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Norse
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...trained a single focused attribute dot?

A dot whose singular focus is having strength/speed/whatever as the only attribute they put training or SPs into?

I'm thinking as an experiment to create next season the strongest ever dot to have ever existed on the intrawebz, probably either a DP QB or just an OT or B Punter to keep the experiment cheap.

I know it'll be a shit dot, but I want to see just how shit, or even if it has uses.

Probably been done before though, many times.
 
Novus
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If you do this, we expect -- no, no we DEMAND regular updates in this thread. So we can laugh at you.
 
SeattleNiner
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The problem is, once an att gets to 100 you only get 1% per train so it would take like 2 seasons of training to raise the primary 1 point, which is pretty much insane.

A better approach would be to pour everything into one att to get it to 100 as quickly as possible & let it grow via algs from there & spend the rest of a dots life trying to make it serviceable. I know people do this to some extent currently.
 
Theo Wizzago
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I've actually hit 102-105 natural several times but, other than speed, I don't see a HUGE benefit to it considering how much it detracts from getting other important skills up higher. However, I've always wondered about a 180+ speed dot set to nothing but GO routes and hooked up with a mad bomber and an O-line that can hold up long enough. (Old School Raiders style football).
 
Dr. E
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Originally posted by Norse
...trained a single focused attribute dot?

A dot whose singular focus is having strength/speed/whatever as the only attribute they put training or SPs into?

I'm thinking as an experiment to create next season the strongest ever dot to have ever existed on the intrawebz, probably either a DP QB or just an OT or B Punter to keep the experiment cheap.

I know it'll be a shit dot, but I want to see just how shit, or even if it has uses.

Probably been done before though, many times.


Dont bother. There is a point in training in which returns are so small, the gain isnt worth the time. You can go ahead and pump skill points, but trains over 100 just are not worth it.
 
Dr. E
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Originally posted by Theo Wizzago
I've actually hit 102-105 natural several times but, other than speed, I don't see a HUGE benefit to it considering how much it detracts from getting other important skills up higher. However, I've always wondered about a 180+ speed dot set to nothing but GO routes and hooked up with a mad bomber and an O-line that can hold up long enough. (Old School Raiders style football).


The speed is worthless without the agility and stamina to move.
 
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Going off what Dr. E stated, a better experiment, would be a two attribute experiment! At least you could still make the strongest Center ever and increase your fun perhaps a bit more.
 
Norse
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I appreciate the feedback, which I feel is sensible and helpful.

But I feel the point is being missed.

I am not talking about performance or effectiveness here - I'm talking pure grotesquerie stuff here... freaks of nature who serve no purpose but to entertain us all.

I want some big,fat 400 lb bloke with 120 natural strength who can barely make it to the toilet in time, let alone have the agility to pull down his under garments before taking a protein poo the size of a mildly malnourished new born baby every morning.
 
bamastrac
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Just do it keep us updated
 
Sonic
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You need to work out if the dot is a 3 or 4 AEQ. Then see how high you want your other skills, eg: With OT, agility, blocking, speed, vision, stamina, confidence. Confidence (1st cap), stamina (2/3 cap), agility and blocking (5/6/7 capped), speed (3 cap) maybe? That doesn't even count getting SAs either.

VPB sounds like a plan for this!

Also, need a co-ord on board with this.
 
Novus
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Originally posted by Sonic
You need to work out if the dot is a 3 or 4 AEQ. Then see how high you want your other skills, eg: With OT, agility, blocking, speed, vision, stamina, confidence. Confidence (1st cap), stamina (2/3 cap), agility and blocking (5/6/7 capped), speed (3 cap) maybe? That doesn't even count getting SAs either.

VPB sounds like a plan for this!

Also, need a co-ord on board with this.


He doesn't want other attributes or SAs, or even a particularly useful dot. He wants everything -- literally everything -- in a single attribute.
 
Norse
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What Novus said.

This man will be a gigantic strong beast, but one who can't fit in a car, let alone drive it.

Next season I shall bring into the world this terrible beast.
Edited by Norse on Nov 10, 2018 18:49:08
 
refguru
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Gurupies played around with ultra fast WRs/TEs/HBs and ultra strong HBs/linemen etc. It's like the dot can't control that much spd. All turned out to be just terrible dots.
 
Theo Wizzago
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Originally posted by Norse
I appreciate the feedback, which I feel is sensible and helpful.

But I feel the point is being missed.

I am not talking about performance or effectiveness here - I'm talking pure grotesquerie stuff here... freaks of nature who serve no purpose but to entertain us all.

I want some big,fat 400 lb bloke with 120 natural strength who can barely make it to the toilet in time, let alone have the agility to pull down his under garments before taking a protein poo the size of a mildly malnourished new born baby every morning.


IF you are to max out the single number you'll need to do it like this, otherwise I think it won't hit your goals and end up a big mess.

You want to spend ALL SP's and effort into one single Skill (you mentioned strength) but you'll also need to hit multi-training as fast as possible so don't spend any BT's early to gain extra SP's... but rather hold as much as possible to get that multi-training going. You'll also want to 5-star your main skill (other skills don't really need the BT's so you can ignore if you want). Reason for all this is you'll get the BEST training gains from multi-training... as well as the BT's you can trade in later for SP's or AEQ (built) to get the max on your main skill (+13 for each AEQ piece). Ant left over BT's can be used for SP's if you want (or need). If you went the other way and max trained the one skill then Seattle Niner is right... you'll eventually only get a 1% gain no matter what you've done (5 stars bonus or not). But by going with Multi-training you'll always get MORE (not much, but any is better than none) % gained when trained for the life of the dot (until plateau). I have no idea what your end number will be but I would suggest at least ONE of your multi-training slots be Stamina... otherwise you'll have a dot the passes out from exhaustion on one play and only shows up one play per quarter.
 
Theo Wizzago
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Originally posted by Dr. E
The speed is worthless without the agility and stamina to move.


Originally posted by refguru
Gurupies played around with ultra fast WRs/TEs/HBs and ultra strong HBs/linemen etc. It's like the dot can't control that much spd. All turned out to be just terrible dots.


I get that a super max speed dot would be worthless if used that way. My idea was a WR that only ran ONE type of route... Straight down the field... so agility wouldn't be as important (stamina still needed a little bit). Would be a limited use dot for sure (say WR 4 or WR 5 only and then the packages would have to reflect the correct plays to make sure you weren't running dumb routes he couldn't do right... bombs only). In the end only 6 skills would be really needed... Speed, speed, more speed, even more speed, catching and a little stamina. And he doesn't need to be overly psychotic (like what Norse is suggesting)... just faster than anything else on the defense. Say 108-112 natural speed with 4 AEQ all in speed for an end of 166-170 (maybe more???). Fast enough to get behind the coverage, catch the bomb, and outrun everyone to the endzone. Catch In Stride and Make Catch would be very important.
 
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