LE made a really good point in his post, but that post got lost in a long thread due to my other issue, which will not be brought up here. Here is the post LE made...
Originally posted by LordEvil
What I do mind is the shear fact that something has changed in pee wee and it started around season 16 maybe 17. Teams that are outleveled are winning games they shouldn't be winning. This isn't directed at any one team as there are several. If you take two teams from Gold and one team is 3 level higher throughout the roster and say throw in custom EQ and the other team doesnt have any of that, thats a whopping 1100 plus sps. Thats a lot period. Also throw in the fact that both coordiantors coaches whatever are very good at the game and yet the no/no team still beats the fully loaded team? That I don't like. In the past a no/no team had zero shot at beating a fully decked team and thats the way it should be. You run a pitch and the CB is 3 levels under plus custom at 6, so lets say a level 10 LB catches a level 13 Hb on a pitch and makes a solo tackle for yards lost, that should never happen. The HB Should have more vision, he should be a bit faster and he should have more agility, not to mention the fact the FB and TE have the same advantage and the Offensive line. No way a DT by himself at level 10 with no CE should be able to stop the Center and the rushing QB cold in his tracks for .5 a yard, that just shouldn't happen. Something changed after season 15, and I think it was after season 16 and in season 17 when boosting all the sudden doesn't have the effect it once had.
Now I'm not saying I am against no/no teams but no way one should ever win a playoff game against a solid ball club. It's bad for bussiness, its bad for GLB. It's bad for teams who spend the funds to get an edge, and yes it is an edge I forgot who I argued this with, but 3 levels and CE is a clear edge and if your paying for it you clearly should have one.
I agree with LE here, 3x boosting along with CEQ isn't as big of a factor as it once was. In season's past, a no-no team would have to be good to finish 8-8, but now a good no-no team can easily make the playoffs. RK proved it this season and Dead.Ed did in S17 & S19; a no-no team can do really well in the regular season and decently in the playoffs with the right player builds and game plan.
As LE said, this is not good for GLB as people will start to see this and ask themselves...why do I need to boost or buy CEQ if I can compete with a no-no team? Unless GLB wants most teams in Gold to start going no-no, something needs to be done as boosting/ceq are not as big of a factor as they used to be. Because of this, I see more and more teams going no-no or only partial boosting/ceq.
Don't get me wrong here, I am not for Gold going no-no, I am against it in fact. Plus I know GLB is against it as well as it means less money for them. What I am saying is that unless GLB puts something into place that gives boosted/ceq teams more of an advantage, I see more and more Gold teams going the no-no route because it isn't as big of a disadvantage as it once was.
Originally posted by LordEvil
What I do mind is the shear fact that something has changed in pee wee and it started around season 16 maybe 17. Teams that are outleveled are winning games they shouldn't be winning. This isn't directed at any one team as there are several. If you take two teams from Gold and one team is 3 level higher throughout the roster and say throw in custom EQ and the other team doesnt have any of that, thats a whopping 1100 plus sps. Thats a lot period. Also throw in the fact that both coordiantors coaches whatever are very good at the game and yet the no/no team still beats the fully loaded team? That I don't like. In the past a no/no team had zero shot at beating a fully decked team and thats the way it should be. You run a pitch and the CB is 3 levels under plus custom at 6, so lets say a level 10 LB catches a level 13 Hb on a pitch and makes a solo tackle for yards lost, that should never happen. The HB Should have more vision, he should be a bit faster and he should have more agility, not to mention the fact the FB and TE have the same advantage and the Offensive line. No way a DT by himself at level 10 with no CE should be able to stop the Center and the rushing QB cold in his tracks for .5 a yard, that just shouldn't happen. Something changed after season 15, and I think it was after season 16 and in season 17 when boosting all the sudden doesn't have the effect it once had.
Now I'm not saying I am against no/no teams but no way one should ever win a playoff game against a solid ball club. It's bad for bussiness, its bad for GLB. It's bad for teams who spend the funds to get an edge, and yes it is an edge I forgot who I argued this with, but 3 levels and CE is a clear edge and if your paying for it you clearly should have one.
I agree with LE here, 3x boosting along with CEQ isn't as big of a factor as it once was. In season's past, a no-no team would have to be good to finish 8-8, but now a good no-no team can easily make the playoffs. RK proved it this season and Dead.Ed did in S17 & S19; a no-no team can do really well in the regular season and decently in the playoffs with the right player builds and game plan.
As LE said, this is not good for GLB as people will start to see this and ask themselves...why do I need to boost or buy CEQ if I can compete with a no-no team? Unless GLB wants most teams in Gold to start going no-no, something needs to be done as boosting/ceq are not as big of a factor as they used to be. Because of this, I see more and more teams going no-no or only partial boosting/ceq.
Don't get me wrong here, I am not for Gold going no-no, I am against it in fact. Plus I know GLB is against it as well as it means less money for them. What I am saying is that unless GLB puts something into place that gives boosted/ceq teams more of an advantage, I see more and more Gold teams going the no-no route because it isn't as big of a disadvantage as it once was.