The difference in the end will simply be how many levels it takes you to get to your second cap multiplied by how much you naturally get per level. If you're going all the way to 68, that will be a big level gap especially for a C or G. To each his own - I personally did the math to determine my way.
The main reason to do strength first is because of the training options. The most logical way to start your career..
train str/blk - cap str train blk/agi - cap blk train agi/vis - move str/blk up however you want
The o-line has excellent progression of intense training options, but if you mess up, you'll be hurting, as some stats like strength and speed have AWFUL options.
Originally posted by Octowned The difference in the end will simply be how many levels it takes you to get to your second cap multiplied by how much you naturally get per level. If you're going all the way to 68, that will be a big level gap especially for a C or G. To each his own - I personally did the math to determine my way.
The main reason to do strength first is because of the training options. The most logical way to start your career..
train str/blk - cap str train blk/agi - cap blk train agi/vis - move str/blk up however you want
The o-line has excellent progression of intense training options, but if you mess up, you'll be hurting, as some stats like strength and speed have AWFUL options.
I'd softcap blocking first as it is the most important attribute you get, when you get into the SA trees, the run or pass block SA will boost your blocking that much more.
Originally posted by Mob-6 I'd softcap blocking first as it is the most important attribute you get, when you get into the SA trees, the run or pass block SA will boost your blocking that much more.
Once Blocking is soft-capped you've got no good training option for Str which makes it a big PITA until you get str soft-capped too. So you end up either not training strength or training strength and not agility or vision. Or training on normal and losing your bonus token SPs. OTOH, what octowned said in his post allows you to train intense the whole time without training something stupid.
I'm starting to think blocking isn't all that important after all. Not against DEs who have 10 more strength than you, more agility, and a lot of speed.
Originally posted by Darren McFadden I'm starting to think blocking isn't all that important after all. Not against DEs who have 10 more strength than you, more agility, and a lot of speed.
Thats it...start thinkng about their strengths and their weaknesses. DEs need strength and agility...so those will be soft capped first. Along with attention to tackling.
Now if your OT matches agility and overpowers with strength, while training speed...its a good matchup. For more on that check out mt OT called "Experimental Build"
For OT's I personally believe blocking doesn't do much of anything at all. I have a guy on one of my teams who has 95+ blocking. The really good DE's (the ones we all need to try and stop) shed his blocks just as fast as mine, and my blocking is only like 55. He does fin against those crappy DE's who have like 8 sacks on the season all against gutted teams, but so does everyone else. Except CPU's.
Originally posted by cptafw163 Originally posted by Darren McFadden
I'm starting to think blocking isn't all that important after all. Not against DEs who have 10 more strength than you, more agility, and a lot of speed.
Thats it...start thinkng about their strengths and their weaknesses. DEs need strength and agility...so those will be soft capped first. Along with attention to tackling.
Now if your OT matches agility and overpowers with strength, while training speed...its a good matchup. For more on that check out mt OT called "Experimental Build"
Holy pancakes, you might be on to something.
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