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Silvertooth
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GG Glasgow.

Glad we seem to have finally got our D back on track after losing a pair of coordinators.

Holy god at that Jamaica/Richmond result - that kicks last season's Stockholm/Badgers game firmly into touch!

 
sheashu
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Originally posted by Silvertooth


Holy god at that Jamaica/Richmond result - that kicks last season's Stockholm/Badgers game firmly into touch!



I can't add anything more to that. Wow
 
Ampersand
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At some point I am so going to watch that game. It looks amazing.

GG Glasgow. I'm chuffed we're getting there with the defense. You've got some serious threats on offense, so I am pleased we managed to keep you quiet.
 
Nick51935
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GG Dublin
 
mraadt
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GG Rotterdam. Had us down at half. Had to take control in the 3rd to pull it out

 
dshearn
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GG richmond.... I think that game has taught us all something....


 
Plax_Are_Meth
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Originally posted by dshearn
GG richmond.... I think that game has taught us all something....




I don't like to knock on teams, but Richmond has been the epitome of "exploiting" the game.
Just looking at the first drive is ridiculous. 5 WR passing set until the 10 yard line, then the goal line formation from there until a field goal.
And since their AI looks like it is set to only run out of the GL formation when it's a "x and goal" down, shows the lack of AI depth. Example : they started their GL run from the 10 yard line, which was counted as a 1st and goal...

Again, I don't like to point this out...but should Bort ever implement an algorithm that penalizes a team for repeating the same play over and over again...ya'll at richmond got some work to do.

Richmond, you might want to start focusing less on complaining about how the sim is broken since everyone already knows this. You guys have a good team, maybe the losses are due to relying on a few plays too much? Right now it looks like you guys care more about outscoring the opponent to a point where they can't catch up, rather then building an AI that diversifies.
Remember, everyone is using the same sim, at a point I agreed with you, but the law of averages is playing against you...you can't get unlucky that many times...
 
Blutoski
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I don't see how they can both be exploiting a game and losing because they rely on a few plays too much. That seems contradictory. I have some major complaints in the sim. There were like 4 teams who passed for over 1000 yards last sim and don't get me started on the running game. Is realism too much to ask for in a sport sim? I like Richmond and they're always good for an upset or two, but my biggest worry with them is always--if they ever get a running game.
 
Plax_Are_Meth
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That's what I tried to point out Blut. They are a good team, but they focus too much on a certain aspect of the game and ignore everything else. They are managing amazing yardage through the air, but can't do anything else. Thus, relying too much on outscoring the opponent...then actually beating them.
It does seem contradictory, but you can't deny it's not happening. You can't explain a 1000 yard game otherwise. They just hail maryied the fuck out of defenses. In reality...teams would drop 8, rush 2 - spy 1...but the "recognize the play" feature is still something that hasn't been put into the game.

And yeah, Richmond doesn't need a running game to be a top threat team, they need a defense and an offensive AI that doesn't use the 5 WR as a crutch for an entire game.

I'm just soap boxing here.
 
dshearn
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Originally posted by Plax_Are_Meth
Originally posted by dshearn

GG richmond.... I think that game has taught us all something....




I don't like to knock on teams, but Richmond has been the epitome of "exploiting" the game.
Just looking at the first drive is ridiculous. 5 WR passing set until the 10 yard line, then the goal line formation from there until a field goal.
And since their AI looks like it is set to only run out of the GL formation when it's a "x and goal" down, shows the lack of AI depth. Example : they started their GL run from the 10 yard line, which was counted as a 1st and goal...

Again, I don't like to point this out...but should Bort ever implement an algorithm that penalizes a team for repeating the same play over and over again...ya'll at richmond got some work to do.

Richmond, you might want to start focusing less on complaining about how the sim is broken since everyone already knows this. You guys have a good team, maybe the losses are due to relying on a few plays too much? Right now it looks like you guys care more about outscoring the opponent to a point where they can't catch up, rather then building an AI that diversifies.
Remember, everyone is using the same sim, at a point I agreed with you, but the law of averages is playing against you...you can't get unlucky that many times...


we lost not because of what Richmond did....

