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psi
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If you screw up your sleep schedule even for one night to build a dynasty that will win WL 10 straight seasons on this game ya better check yourself
 
Theo Wizzago
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Originally posted by Guppy, Inc
you have no plyers created on day 40, therefore, it's highly likely that you are remembering something wrong. there are no breakthrus until day 4. training %s are based on how many are already in the attribute. so training at 25 will be a higher % than 27. if they are both training at say 25, and their %s are not currently the same, then you screwed up one of their trainings, which the differences in bt would also prove. sounds like you accidentally light trained for a day on some of the players. pretty biasic glb math.



Created 5 dots at/around midnight-to-2am day 39/40. (BTW, first time I've done this... I usually wait until next day but was trying to catch HB's for freedot at/below low need. Didn't work but went ahead and created dots anyways).
Created 2 more dots a few days later (as teams needed). ALL dots built 100% the same method (JDBolick style). All dots trained the same... spent BT's the same... everything. I could see making a mistake on one dot... because that's why one of the later dots is a re-make for exactly that reason... accidentally trained the wrong skill with 1st train (light for BT's)... so re-did the whole thing. But that's ONE dot and it still doesn't explain the difference in BT's between the early builds and the later ones. Also, the training levels are roughly the same as well so if I'd 'light trained' then I'd have much less gains on the training (on the later dots) and that's not what it is. It's almost totally similar in results except for a small % of training and 4 unaccounted for BT's for the later dots. I am literally puzzled here. I promise you... I did every dot 100% the same when it came to training and BT spending (for enhancements). As follows; Spend 6 BT's to enhance x1. Light train one time. Enhance a 2nd time. Intense training from then on until day 48. Spend BT's for 1SP, cap, boost, cap, ect, ect, ect... It's just the normal noises. Originally posted by drewd21
Created this dot this morning 3 mins after roll over had started...http://glb.warriorgeneral.com/game/player.pl?player_id=4730287

Created this dot about 20 mins after roll over had ended....http://glb.warriorgeneral.com/game/player.pl?player_id=4730291

1st player currently has 18 TPs, 2nd player has 16 TPs


Originally posted by drewd21
If you build just as d39 rolls to d40 you also gain 50 XP...


Wow. Now this could be the issue maybe.
 
Guppy, Inc
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i looked at all your level 1 dots, not sure if you know, but if you hover over the player's age, it'll tell you exactly which day was created. ALL your new dots show as day 41 or 42. therefore; Originally posted by Theo Wizzago
Wow. Now this could be the issue maybe.
does not come into play plus you would see the extra 50xp already. however, the same sequences of events happens every night:
a) calendar rolls over to new day
b) glb calculates the number of TP given to new players based on new day
c) 2 TP and daily XP are given to all players.

so if you can create a player between b and c, your player will end up with an extra 2 TP (and on day 40 only, an extra 50xp). for whatever reason, it's much easier to do on rollover from 39 to 40 than on other days. but i have heard it happen a few times on other days. but its hard to know how long the gaps are between a&b and then b&c and most players on non-day 40 will fall into that a&b gap or after c. used to be much easy when the number of players was substantially higher to sneak into the b&c gap.

 
Theo Wizzago
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Originally posted by Guppy, Inc
i looked at all your level 1 dots, not sure if you know, but if you hover over the player's age, it'll tell you exactly which day was created. ALL your new dots show as day 41 or 42. therefore;


Actually no... didn't know that. Doesn't work on home page but I found it on dot's page. Thanks. This actually makes sense. Remember, I said I was trying to get HB's open for use of freedot, which didn't happen, so those 1st 5 dots were made like SUPER early in the morning on day 40 (instead of late day 39). The others made late that same day (still day 40). Again, thanks Gup.



Originally posted by Guppy, Inc
does not come into play plus you would see the extra 50xp already. however, the same sequences of events happens every night:
a) calendar rolls over to new day
b) glb calculates the number of TP given to new players based on new day
c) 2 TP and daily XP are given to all players.

so if you can create a player between b and c, your player will end up with an extra 2 TP (and on day 40 only, an extra 50xp). for whatever reason, it's much easier to do on rollover from 39 to 40 than on other days. but i have heard it happen a few times on other days. but its hard to know how long the gaps are between a&b and then b&c and most players on non-day 40 will fall into that a&b gap or after c. used to be much easy when the number of players was substantially higher to sneak into the b&c gap.



