Originally posted by reddogrw
not a fan of the bye week - I like the 8 stay/4 demote set-up - making the top 4 is hard (as you know - both of us have missed that by 1 point at one time or another) - dropping 6 from WL is too many The 1 point stings, ha. Also once I had jdbolic throw a game (scoring 0 points vs a 3rd team) to knock my team out of the playoffs in the 40's, lost the tiebreaker by like 2 points allowed, those are the the things I remember, that fucker.
I don't think it's a hard as it should be actually. Even my recent WL #1 offense experiences have included a LOT of regular season coasting, same as most others. If regular season wins mattered more, I think you'd see more effort and have a reason for more cares. And I think this would exist in more than just WL, since you'd have the top 2 seeds matter is others as well.
End of the day, every team that's ever demoted from WL has deserved it. If we change the structure, those other teams will deserve it as well. And you're used to say 2 STRONG WL team's demoting to different separate Natty Pro leagues, but instead in my scenario 4 STRONG WL team's demote into the same league and get to play against each other (doesn't sound like a lost shitty auto-promote season to me).
As-is, starting out on a hot streak, there's zero real incentive the rest of the WL regular season to care or try since the #8 seed is the same as the #1 seed, which I'm not a fan of, but I appreciate you have a different opinion!
Originally posted by reddogrw
you are planning all these tiers like there are going to be all these teams to fill them - we didn't have than many before so I am not counting on it now
On the spreadsheet I actually have two tabs, one tab is an example if there's 12x9=108 Plateau teams for how promotion/demotion works. The other tab is the mapping of how many leagues given how many human/cpu teams (with the idea that it grows/shrinks as needed). I am not delusional, I'm suggesting a dynamic system that can appropriately fit all sizes by changing rather than the old static system.
If there are 60 teams, surely trying to group the 12 closest skill level teams in each league will lead to more interesting seasons than having a tier-1 (WL) of 12 teams, and a tier-2 (Natty Pro) of 48 teams.
Originally posted by reddogrw
and what is the difference between a wasted season when you demote or adding extra layers (wasted seasons) through all the extra tiers you are proposing?-So that the game isn't trash for everyone not in the WL? I.e. so the game isn't trash for those besides the top8-12 teams.
-It's honestly odd to me that the network guys (you and mauler) are the ones most against the idea of more tiers "delaying" your inevitable rise to WL fame/greatness, when the network guys are the ones who will still be able to "skip" the tier system and reload top teams with farms anyhow to skip the ladder. If you always keep a top WL team with skill, you don't even need to climb the ladder after the start, so what's the issue?