Originally posted by Theo Wizzago
Confidence is very important to kickers (and QB's but there's disagreement on some as to >how< important) but OAR depends on 2 things, IMO; #1, you gotta have one helluva kicker to start with and & #2, your OC's max range settings. I say that because part of what makes OAR work is stringing together successful tries (OAR doesn't mean much to Kickoffs... just FG's and PAT's). Miss one FG at any time and you're back to square one. Why does that matter? Well... if you set things up so your kicker doesn't fail (or fails so rarely that your jaw hits the floor when he does)... to take advantage of OAR... then you wouldn't NEED OAR... would you??? I dunno. The parameters they give for making OAR work seems to be the same parameters I would have for a kicker anyways. Don't miss the damn kick.
I do Get Roc's point though... what else would you spend 15 VP's on for a kicker??? The kicker on my team rarely ever misses, and we go for 50+ yard FG often.
I guess he just knows how to make a good kicker- he wins K MVP every season and is often top 5 in OFFENSIVE MVP
and those are legitimate numbers; you can see we play mostly close games against tough opposition. Were he to get
OAR (which looks pretty good to me) i'd still go for those 50+ yarders because he typically makes them (ok this season
has been a bit of an anomaly, but he's literally won us play-off games by making multiple 50+ yd FGs)
http://glb.warriorgeneral.com/game/player.pl?player_id=4703334but honestly, i'd rather see distance runner, because you can't see this, but he goes in the red fast as hell
and probably every FG he has ever missed that has been the largest factor. Plus, his kick-offs reach the EZ in 1st quarter
and don't make it past the 30 by the 4th. I'm assuming when the build is complete, he will have some stamina so it won't be
as much of a thing, but for now his only weakness is stamina, and those long runs take it out of him. As far as DR VA goes
our LT/LS/ST ace has been using it, and its worked absolute wonders. He used to lose so much on punts and kick-offs-
now you can hardly see the energy he loses on them, its become so slight. I'm not saying DR is for all players by any means,
but its a really large % of stamina you save on ST using it, and for certain players it can be the difference between being in
red by the second half, or still in the light green. I wouldn't ignore it- but if one does, and we are right about it,
well, better for us if no one else knows lol