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Forum > Goal Line Blitz > Change SA trees for LBs
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ProfessionalKop
Gangstalicious
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this is 72 seasons overdue. fucking horrendous trees. thanks.
 
TJ Spikes
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What do you mean.?. I think it's a great idea to have 4 SAs trying to lower the morale of the only guy on the field with over 50 Confidence. That Big Sack at the end of the tree is a bargain too. It's not like Big Hit does the same exact thing.



 
darncat
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Big sack is only for sacks (and big hit doesn't work for sacks). The problem w/ this imo
how many sacks a game is a LB getting to make that worthwhile at end of tree
 
ProfessionalKop
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big sack is a waste. at least it's at the end of the tree so i dont waste SPs.

why dont they have superior vision, change direction or like first step. fuck iwould even take big hit or wrap up tackle in there instead of these terrible morale SAs.

gang tackle
disguise blitz
jackhammer
shutdown coverage
sticky hands


fuck anything besides these garbage ones we have now. snarl, aura, trash talk, glare....i get not every SA tree is perfect but what the fuck is this?
 
ProfessionalKop
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inb4 it's hard to make SA trees for LBs cuz theyre so versatile so just make them shit instead of putting 5 minutes of effort into them
 
Theo Wizzago
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Although this is NGTH, what would work is three branches of the SA tree (same could be said for some other positions as well). Where GLB kinda blew it (IMO) is they made a SA tree for 'Run Focused' LB's... and 'Pass Focused' LB's... but when it came to the Combo Arch (and other combo arches) they simply removed penalties and left everything else alone. Why not have a 'SA Tree' for Combo arches and have SA's different than the other two? Oh well... that's really the end choice for anyone wanting to customize their own LB SA trees... build a Combo and choose what you want instead. Otherwise... this is a dead convo.
 
TJ Spikes
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Originally posted by darncat
Big sack is only for sacks (and big hit doesn't work for sacks).

http://glb.warriorgeneral.com/game/player.pl?player_id=4640485

no it's literally the same. If you happen to land a big hit on a QB who is behind the LoS, it's a Big Sack

I'll dig up the replay if I can, but it's season 51 so....
 
darncat
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Originally posted by TJ Spikes

http://glb.warriorgeneral.com/game/player.pl?player_id=4640485

no it's literally the same. If you happen to land a big hit on a QB who is behind the LoS, it's a Big Sack

I'll dig up the replay if I can, but it's season 51 so....


are you serious? i swear i read from bort it doesn't work for that, but i believe you
if this is so, that makes Big Sack really pointless
 
Sonic
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I’m with you PK, limited SA’s on the LB tree I find useful (monster hit, deflect ball, diving tackle, maybe aura depending on team plan).

I always thought we should be able to make a players tree during creation. If you wanted to change them, then it cost you BT’s.

Speaking of BT’s, being able to convert SP’s into BT’s should be an option.
 
TJ Spikes
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Originally posted by darncat
are you serious? i swear i read from bort it doesn't work for that, but i believe you
if this is so, that makes Big Sack really pointless




Originally posted by TJ Spikes

http://glb.warriorgeneral.com/game/player.pl?player_id=4640485

no it's literally the same. If you happen to land a big hit on a QB who is behind the LoS, it's a Big Sack

I'll dig up the replay if I can, but it's season 51 so....


http://glb.warriorgeneral.com/game/replay.pl?game_id=2782759&pbp_id=1163543

It could be a bit of a glitch because the QB was running, but it recorded a sack and the replay says Big Sack
Edited by TJ Spikes on Mar 22, 2019 19:10:41
 
gbororats
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I love adding return specialist to my blitzing CB's too. Brilliant
 
darncat
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Originally posted by gbororats
I love adding return specialist to my blitzing CB's too. Brilliant


its like you need to invest AeQ or CEQ into it if you don't want to waste SP on RS, rough

Originally posted by TJ Spikes
http://glb.warriorgeneral.com/game/replay.pl?game_id=2782759&pbp_id=1163543

It could be a bit of a glitch because the QB was running, but it recorded a sack and the replay says Big Sack


very interesting. i wonder if, as you said, it was because the QB started scrambling
or if what i heard was just wrong. I was sure i had seen bort say Big Hit couldn't cause big sacks
but obviously that isn't the case. However, it could possibly be different when the QB scrambles
in any event, i can't find where i saw bort said that, so maybe i'm misremembering?

 
ProfessionalKop
Gangstalicious
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some SA trees have flaws like Gbo said. but like.... fuck... LBs are garbage. I'm fine with 2 trees but don't have such worthless SAs in them.

big sack and D gen are already meh. we don't need the rest of the trees to be this brutal.


just change em and no one will complain.


thanks DD.
 
darncat
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I like that they have AOI, Swat Ball and Shed Block. Problem is,
they seem so haphazardly organized- plus you have so many morale based.
If TT or Glare were swapped out, even for something like Change Direction or Wrap-Up
it'd look a lot better to me
 
Theo Wizzago
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Originally posted by gbororats
I love adding return specialist to my blitzing CB's too. Brilliant


Even more than that... the assumption that CB's are the only ones that return kickoffs and punts???
 
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