Offensive linemen should free. Why not try it as a loss leader? Does anyone really care if some people would make entire rosters of OL?
Forum > Suggestions > Lower the Costs to Build Dots
staubach!
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Makes sense. If not this, have to do something. If they care at all at this point.
+237
+237
How about this? Increase the initial cost of the dots (whether or not the WR gets moved) but drastically reduce the costs of boosts and CEQ purchases? Example;
QB, HB, WR(?) cost 500 flex
FB, TE, all defensive slots cost 300 Flex
all O-line, K, P cost 200 flex.
All boosts, cost 100 flex for the first ten boosts, 50 for the next ten, and 25 for the remainder, regardless of the initial cost of the dot.
CEQ is something else and could be left alone or reduced in cost... either way the total cost of the dots would be drastically reduced enough to make the OP's suggestion work. I think.... (No.. I didn't add any of this up... completely spitballin here.)
QB, HB, WR(?) cost 500 flex
FB, TE, all defensive slots cost 300 Flex
all O-line, K, P cost 200 flex.
All boosts, cost 100 flex for the first ten boosts, 50 for the next ten, and 25 for the remainder, regardless of the initial cost of the dot.
CEQ is something else and could be left alone or reduced in cost... either way the total cost of the dots would be drastically reduced enough to make the OP's suggestion work. I think.... (No.. I didn't add any of this up... completely spitballin here.)
Seric
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offline
Originally posted by Theo Wizzago
How about this? Increase the initial cost of the dots (whether or not the WR gets moved) but drastically reduce the costs of boosts and CEQ purchases? Example;
QB, HB, WR(?) cost 500 flex
FB, TE, all defensive slots cost 300 Flex
all O-line, K, P cost 200 flex.
All boosts, cost 100 flex for the first ten boosts, 50 for the next ten, and 25 for the remainder, regardless of the initial cost of the dot.
CEQ is something else and could be left alone or reduced in cost... either way the total cost of the dots would be drastically reduced enough to make the OP's suggestion work. I think.... (No.. I didn't add any of this up... completely spitballin here.)
+100000
How about this? Increase the initial cost of the dots (whether or not the WR gets moved) but drastically reduce the costs of boosts and CEQ purchases? Example;
QB, HB, WR(?) cost 500 flex
FB, TE, all defensive slots cost 300 Flex
all O-line, K, P cost 200 flex.
All boosts, cost 100 flex for the first ten boosts, 50 for the next ten, and 25 for the remainder, regardless of the initial cost of the dot.
CEQ is something else and could be left alone or reduced in cost... either way the total cost of the dots would be drastically reduced enough to make the OP's suggestion work. I think.... (No.. I didn't add any of this up... completely spitballin here.)
+100000
Yeah, Bort, it's past time to adjust your prices to fit demand.
I still spend some money on online games, but not so much GLB, and its the prohibitive cost of a pro dot that drives that decision.
I still spend some money on online games, but not so much GLB, and its the prohibitive cost of a pro dot that drives that decision.
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