User Pass
Home Sign Up Contact Log In
Forum > FAQ's, Player Guides and Newbie Help > Guide to Creating Players (Contributions from Vets Needed)
Page:
 
TJ Spikes
offline
Link
 
Good idea here...

another concept I think you should include is the "tipping point" concept

One example that's easy to think about is speed...

the attribute cap is 99

It's easy to think about a WR or CB with a 99 speed... irl that would probably equate to say a 4 flat 40 maybe? 4.4 tops...

now, professional linemen will run about a 7 second 40 or less... where does that equate in attributs here? Some linebackers are faster than others, some run 40 times in the 4.5 range. About all of them have decent speed, probably somewhere in the 5 second range. Would that be a speed rating of 50?

to make a long story short... to be sucessful every attribute on the player page will need to be a certain level. An OG with a speed of 10 won't be able to pull on a sweep. An OG with a speed of 99 is obviously wasting his SPs. The tipping point is where the OG can move exactly as much as he needs to, and before that he just isn't effective.

 
Rubeskies
offline
Link
 
What about a DE section?
 
Orume
offline
Link
 
You mentioned the MLB build was only decent, what could be different? I'm assuming less points into the special abilities, to where you only have 1 point in each hard hitter ability instead of 2, and using those points instead toward more speed, vision, strength tackle etc?
 
Link
 
Originally posted by tpaterniti
Pocket Presence -> Tight Spiral -> Pump Fake -> Turn Shoulder -> Field General

You cannot put 1 point in Pocket Presence and 4 points in Tight Spiral.


You sure about that? One of my players has 2 points in the first special ability and 3 in the second. As far as I can tell you only need to put 1 in an ability to be able to put points into the next one.

 
Xenetha
offline
Link
 
Originally posted by tpaterniti


FS

Key Physical Attributes: Vision, Agility, Speed, Catching
Other Important Physical Attributes: Tackling, Confidence
Special Abilitites: Important - Especially Super Vision, Wrap Up Tackle, Swat Ball
Other Advice:
Example of a Good Build:



I noticed that the creators of the game also suggested "Shut Down Coverage" for Free Safetys...what do you think?

Last edited Mar 28, 2008 16:55:56
 
Also Banned
offline
Link
 
i have a level 4 Kicker who has a good leg. he only played 1 game when he was level 1. but he is a pure kicker. not made for tackling.

Link:

http://goallineblitz.com/game/player.pl?player_id=46462
 
Verloren
offline
Link
 
Originally posted by EggplantWizard

You sure about that? One of my players has 2 points in the first special ability and 3 in the second. As far as I can tell you only need to put 1 in an ability to be able to put points into the next one.


You can only have 2x the points in the previous one.

Originally posted by Iruleall15
i have a level 4 Kicker who has a good leg. he only played 1 game when he was level 1. but he is a pure kicker. not made for tackling.

Link:

http://goallineblitz.com/game/player.pl?player_id=46462


Not a very good build for a kicker imo.
Last edited Mar 28, 2008 19:56:10
 
Also Banned
offline
Link
 
Originally posted by Verloren
Originally posted by EggplantWizard


You sure about that? One of my players has 2 points in the first special ability and 3 in the second. As far as I can tell you only need to put 1 in an ability to be able to put points into the next one.


You can only have 2x the points in the previous one.

Originally posted by Iruleall15

i have a level 4 Kicker who has a good leg. he only played 1 game when he was level 1. but he is a pure kicker. not made for tackling.

Link:

http://goallineblitz.com/game/player.pl?player_id=46462


Not a very good build for a kicker imo.
like i said. he is a pure kicker. i am not worrying about speed or anything else. just kicking

 
the man of doom
Miracles happen
offline
Link
 
you need strength for distance
 
Also Banned
offline
Link
 
Originally posted by the man of doom
you need strength for distance
i have 2 skill points in the power kicker ability. that will be giving him distance.
 
tpaterniti
Lead Mod
offline
Link
 
I agree with balancing players out. I think the point is that at this stage of the game it is better to focus on one tree and build balance slowly as you level up.
 
tpaterniti
Lead Mod
offline
Link
 
OK added correct info about skipping on the ability tree.
 
Verloren
offline
Link
 
Originally posted by Iruleall15
i have 2 skill points in the power kicker ability. that will be giving him distance.


The problem is will he be accurate at long distances. A pure kicker who can kick accurately all the time but can't gauge distance will not be any good at long range.
 
Serenity
offline
Link
 
something I noticed with my kickers
If you have too high a kicking skill in relation to your other skills, your performance suffers
 
Favre4Ever
offline
Link
 
Hmmm...

According to you stamina guide to offensive players, you need about 22 for a level 6. In my most recent game, I had 25 stamina (lvl. 6) and only played 60% of offensive snaps.
 
Page:
 


You are not logged in. Please log in if you want to post a reply.