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SHINKANSEN
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would be good enough ?

strength : 79.26
speed : 90.26 (+55) 145
agility : 108.2
jumping : 6
stamina : 55
vision : 62.2
confidence : 22.26
blocking : 8
throwing : 42.2
catching : 8
carrying : 84.26
tackling : 6
kicking : 8
punting : 8

3 AEQ - SAS: JUKE 9 - SPIN 9
 
Dr. E
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Similar to mine. I went for throwing some. Mine doesn’t seem to break/fake as many tackles as I’ve seen some do, but he isn’t bad at passing.
,Attributes
Physical Attributes
Strength: 80.26
Speed: 148.26 (+52)
Agility: 109.2
Jumping: 6
Stamina: 57
Vision: 42.2
Confidence: 48.26

Football Skills
Blocking: 6
Catching: 8
Tackling: 8
Throwing: 79.2
Carrying: 70.26
Kicking: 8
Punting: 8

Special Abilities
Pocket Passer Abilities
Pocket Presence: 10
Tight Spiral: 1
Pump Fake: 0
Turn the Shoulder: 0
Field General: 0

Special Abilities
Pocket Passer Abilities
Pocket Presence: 10
Tight Spiral: 1
Pump Fake: 0
Turn the Shoulder: 0
Field General: 0

Scrambler Abilities
On The Run: 10
Dump Pass: 1
Quick Cut: 1
Stiff Arm: 1
Demoralize: 1

Additional Abilities
Spin: 10
Veteran Abilities
Quick Feet: 15
Quick Release: 15
Scrambler: 12
Short Yardage Monster: 15
Slippery: 15

Current Bonuses/Penalties
Spin chance: +30%
Quick release chance: +75%
Head Fake chance: +30%
Hurdle chance: +30%
Break sack chance: +60%
Juke chance: +30%
Break tackle chance: +15%
Fake chance: +15%
 
SHINKANSEN
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Thanks for the reply
 
Dr. E
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Originally posted by SHINKANSEN
Thanks for the reply


If I was to do the build again, I'd dump agility down to 104, maybe lower, pump carry and see if he broke more tackles.
 


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