Originally posted by Fred Ex
I am obsessed with finding a way to make a Scrambling/Running Quarterback Dynamic. I'm talking strictly from the drop back posisition. The QB must process throwing targets, then if nothngs open pull it down and run. I want to figure out an offense that is completely tailored to this type of Quarterback. I have a lot of questions on what would be best, as in stong recievers that can hold blocks or high agility recievers that can seperate quickly. Rest assure this team will suck....I love a good dual threat, and i hate to be 'that guy'
but i would have to point out, in my experience, its hard to get that scramble to work right
when it comes to tucking and running. If you figure that out, let me know. I do not have my
dual threat QB set to 'often' for either scrambling or run frequency. I will explain my reasons,
and let you decide, but at least w/ one other person's experience as an example.
My QB, who has 100 agility, almost scrambles too much, even on 'sometimes'.
She is great at avoiding the blitzers- the problem is, she will move around often more than she has to
and occasionally run herself into a hurry. I've considered turning scrambling to 'almost never', though i haven't
as her ability to buy time for the throw is her best attribute in the pocket. I fear on 'often' the QB will have more
unnecessary hurries, and I don't see how it would benefit. She already starts moving at any sign of pressure
and that is on the 'sometimes' setting.
Now as far as 'run frequency' goes, its incredibly frustrating to me having it on 'often'
the QB does not seem great at recognizing when there are tons of yards to run, but then when
the WR is wide open and there is no where to run, that's when they want to take off. Possibly
having really elite vision will help with this- all i can tell you is i stopped using it because it almost always
backfired, and i have heard this from others also, for what its worth. Now my QB is on 'sometimes'
and she rarely runs from the pocket, but it usually makes sense when she does.
I've had the most success as a dual threat just using pass plays and QB designed runs.
At the least the ability to run for a good throwing QB can keep safeties in the box and defenders oop in the flats
as the ability to throw for a good running QB might be able to keep some of those defenders back and open the run.
Then the key is to adjust to how each team is going to play against them. If you want the QB to be a real threat running,
what is most important is having Gs and FBs quick enough, and HBs and WRs strong enough to block for her.
Again, this is just my experience, and there might be people who have had much more scrambling success
than i have been able to figure out. Sometimes it would work well, but with this QB, i'd usually wish she threw the ball
9 times out of ten when she ran. My first QB ever was much more of a run first QB and i do remember it seemed to
work some for her, but she wasn't nearly as good a passer so its tough to make the comparison. It still always seemed
erractic. If you or anyone else can figure it out any better than i can let me know. As far as i can tell though,
its not something an enormous part of the build and gameplan could be focused on- i hope i'm wrong.