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knaim
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As you're building your player, when a minor attribute gets to 33, do you jack that to 48 before resuming your regular build plan?

In this case, its a WR and his jumping is getting close to 33 while his primary attribute Confidence is still around 24. I am currently working on Agility. Should I stop and get jumping to 48 before I continue with building agility to where I want it?
Edited by knaim on Jan 19, 2019 09:18:12
Edited by knaim on Jan 19, 2019 09:17:53
 
Dolphanatic
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Depends on the rest of the build. If you're in the rounding out phase then yes. If you're still pounding a primary, then no.

In either case, you should switch your training. 33 is good stopping point. It's ok to change training and do nothing if that's how it happens to fall.

 
Theo Wizzago
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Agree and add this, it's not so much to stop at a certain number like 33 as it is to make real sure you do NOT train past next cap no matter what. Sometimes I'll stop at 33... I've stopped as high as 44. More than anything I've always tried hard to stop the training when it's almost ready to roll over (98% or some such #) more importantly than a specific number. Also, where you stop depends on SP's you have or are gonna have soon. Stopping at 33 with only 8 SP's to your name leaves you short of next cap still. Doing so with 16 SP's in the pocket works great.
 
darncat
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Yeah, its real nice to get as close to 99% as possible

I usually do a bit of arithmetic for this. I'll calculate how many points i still need in the major
and calculate how many SP that will cost if i finish now or hit the next att cap first, and compare
the difference with how many points it will save me to get in them under the cap for that next att.
If you have just a few more points on the one you are pounding, its usually best cost to cap the other first.
If you have more than that, usually you will be screwed if you wait. It depends on the situation and build.
 


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