whenever you create a new player you get 7 training points to start off with.
now to use these you either have 2 options.
option A: have 1 intense training session and 1 normal training session.
or
option B: have 3 normal training sessions, and have 1 training point left over.
unless new ways of spending bonus tokens comes into effect, it seems that no matter what choice you make, you are always going to have an odd number of bonus tokens or an odd number of training points, which is quite useless, as you need a minimum of 2 training points to use at once or a minimum of 4 bonus tokens to use at once.
so i propose to give an even number of training points to start off with, possibly 10, so that you have the options to use either 5 normal training sessions or 2 intense sessions to begin with. that way you won't have pointless bonus tokens or training points lying around
now to use these you either have 2 options.
option A: have 1 intense training session and 1 normal training session.
or
option B: have 3 normal training sessions, and have 1 training point left over.
unless new ways of spending bonus tokens comes into effect, it seems that no matter what choice you make, you are always going to have an odd number of bonus tokens or an odd number of training points, which is quite useless, as you need a minimum of 2 training points to use at once or a minimum of 4 bonus tokens to use at once.
so i propose to give an even number of training points to start off with, possibly 10, so that you have the options to use either 5 normal training sessions or 2 intense sessions to begin with. that way you won't have pointless bonus tokens or training points lying around






























