skill points into my 2nd attribute til it reaches the 49 cap. I now train my 5th attribute in the free training slot.

I multi train the rest of the season and once I am done putting skill points into my 2nd attribute I put points into my 3rd attribute even while training it. I cash in the tokens for additional skill points.

I use this technique for every position but the caps I stop at vary based on position.

If you would like to know what caps or which attributes I unlock for a specific position just ask and I will tell you.
Edited by whodey08 on Dec 10, 2013 21:10:17
Edited by whodey08 on Dec 10, 2013 21:09:16
 
Ezra
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in 'step' 3... are you saying that you only put SP's into the second attribute when it can hit the 1st cap, or not until after it's reached the 1st cap. because if you've taken it out of the training slot, it wouldn't hit the first cap at all for the season would it?
 
3kk0
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I'm going to guess he meant "...I will NOW put all my skill points into my 2nd attribute..."
 
ManOgwaR
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actually, this is basically my build method

...I have maybe a more simplistic way of explaining it...

...don't unlock your main or your secondary for multi-training...

ATTRIBUTE PRIORITIES
PRIMARY: no training, dump SPs into it immediately from creation then add SPs to at least first cap
SECONDARY: add remaining initial SPs into then train to at least 20 before adding more SPs
THIRD(Unlock for Multi-Training): ?
FOURTH(Unlock for Multi-Training) ?
FIFTH(Unlock for Multi-Training): this is the slot for stamina on all peewee builds imo

unlock attributes for multi-training ASAP so that you are training 4 for the majority of the season

...my method allows you the flexibility to train other attributes up with your free slot, whilst multi-training your more important attribs

...once you have your 3 attributes unlocked, then spend BTs on SPs
Edited by ManOgwaR on Dec 11, 2013 08:43:11
Edited by ManOgwaR on Dec 11, 2013 06:40:17
 
Ezra
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Originally posted by 3kk0
I'm going to guess he meant "...I will NOW put all my skill points into my 2nd attribute..."


Yeah now that I read that with less beers under the belt, that makes WAY more sense
 
Gerr
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WE...how well does your building method work for LB/SS/FS/CB's early in the season? I used to use something like this, but found that Agility & Vision are equally important early on in reducing the quick stop WR catches. With your method, the 3rd attribute, which I presume is Vision, will remain fairly low for the first half of the season while you are working on Speed & Agility. Granted all will be well by the playoffs, but doesn't this weaken you early on?

Also, judging from your current skill levels, Tackling would be the 5th attribute on your list for LB/SS/FS/CB and no Strength. Don't you find that you miss a lot of tackles early on, especially against power rushers?
Edited by Gerr on Dec 11, 2013 12:10:47
 
whodey08
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Originally posted by Gerr
WE...how well does your building method work for LB/SS/FS/CB's early in the season? I used to use something like this, but found that Agility & Vision are equally important early on in reducing the quick stop WR catches. With your method, the 3rd attribute, which I presume is Vision, will remain fairly low for the first half of the season while you are working on Speed & Agility. Granted all will be well by the playoffs, but doesn't this weaken you early on?

Also, judging from your current skill levels, Tackling would be the 5th attribute on your list for LB/SS/FS/CB and no Strength. Don't you find that you miss a lot of tackles early on, especially against power rushers?


35-0 last season and doing my thing again this season so I guess my answer to your questions is "no"
 
Gerr
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For those who like a 6th attribute, I do something very similar to above, but with a slight change to allow for a 6th trained skill...

Creation points - max out 1st skill, add points to Stamina so it hits 15 after creation, rest into 2nd attribute.

Initial 15 SP's - all into 1st skill.

Earned SP's - take 1st skill to desired cap, then 2nd skill to 1st cap, then 3rd skill to 1st cap. Leftovers go where you want to round out your player.

Training - Intense train the 2nd skill to 20, then multi-train skills 3-5 unlocking skills 4 & 5. Once you start to put SP's into the 3rd skill, swap it for the 6th skill in the multi-training and do this for the rest of the season.

Since I start all my players at 15 Stamina, I always set Stamina as the 6th skill as my goal is 22+.

The reason I intense train the 2nd skill first is so it's not low early in the season. A 6th skill is sometimes useful on receivers or coverage defenders to get either Strength or Jumping into their build.
 
whodey08
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Originally posted by Gerr
The reason I intense train the 2nd skill first is so it's not low early in the season. A 6th skill is sometimes useful on receivers or coverage defenders to get either Strength or Jumping into their build.


Just my opinion but the top 4 attributes are what really matters in the rolls of the SIM (for pee wee). The 5th attribute helps but going into a 6th attribute is only taking away from raising your 4th or 5th attribute higher just so you can have a little bit in the 6th attribute that really doesn't have an effect.

During a couple of my experiments I tried jumping and noticed I did worse! Why? Because it took away from the other more important attributes. Just my opinion is all.

Edited by whodey08 on Dec 11, 2013 13:16:29
 
Gerr
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I guess to each their own as I like some Strength on my coverage defenders so they don't miss a lot of tackles against powerful rushers who make out beyond or outside of the DL. Not sure on Jumping, mixed feelings on it, but generally never take it past 21 anyway.
 
ManOgwaR
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Originally posted by Gerr
For those who like a 6th attribute, I do something very similar to above, but with a slight change to allow for a 6th trained skill...


...but you don't need to change anything for the sixth attrib with how I have explained it, just use the free slot when you see fit ...this is what I mean by what I said above about the flexibility that the free slot allows you ...after the secondary is trained up to at least 20 then you would need to decline on the training when you start adding SPs to it ...so that is when you need a sixth priority to maintain the 4 attribs to train to maximize on the BT gains/=more BTs to buy SPs with
Edited by ManOgwaR on Dec 11, 2013 14:03:52
 
whodey08
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Originally posted by ManOgwaR
...but you don't need to change anything for the sixth attrib with how I have explained it, just use the free slot when you see fit ...this is what I mean by what I said above about the flexibility that the free slot allows you ...after the secondary is trained up to at least 20 then you would need to decline on the training when you start adding SPs to it ...so that is when you need a sixth priority to maintain the 4 attribs to train to maximize on the BT gains/=more BTs to buy SPs with


You shouldn't multi train 4 attributes in pee wee. 4 way multi train is for long term builds.
 
LordEvil
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I multi train 4 attributes, you lose early but build is rock solid later. You also have to take into account the effort some guys like me don't put much effort in the game anymore. That is huge when your up against someone who does take the time to scout thoroughly. Not cheating on anyone's wins but it takes builds+ Ais+ Scouting (Care factor) to achieve success.

I went from emotion highs and lows watching games and being excited to eh, lets see what the score is today.
Edited by LordEvil on Dec 11, 2013 15:55:55
 
Gerr
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Originally posted by LordEvil

I went from emotion highs and lows watching games and being excited to eh, lets see what the score is today.


Ditto...
 
Kelts
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Originally posted by whodey08
You shouldn't multi train 4 attributes in pee wee. 4 way multi train is for long term builds.


Hmm dunno if that goes for all players. Some you dont need to but most benefit from the extra %.

I like to use my first training position to get multiple skills up. I'll train a few days stamina, a few days confidence a few days strength at the beginning and let them gain algs throughout the season. I know its not much but it is like 4-5 points from algs. While using my other 3 training spots for 2nd,3rd, and 4th skills and obviously start with skill 2 at creation and not even touch skill 1 except to roll it over at the end of the season for the extra 2-3sp gain.
 
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