We lost because we did zero game planning for the game....

had i bothered to look at ANY of their games...it would have very clear very quickly that I want To run a 3 deep zone with our best CBs in the 3 or 4 slot to Slow them down from going over and over to one WR.

That loss is ALL on me.... and Me alone since I put in a generic game plan on offense and defense against a team I did not see as a threat....

Running teams do the same thing , they run the same runs over and over and over , So i am not going to Knock a Passing team for calling the same exact play over and over.......
 
Plax_Are_Meth
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I never said anything about the end result of the game.
If you really didn't game plan, shame on you.

What I'm trying to get across is, look at all of richmond's games starting from their loss against us (rotterdam).
Gameplan against them or not, they will not budge from that one dimensional offensive pounding that they call a strategy.

And running teams who run the same play over and over again get flak for being one dimensional as well.

All teams that are somewhat of equal level to their opponent can win a game by "exploiting" something from this game. The only issue is that they won't ever have a winning record, as most opponents will gameplan to counter it. The exception being the power running game this season...Running teams in earlier seasons used that strong I offtackle to win games (season 6), until defenses found a certain playcall that stopped the RB in the backfield because of bad FB blocking paths...
Now, richmond can't really do anything if teams stop that 5 WR set. They caught my defense "with my pants down" albeit losing. Partly because of sim mishaps, and partly because of jumping the gun on assuming I only had one defense call for a 5 WR set.

I just hope Richmond enjoys the monotone that is their games. A good team that imho is being horribly managed.
 
cjx
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Originally posted by Plax_Are_Meth


All teams that are somewhat of equal level to their opponent can win a game by "exploiting" something from this game.


That's called playing the game well. Quit your bitching. You sound like poker players who cry because other people "play bad".

Jesus.
 
Plax_Are_Meth
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Fuck you. Comprehend better.

Bushy Park could potentially beat us if they ran a PB bias offtackle run throughout the entire game. Just like we could potentially beat them constantly by long bombing it all game. It might work, it might not. But it's a high percentage chance of a win. Because of the sim, every team has this option. Great fucking strategy.

Thus, exploiting the fact that this simulation can not be stopped and adjusted in mid stride, exploiting the lack of AI recognition. No adaptation.

Yippee...what a fun game.

Playing the game well, jackass, is actually building an in depth AI that takes care of every scenario. Richmond almost (and i use almost loosely, it was still a fucking 40 point spread game) beat us, but didn't, because they didn't do anything else except put to shame ONE defensive playcall of mine.

Our team is undefeated, I can't bitch about losing a game, so I need to find something to bitch about. In this case, Richmond losing games because they are trying to douchebagilly win them.

edit : If you can come in this thread after seeing Richmond's last game and honestly see it as something else besides the lack of adaptation by the sim, you are a tool.

Buddha.
Last edited Mar 23, 2009 08:47:56
 
cjx
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Originally posted by Plax_Are_Meth


Thus, exploiting the fact that this simulation can not be stopped and adjusted in mid stride, exploiting the lack of AI recognition. No adaptation.

Yippee...what a fun game.



I comprehend just fine. You want someone to play one way and they play another. It's a game and they are playing by the rules the game allows. So, who cares? If you think the GAME is flawed then bring that to the Suggestions board. If you think Richmond's game plan is flawed then keep beating it. I don't see any reason to bitch about how someone chooses to play the game.

If I thought I could run one play and win the game that's what I would do. In fact I owe it to my team to do that because they are spending money to maintain players and I believe their goal is to win games and championships.

You didn't see me in here crying foul when Stockholm rushed 57 times to 14 passes. I saw it coming, did what I could to stop it and lost. Done, next song.

I get Richmond in 3 days. I'll do my best to handle them, if I can't and we lose it won't be the Sim's fault of the AI's fault. We all have the same tools to work with.
 
Ampersand
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Originally posted by cjx
If I thought I could run one play and win the game that's what I would do. In fact I owe it to my team to do that because they are spending money to maintain players and I believe their goal is to win games and championships.


Word.
 
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