Yeah... since Drew said the extra xp comes from a late day 39 creation then, combined with what you posted, I wouldn't get the 50 xp.
Which leaves us with the conundrum of the extra BT's. So I went to XP history to see if there might be anything... no XP so no history. That leaves me with my notes and checks (my way of making sure I do things ONE step at a time) and everything for every dot checks. All 5 dots created Day 40 (very early) are identical in BT' spending and all training and all have the same training #'s and same everything. The two later dots are mostly similar... same skill levels, same # of trains... but more BT's. Perhaps you're correct and I simply made the same mistake twice in a row. My notes say I didn't... but shit happens, ya know? I just don't think or believe I did and so I'm left with a mystery as to why everything looks the same but 2 dots have more BT's. I suppose I shouldn't complain but it sure threw me off track and there's nothing left but to shrug and run with those extra BT's like when you try to get a snack from the snack machine and, instead, it drops 2 or 3 or more for the price of one. You take it and run.


(P.S. One thing I did forget. Not only DAY you make a dot but WHEN (what time of day) you train sets when the next 'training' can happen and when you get you're TP's. I've had dots that didn't get TP's until really late in the day while others got them earlier. Eventually I end up auto-training so it doesn't matter as much but I do notice when it's early in the build because I do most training manually to me 100% sure I'm walking through each step with the dot[s]. This might explain 2 BT's... but not 4. Still puzzled.)
Edited by Theo Wizzago on Dec 30, 2018 15:18:49
Edited by Theo Wizzago on Dec 30, 2018 15:17:01
 
Guppy, Inc
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you can check the time a dot was created by looking at your account and tracking the flex spending. doesnt work for free dots obviously.

the easiest way to investigate rookie dots is to create another 1 and do what you think you did, and another if you accidentally trained wrong. if one of them matches your dot in question, then you have your answer.

the time of day only comes into play for a few minutes a day at rollover, or if the system went down. as a nightowl, i havent seen the system go down this offseason.

as far as creating a free hb, you generally have to give people time to retire HBs in order to get under the 2.5 demand, so thats usually day 42 or 43. but you have to watch the demand very closely, as it's not an exact science. some times, there's another weird gap around day 48. the closer to 2.5 per team, the better the odds of a gap opening. at 2.61, i doubt there was much, if any, gap to make them this season.

Originally posted by Theo Wizzago
Yeah... since Drew said the extra xp comes from a late day 39 creation then, combined with what you posted, I wouldn't get the 50 xp.

nooooo, it's not a day 39 thing, it's immediately after day 39 rolls into day 40. in the old days, that gap was up to an hour. last season, it lasted only long enough for me to create 3 players, and i started exactly at rollover. like drew said, he got the extra at 3 minutes but it was already too late at 20 minutes. looking at last season, the gap to get the extra was less than 10 minutes.
 
Theo Wizzago
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Originally posted by Guppy, Inc

the easiest way to investigate rookie dots is to create another 1 and do what you think you did, and another if you accidentally trained wrong. if one of them matches your dot in question, then you have your answer.

I thought about this and did so today (created, spent, trained, recycled) to see if there was a difference. It matched the two 'later builds' but did not match the early builds. So here's what I thought might have happened. I know that, sometimes, when you change the pre-selected training type (intense/normal/light) that the GLB engine gives you on the training page (IE; It's always preset at Intense & Strength)... then you change the Skill you want to train, the training type resets back to Intense. If you forget this you end up intense training when you wanted to light train. But that wouldn't matter for the dots who were intense training Strength so they should be fine. So I'm back to square one.

Originally posted by Guppy, Inc

nooooo, it's not a day 39 thing, it's immediately after day 39 rolls into day 40. in the old days, that gap was up to an hour. last season, it lasted only long enough for me to create 3 players, and i started exactly at rollover. like drew said, he got the extra at 3 minutes but it was already too late at 20 minutes. looking at last season, the gap to get the extra was less than 10 minutes.


Well, I must have just missed the window since it was right after nightly rollover. Maybe you got to start creating while in rollover then finish right after the site comes back online again. Oh well... either way I missed it so doesn't matter now. Good info to know though for next time.

 
Guppy, Inc
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Originally posted by Theo Wizzago
Well, I must have just missed the window since it was right after nightly rollover. Maybe you got to start creating while in rollover then finish right after the site comes back online again. Oh well... either way I missed it so doesn't matter now. Good info to know though for next time.



i dont recall exactly when the player creation timestamp is set, but i remember long ago stacking up a bunch of players tryng to get them all within the window, and it didnt work.
 
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