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Forum > Pee Wee Leagues > All Pro Coach's Corner - Let's Talk HB Builds
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im317
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so you dont think enhanced training is worth it? even the 6 BT for 10% on stuff you plan to train all season?
 
A.I.
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Originally posted by Fred Ex
What about WRs? I notice when watching replays of our games your WR's come down with alot of contested balls. I saw in an old post you talked about confidence having something to do with catching in stride or not slowing down once the ball is thrown?


I could make my next post on a sample WR build if that's what you would like to see.
 
A.I.
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Originally posted by im317
so you dont think enhanced training is worth it? even the 6 BT for 10% on stuff you plan to train all season?


Possibly. I didn't keep any notes on the different build styles before the virtual player builder stopped working. Once upon a time I used to enhance attributes that I planned to train until I discovered that simply multi four training and converting bonus tokens would produce a very strong dot. The 1st sample build will give the HB an approximate 335 average player value which is excellent for a non boosted dot. Again I didn't keep any notes but I don't recall building a non boosted Elusive HB with a greater value but that's not to say that you shouldn't experiment with builds to see what or if different enhanced training combinations will produce a greater value than 335
Edited by A.I. on May 20, 2019 12:09:09
 
im317
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there is a working VPB again https://greasyfork.org/en/scripts?q=GLB

most of those scripts work
 
Fred Ex
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Originally posted by A.I.
Possibly. I didn't keep any notes on the different build styles before the virtual player builder stopped working. Once upon a time I used to enhance attributes that I planned to train until I discovered that simply multi four training and converting bonus tokens would produce a very strong dot. The 1st sample build will give the HB an approximate 335 average player value which is excellent for a non boosted dot. Again I didn't keep any notes but I don't recall building a non boosted Elusive HB with a greater value but that's not to say that you shouldn't experiment with builds to see what or if different enhanced training combinations will produce a greater value than 335


Do you guys use percentages at all in equipment (as in Make Tackle Chance or Catch Ball chance) or do you turn all of your BTs into sp? Is this more for end game builds where your adding a percentage to a higher number equation...or do you think it has some benefits at the lower level?
 
Theo Wizzago
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Originally posted by Fred Ex
Do you guys use percentages at all in equipment (as in Make Tackle Chance or Catch Ball chance) or do you turn all of your BTs into sp? Is this more for end game builds where your adding a percentage to a higher number equation...or do you think it has some benefits at the lower level?


I tried this a couple of times in the Peewee leagues and the only truly viable way to do it is to take 1 of your Free EQ and do not get it at the start. So you'd be running on 3 pieces of free EQ from the start. Eventually, when you have enough BT's, you can add on a % to the remaining free EQ piece and even manage to bump it up one time. That would give you a 6% chance eq piece. In the end, it wasn't really worth it. Those BT's are worth a lot of SP's at 15 a pop. It takes 75 BT's to get that 5% addition... that's 4+ Sp's you can use instead. I'd rather have the extra SP's than the 5% (6 if you can enhance it one time after level 8... which, btw, is 2 more SP's you'd lose).
 
A.I.
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Originally posted by Theo Wizzago
I tried this a couple of times in the Peewee leagues and the only truly viable way to do it is to take 1 of your Free EQ and do not get it at the start. So you'd be running on 3 pieces of free EQ from the start. Eventually, when you have enough BT's, you can add on a % to the remaining free EQ piece and even manage to bump it up one time. That would give you a 6% chance eq piece. In the end, it wasn't really worth it. Those BT's are worth a lot of SP's at 15 a pop. It takes 75 BT's to get that 5% addition... that's 4+ Sp's you can use instead. I'd rather have the extra SP's than the 5% (6 if you can enhance it one time after level 8... which, btw, is 2 more SP's you'd lose).


 
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