I've been doing some research and it has come to my attention that a scrambling QB's primary attributes are throwing, agility, and vision. Weirdly enough, speed is NOT a primary atty.
Yet, I would be remiss to say that speed should not prioritized for a rushing QB, correct?
So, my question is, how am I to build a scrambling QB? Which atty's do I dump my skill points into primarily to softcap before moving onto other atty's?
Can someone correct me on this if I'm wrong, but:
Pocket Passer:
Atty 1: Throwing
Atty 2: Vision
Atty 3: Confidence
Deep passer:
Atty 1: Throwing
Atty 2: Strength
Atty 3: Vision
Scrambler QB:
Atty 1: Speed
Atty 2: Agility
Atty 3: Throwing
Is this correct? Meaning if I am building a scrambling QB, the primary atty #1 I want to softcap first is speed? It's just odd to me that it is considered a secondary atty for scrambling QBs. Thus, should I then treat throwing or agility as #1 atty to prioritize?
Yet, I would be remiss to say that speed should not prioritized for a rushing QB, correct?
So, my question is, how am I to build a scrambling QB? Which atty's do I dump my skill points into primarily to softcap before moving onto other atty's?
Can someone correct me on this if I'm wrong, but:
Pocket Passer:
Atty 1: Throwing
Atty 2: Vision
Atty 3: Confidence
Deep passer:
Atty 1: Throwing
Atty 2: Strength
Atty 3: Vision
Scrambler QB:
Atty 1: Speed
Atty 2: Agility
Atty 3: Throwing
Is this correct? Meaning if I am building a scrambling QB, the primary atty #1 I want to softcap first is speed? It's just odd to me that it is considered a secondary atty for scrambling QBs. Thus, should I then treat throwing or agility as #1 atty to prioritize?