I have a question about 'General Tactics' - 'Energy Requirements', and advanced energy settings if anyone could help, please.
I've seen the posts saying 60/0, 98/99, and others, but I wanted to make sure what the best setting is for a specific roster makeup.
One of the teams I am on is a new rebuild team, one that started with mostly CPU players, and were replaced by mostly level 1-3 players, for a 'slow rebuild' style.
I am having problems with team stamina, players are coming out of games from 45-50, and as low as 30 energy.
I've checked, and the players with really low energy are averaging 50 plays or less per game, and the one that came out today with 30 energy, had 38 plays, so I didn't think it was overplaying.
The roster is thin now, and still has some CPU players, but I've looked at these players with energy issues, and they aren't horribly low on stamina, so I'm not sure why they get drained so much.
I've wondered if it is possible that someone has their nightly training set to intense, and never changes it, and then recovers minimally after a game.
I have seen the suggestion of 60\0 'Min Energy' and 'Return Energy', but I would like to know if those would still be the best numbers when most of the roster has low energy, and still some CPU players, so some of these guys have to play special teams, just to field 11 guys. I'm looking for the best chance our players can be close to 70 energy after games.
Should I completely remove a couple players from the depth chart for one game, that have less than 50 energy, so they have a chance to recover? Or would that force the CPU to use the other players on special teams by default, thus draining other players to a very low energy level?
I just need an idea of what the best numbers would be to use, when you're slow building a gutted team, and are constantly playing higher level players, and quite a few players are starting games around 60 energy.
If anyone could please offer some suggestions for energy requirements settings, and also advanced energy tactics, I would really appreciate it.
Thank you
I've seen the posts saying 60/0, 98/99, and others, but I wanted to make sure what the best setting is for a specific roster makeup.
One of the teams I am on is a new rebuild team, one that started with mostly CPU players, and were replaced by mostly level 1-3 players, for a 'slow rebuild' style.
I am having problems with team stamina, players are coming out of games from 45-50, and as low as 30 energy.
I've checked, and the players with really low energy are averaging 50 plays or less per game, and the one that came out today with 30 energy, had 38 plays, so I didn't think it was overplaying.
The roster is thin now, and still has some CPU players, but I've looked at these players with energy issues, and they aren't horribly low on stamina, so I'm not sure why they get drained so much.
I've wondered if it is possible that someone has their nightly training set to intense, and never changes it, and then recovers minimally after a game.
I have seen the suggestion of 60\0 'Min Energy' and 'Return Energy', but I would like to know if those would still be the best numbers when most of the roster has low energy, and still some CPU players, so some of these guys have to play special teams, just to field 11 guys. I'm looking for the best chance our players can be close to 70 energy after games.
Should I completely remove a couple players from the depth chart for one game, that have less than 50 energy, so they have a chance to recover? Or would that force the CPU to use the other players on special teams by default, thus draining other players to a very low energy level?
I just need an idea of what the best numbers would be to use, when you're slow building a gutted team, and are constantly playing higher level players, and quite a few players are starting games around 60 energy.
If anyone could please offer some suggestions for energy requirements settings, and also advanced energy tactics, I would really appreciate it.
Thank you
Last edited Aug 12, 2008 01:50:23