You really think an elusive back with no strength or blocking can throw a defender off course in such a manner? If I am wrong than close it up. The appearance of it looks buggy to me.
6'1 198 lbs vs 6'3 170... the HB is short and stout, cleared him out. CB also probably didn't know that the HB's Mother was the sister of Royce Gracie and married to B.J. Penn
Originally posted by Rikkhen Looks a little fishy i agree but we need more than 1 replay please. Can you post anymore instances of this happening?
I will post some more as soon as I get a chance. I still have 2 teams in the playoffs that I OC and DC for so between all the replays I have just watched (scouting) for both teams my eyes are crossed and I have a headache. Give me a day or so O_o
Originally posted by whodey08 You really think an elusive back with no strength or blocking can throw a defender off course in such a manner? If I am wrong than close it up. The appearance of it looks buggy to me.
Do keep in mind that the CB likely has no strength, agility, or tackling skills as well based on that replay and we are talking about rookie ball here. It could very easily be that he has 100+ speed and almost no agility causing him to bounce that badly on a bad check. Looks very odd yes but I've seen some pretty strange things at the rookieball level due to the way we all build extremely unbalanced dots always.
Maybe a recommendation (i know everyone would be unhappy and it won't happen) is to change the attribute growth model so that it doesn't "promote" capping out an attribute uber high before moving on to the next attribute. That would probably resolve a number of issues if people are not penalized later for creating winning dots now.
Originally posted by Westwind Do keep in mind that the CB likely has no strength, agility, or tackling skills as well based on that replay and we are talking about rookie ball here. It could very easily be that he has 100+ speed and almost no agility causing him to bounce that badly on a bad check. Looks very odd yes but I've seen some pretty strange things at the rookieball level due to the way we all build extremely unbalanced dots always.
Maybe a recommendation (i know everyone would be unhappy and it won't happen) is to change the attribute growth model so that it doesn't "promote" capping out an attribute uber high before moving on to the next attribute. That would probably resolve a number of issues if people are not penalized later for creating winning dots now.