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Theo Wizzago
Coyote
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Originally posted by reddogrw
JD published a training guide that I haven't seen improved upon yet


I'm workin on it.
 
Sonic
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Originally posted by reddogrw
JD published a training guide that I haven't seen improved upon yet


There's also the Dave Mr Majors build guides out there too.
 
Mathias82
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Originally posted by Theo Wizzago
I'm workin on it.


Let us know! Your one of the best line and Qi builders I’ve seen. Clearly after 10 years I need help lol
 
Theo Wizzago
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Originally posted by Mathias82
Let us know! Your one of the best line and Qi builders I’ve seen. Clearly after 10 years I need help lol


TBH, although it sounded like I was joking, I am really working on it. For sure, JD covered the basic .5 ALG dot... but if you read the entire post he even says that .4 and .67 dots he really didn't get into as much. I took his guide and simply did some expansion work on it, focusing on some ideas that had been brewing in my head for a long time. My most recent crop of dots are being built using those ideas and, so far, the returns look real promising. Won't know until plateau. I stopped using the VPB a LONG time ago when it ceased working 3 different times (basically every damn time Firefox upgraded) and just made my own out of an Excell spreadsheet. It's very basic but gives me enough data to work with. What neither can (VPB or my homemade one) show you 'ideas' all that great because neither cover ALL the aspects of the build, including BT's which are more significant than you might think.

There's been chat about 3 AEQ, 2 AEQ, and even down to Zero AEQ dot builds but the thing missing from all that talk is the extra skill bonuses you get. A 4 AEQ dot gets 3 more levels of a skill than a 3 AEQ dot does. That +3 is important, IMO. Sure, the extra % bonuses and SA's are great but I think they tend to overshine the value of the +3 skill bonus. And, in a game of high quality builders everywhere the smallest advantage is huge. I'm trying to work out a few ideas that make getting 4 AEQ a breeze while still creating high quality skill sets in whatever dot you build or how you want to build it. I'll know 100% for sure if I'm right when my dots hit plateau (or damn near it). I will only say this about my idea. The 1st 4 dots on my homepage (the oldest 4) ended up 3 AEQ dots because I couldn't hit 4... the math wouldn't work out to hit my numbers and still end up with 4 AEQ. Of my level 65's, (first batch with new system), I made a couple of calculation errors and only 3 got 4 AEQ, the rest got 3. But ALL of the rest of my dots built that way got 4 AEQ, including my 2 level 40 dots who not only have all 4 pieces but have been upgrading them already. That's the earliest I've ever snagged 4 AEQ and started upgrading and I didn't shop until level 31+. I am hopeful I've figured something out that I can then share... but first I want to be 100% sure it's right.
 
Dr. E
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When you say a 4aeq dot gets 3 more levels of a skill, what do you mean?



Originally posted by Theo Wizzago
TBH, although it sounded like I was joking, I am really working on it. For sure, JD covered the basic .5 ALG dot... but if you read the entire post he even says that .4 and .67 dots he really didn't get into as much. I took his guide and simply did some expansion work on it, focusing on some ideas that had been brewing in my head for a long time. My most recent crop of dots are being built using those ideas and, so far, the returns look real promising. Won't know until plateau. I stopped using the VPB a LONG time ago when it ceased working 3 different times (basically every damn time Firefox upgraded) and just made my own out of an Excell spreadsheet. It's very basic but gives me enough data to work with. What neither can (VPB or my homemade one) show you 'ideas' all that great because neither cover ALL the aspects of the build, including BT's which are more significant than you might think.

There's been chat about 3 AEQ, 2 AEQ, and even down to Zero AEQ dot builds but the thing missing from all that talk is the extra skill bonuses you get. A 4 AEQ dot gets 3 more levels of a skill than a 3 AEQ dot does. That +3 is important, IMO. Sure, the extra % bonuses and SA's are great but I think they tend to overshine the value of the +3 skill bonus. And, in a game of high quality builders everywhere the smallest advantage is huge. I'm trying to work out a few ideas that make getting 4 AEQ a breeze while still creating high quality skill sets in whatever dot you build or how you want to build it. I'll know 100% for sure if I'm right when my dots hit plateau (or damn near it). I will only say this about my idea. The 1st 4 dots on my homepage (the oldest 4) ended up 3 AEQ dots because I couldn't hit 4... the math wouldn't work out to hit my numbers and still end up with 4 AEQ. Of my level 65's, (first batch with new system), I made a couple of calculation errors and only 3 got 4 AEQ, the rest got 3. But ALL of the rest of my dots built that way got 4 AEQ, including my 2 level 40 dots who not only have all 4 pieces but have been upgrading them already. That's the earliest I've ever snagged 4 AEQ and started upgrading and I didn't shop until level 31+. I am hopeful I've figured something out that I can then share... but first I want to be 100% sure it's right.


 
sunder B
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Originally posted by Dr. E

When you say a 4aeq dot gets 3 more levels of a skill, what do you mean?




+58 in a primary attribute rather than +55. That +3 is huge in my experience and I agree is often overlooked.
 
Dr. E
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Originally posted by sunder B
+58 in a primary attribute rather than +55. That +3 is huge in my experience and I agree is often overlooked.


