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junglejuice
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Could be an interesting season with how they're transitioning it. People that have a nice stock of custom plays already and that don't necessarily adjust much from game to game can still use their fully customized plays, but people who are still building up their D plays and/or like to make adjustments for each game are going to be at a bit of a disadvantage since any new plays will have the new limitations.

Thoughts?
 
PING72
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If the DPC is the way it's been described on here...I really don't think it'll be a big difference.

Very few PW teams try any of the crazy blitzes that are messing with the sim b/c our players are too slow (and don't have the VA's) to make them work all that well. Plus trying them leaves the defense open to a lot of other things.

You can still blitz your safeties and CB's the same, and you can still blitz a LB inside to stop something like a slam play.

The only thing I think might be affected is some team's Goalline defenses or some Blitz-11 type of plays.
 
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it IS guaranteed to not be as good for either the D or , the O .... right .... ? ... right ....
or , it will screw some of us over at some point , guaranteed ....

I mean they wouldn't do anything to correct the problems / make the D better would they .... ? .... in light of all the 255 - 0 blowouts we see ??
just look at the blocking from behind and the holding by the O !! .... .... where else would you see one WR block 3 defenders at once ...... of course I hope they don't correct the defensive pass interference , either ....

what they should do FOR THE D is keep the current setup and allow the DE's to go into man coverage instead of only blitzing or stuck in a silly zone ... also , a defender's inability to get around a blocker needs to be corrected .... etc , etc, etc, etc ..... adinfinitum
Edited by CowboysAmerica on Jan 5, 2011 13:02:50
 
zmj44
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Im on my phone ATM and if I get home to see the new one suck than I may now be on here for a while sue to a broken computer
 
junglejuice
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Originally posted by PING72
If the DPC is the way it's been described on here...I really don't think it'll be a big difference.

Very few PW teams try any of the crazy blitzes that are messing with the sim b/c our players are too slow (and don't have the VA's) to make them work all that well. Plus trying them leaves the defense open to a lot of other things.

You can still blitz your safeties and CB's the same, and you can still blitz a LB inside to stop something like a slam play.

The only thing I think might be affected is some team's Goalline defenses or some Blitz-11 type of plays.


Even though nobody uses any exploit blitzes in peewee as far as i've noticed, the change will still have a huge effect on us because it will limit DL placement and LB placement while blitzing. DL is only going to have different shifts (ie weak, normal, strong) and LB will have the same type of thing but can be moved out of those set spots when in coverage rather than blitzing. Maybe i'm just doing it wrong but to me LB placement seems like a pretty big deal when trying to stop the run, ESPECIALLY if you're trying to get a run blitz going to stop the slam. Not to mention it'll be a lot tougher to free up your LBs to make the tackle if you can't customize the placement of your DL to get the o-line to block a certain way. Overall i think it'll be even tougher to stop the run once the changes are in place
 
The Duff Man
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I agree with OP. If you don't have plays already set up you could be at a disadvantage to teams that do.

 
89stepside
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Are you sure they're going to let people keep existing plays? If so, wouldn't it defeat the purpose of them reducing the DPC functionality. If they're doing it due to exploit blitzes that bug things up, wouldn't it still cause problems with the guys that have those plays already created?

Edit to add:

Also, I would guess that at least 50% of the regular D Coordinators in GLB have a pile of plays that they carry from season to season. I know my brother left me with a ton of created plays (this will be my first season without ccrogers running my Defense ) That being said, those teams would have a HUGE advantage over teams stuck with the limitations. Based on my observations from the Offensive side, positioning of dots is everything. A smidge in either direction can mean the difference between 2 yards per carry on slams to 3 yards per carry on slams. In Peewee anyways, this could be the difference between going 12-4 or 4-12.
Edited by 89stepside on Jan 5, 2011 14:32:41
Edited by 89stepside on Jan 5, 2011 14:32:27
Edited by 89stepside on Jan 5, 2011 14:31:54
 
PING72
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Originally posted by 89stepside
Are you sure they're going to let people keep existing plays? If so, wouldn't it defeat the purpose of them reducing the DPC functionality. If they're doing it due to exploit blitzes that bug things up, wouldn't it still cause problems with the guys that have those plays already created?

Edit to add:

Also, I would guess that at least 50% of the regular D Coordinators in GLB have a pile of plays that they carry from season to season. I know my brother left me with a ton of created plays (this will be my first season without ccrogers running my Defense ) That being said, those teams would have a HUGE advantage over teams stuck with the limitations. Based on my observations from the Offensive side, positioning of dots is everything. A smidge in either direction can mean the difference between 2 yards per carry on slams to 3 yards per carry on slams. In Peewee anyways, this could be the difference between going 12-4 or 4-12.


Catch announced that you can use old plays for this season (s20) only, then they'll all be wiped. This is a transition season.

And the way I understand it; the DPC won't be up for a few days yet (rollover?), so make/change your plays now with the old DPC b/c you won't be able to once the new DPC is in place.
 
89stepside
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Got it. Thanks!
 
D~Town
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Originally posted by PING72
Catch announced that you can use old plays for this season (s20) only, then they'll all be wiped. This is a transition season.

And the way I understand it; the DPC won't be up for a few days yet (rollover?), so make/change your plays now with the old DPC b/c you won't be able to once the new DPC is in place.




Ebay Ido
 
zmj44
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So we wont be able to tweak the player's placement?
 
crims
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Originally posted by zmj44
So we wont be able to tweak the player's placement?


The way I understand it The D-Line will NOT be able to move around. The LB will go to a SET position Week, Strong & Normal.
The LB's will be able to Blitz from these positions. The CB and Safeties will still be able to move around and the FS & SS will be able to move more over to the other side then they can now. I'ts like a Mix from the Old way and when Custom Plays came out.
 
GosuPho
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I doubt this will hurt me as I don't even know how to do exploit blitzes.
 
Gerr
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So let me get this straight...

1. The DL will be in a fixed position, never changing?
2. The LB's will be positioned in 3 pre-defined spots, Weak-Normal-Strong?
3. The LB's will all the same options as they do now as far as who they cover or blitz, but have to do it from one of the pre-defined spots?
4. The CB's & Safeties will be untouched as far as where they can be positioned, but the Safeties will have a little freedom of starting position?

If this is true, people will find which inside running plays take advantage of holes in the DL and will slam away getting 3+ every carry, probably more.
 
bmac1188
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I'm not a DC, nor do I know how to make plays and move players around. However if they limit how much movement you can create for a Defense, then Gerr is essentially correct in believing that people will figure out which Offensive plays get 3 yards a carry or more and call it over and over again. What I like about it now is that each Defense essentially has difference in it and you need to find the holes in it and attack there. This will take the game in a turn for the worst I believe. I don't want it to be easy, if it were easy everyone would do it. You need to be able to make those changes on Defense.
 
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