Mike,
This is so simple.
1. Counters were added.
2. Blocking was boosted during counters to allow them to work. Outside blocking now results in far too many pancakes. And the ability for the blocker to double pancake in a short period of time is ridiculous.
3. The counters as added have no place in football. They are tosses and they are outside by design. 2 things counters aren't in football.
4. None of the plays were tested properly before being added.
5. Offensive dots can block 2 dots at the same time
6. Blockers have no face although they may have a back. They can block someone to the side.
On Defense
1. Pursuit was not addressed when counters were added. The dynamic of adding this play type requires a more intelligent AI than GLB currently uses.
2. Pursuit causes defenders to work to a heads up position in front of the ball carrier and then trying to tackle him. This causes players to run flat down the LOS and into blockers. Someone called it a tackle position. This tackle position would only be considered reasonable for an inside defender pursuing outside. This is not a reasonable football approach to the plays the OP provided, where the defender is outside in.
3. Blitz logic doesn't mean blitz or move anywhere in GLB terms. It means rush the QB until the ball is exchanged. Once the ball is exchanged you go to 2 above.
This essentially means your players have no run defense logic.4. Defensive players in M2M don't seem to have a reasonable run / pass read. They will chase a WR and attempt to engage with him why is beyond me. They will continue to chase him while he blocks or attempts to block.
5. The end result is on counters you have the entire defense working to the middle of the field.
6. The way to stop counters is to take a big enough player to a spot outside the widest receiver. This is typically a LB or DE in the flat zone. The flat zone also doesn't exist in football. Yes there is a flat zone in football but it is equivalent to GLB's Under Outside Strong/Weak Quarter.
http://goallineblitz.com/game/replay.pl?game_id=1702481&pbp_id=6084001. Again this is operating as intended and what is intended is completely retarted. In the above example CB2 is blitzing, If CB2 is being blocked by WR2 then why would CB3 continue to try and cover him and in fact work to get blocked by him? Why does CB2 run into the TE/OT? How does he get pancaked by an engaged blocker. Please some D-bag say vision check, he didn't see 2 offensive players and 1 defense player wresting when he was running directly them.
GLB claims to be the ultimate football experience of American Football. How about putting some football in the sim? If not at least play Benny Hill music in the background during games.
http://www.youtube.com/watch?v=0cFucXYlw94