Oh, that's a misconception straightened out by Bort during one of his chats. Short explanation is, equipment points don't work the same as skill points. As we all know, the ALG produces extra punch in skill points, sometimes 10 or more crossing those caps, but equipment points only add 1 point per point gained.
 
sunder B
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Originally posted by Dr. E
Oh, that's a misconception straightened out by Bort during one of his chats. Short explanation is, equipment points don't work the same as skill points. As we all know, the ALG produces extra punch in skill points, sometimes 10 or more crossing those caps, but equipment points only add 1 point per point gained.


Link? Can't believe I hadn't heard this yet.
 
ProfessionalKop
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Originally posted by Dr. E
Oh, that's a misconception straightened out by Bort during one of his chats. Short explanation is, equipment points don't work the same as skill points. As we all know, the ALG produces extra punch in skill points, sometimes 10 or more crossing those caps, but equipment points only add 1 point per point gained.


what.

Originally posted by sunder B
Link? Can't believe I hadn't heard this yet.


this.
 
Dr. E
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Originally posted by sunder B
Link? Can't believe I hadn't heard this yet.


That was a long time ago, you will have to sort bort chats. it was a question from a guy wanting to know why his awesome Dots were being outperformed by Dots who had lower attribute totals. His dots had lower base score, only higher because of equipment.
 
Sonic
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Originally posted by Dr. E
Oh, that's a misconception straightened out by Bort during one of his chats. Short explanation is, equipment points don't work the same as skill points. As we all know, the ALG produces extra punch in skill points, sometimes 10 or more crossing those caps, but equipment points only add 1 point per point gained.


This goes for all dots, hence why we look at +0.5, +0.4 (ie 4 major and 5 major) and build them differently. It's why a 4 AEQ build will concentrate on a couple of majors but have lower supporting skills (depending on how meticulous the builder is) while a 3 AEQ can be better rounded but slower/weaker.

Originally posted by Dr. E
That was a long time ago, you will have to sort bort chats. it was a question from a guy wanting to know why his awesome Dots were being outperformed by Dots who had lower attribute totals. His dots had lower base score, only higher because of equipment.


That sounds like the guy spread his equipment around on his dot while the other dot with the higher base levels but lower levels put all their points into only one skill (eg speed/strength/throwing/kicking) and so outperformed the dot with the spread out EQ.
Edited by Sonic on Nov 26, 2019 17:30:36
 
Dr. E
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Originally posted by Sonic
That sounds like the guy spread his equipment around on his dot while the other dot with the higher base levels but lower levels put all their points into only one skill (eg speed/strength/throwing/kicking) and so outperformed the dot with the spread out EQ.


No idea, too long ago. Tell ya what though, there is more to the attributes than meets the eye. I once had an all passing team, got a lot of messages about the speed of our receivers. Owners and DC claiming they were just too fast. Always got a laugh, follows is my wr that was on the team, he was one of the fastest.
Retired Player (Lv. 79 WR)

Ht/Wt: 6'6", 205lbs

Experience, Skill Points, and Cash
Money: $0
Daily Salary: $0
Skill Points: 0
Training Points: 0
Bonus Tokens: 0
Veteran Points: 0
Next Level: 0/1000

Attributes
Physical Attributes
Strength: 28.38
Speed: 149 (+52)
Agility: 81.38
Jumping: 40
Stamina: 64
Vision: 87.38
Confidence: 49

Football Skills
Blocking: 6
Catching: 99.38
Tackling: 8
Throwing: 8
Carrying: 34.38
Kicking: 8
Punting: 8

Special Abilities
Possession Receiver Abilities
Route Running: 11
Sticky Hands: 11
Jumping Catch: 5
Diving Catch: 2
One Handed Catch: 1

Speedster Abilities
First Step: 2
Quick Cut: 10
Head Fake: 0
Spin: 0
Juke: 0

Additional Abilities
Catch Fake: 10
Veteran Abilities
Ball Hawk: 15
Clutch: 12
Go To Guy: 15
Mr. Reliable: 15
Possession Receiver: 15

Current Bonuses/Penalties
Catch ball chance: +21%
 
ProfessionalKop
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Originally posted by Sonic
That sounds like the guy spread his equipment around on his dot while the other dot with the higher base levels but lower levels put all their points into only one skill (eg speed/strength/throwing/kicking) and so outperformed the dot with the spread out EQ.


he has no idea what he is even talking about.
 
.spider.
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IDK Dr. E, i just read through all the chats about a month ago hoping to find a few tidbits and I didnt see anything like that. Maybe i missed it but that sounds........not factual.

This the threads you talking about?
http://glb.warriorgeneral.com/game/forum_thread_list.pl?forum_id=7753
 
Dr. E
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Originally posted by .spider.
IDK Dr. E, i just read through all the chats about a month ago hoping to find a few tidbits and I didnt see anything like that. Maybe i missed it but that sounds........not factual.

This the threads you talking about?
http://glb.warriorgeneral.com/game/forum_thread_list.pl?forum_id=7753


Lets see, I think my 2AEQ team was in pro season 38 so count back to a few seasons before they would of been in rookie. We based the whole 2AEQ experiment on Borts chat.
 
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