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shepsterbird
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Day 41 is not good for free player.
You have a free player available. This player will receive free boosts for his whole career! Positions in low demand cannot be used as a free player.
Yes, use my free player
No, do NOT use my free player
 
reddogrw
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Originally posted by shepsterbird
Day 41 is not good for free player.
You have a free player available. This player will receive free boosts for his whole career! Positions in low demand cannot be used as a free player.
Yes, use my free player
No, do NOT use my free player


Day 40 is a day you can sometimes grab a free HB
 
drewd21
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Originally posted by reddogrw
Day 40 is a day you can sometimes grab a free HB


Used to be able to.....
 
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Originally posted by reddogrw
Day 40 is a day you can sometimes grab a free HB


Originally posted by drewd21
Used to be able to.....


I thinking GLB may need to refresh their numbers...at the moment you can't use your free player spot to create a QB, RB, WR, TE...or Center.
 
lexden11
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... or corner back
 
drewd21
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Originally posted by Larry Roadgrader
I thinking GLB may need to refresh their numbers...at the moment you can't use your free player spot to create a QB, RB, WR, TE...or Center.


Originally posted by lexden11
... or corner back




I would say the end is nigh but I think we're past that stage
 
Bandits
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They never fixed the problem with the numbers for TEs....there is NEVER enough TEs...teams are always short in that position
 
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It looks like the center position just opened back up...not that I was wanting to build one, but just to update the topic.
 
Sonic
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eOriginally posted by drewd21


I would say the end is nigh but I think we're past that stage


Originally posted by Larry Roadgrader
I thinking GLB may need to refresh their numbers...at the moment you can't use your free player spot to create a QB, RB, WR, TE...or Center.


Originally posted by lexden11
... or corner back


That's nuts.

Why can't the positions be broken down to archetypes. It would be easy enough to add in to the coding and would then differentiate a blocking TE from a receiving TE for instance.
 
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Originally posted by Sonic
That's nuts.

Why can't the positions be broken down to archetypes. It would be easy enough to add in to the coding and would then differentiate a blocking TE from a receiving TE for instance.


Well, at this point I'm not sure why they don't just throw open the gates and let people build what they'd like. If there turns out to be zero demand for whatever gets built, those dots will be shortly retired and re-built into something that is attractive enough to sign.
 
Sonic
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Originally posted by Larry Roadgrader
Well, at this point I'm not sure why they don't just throw open the gates and let people build what they'd like. If there turns out to be zero demand for whatever gets built, those dots will be shortly retired and re-built into something that is attractive enough to sign.


Or that. There can only be so many HB's built to make it on teams.
 
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Now I'm seeing several changes in farm team forums regarding who's building what--inability to grab free dots at certain positions (WR, TE, CB) affecting plans.
 
Theo Wizzago
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The biggest problem is, (IMO) there are a LOT of 'dead dots' out there on agent's pages, not signed to teams, whose creators haven't logged in in years... but they all COUNT towards the total number of dots at that position. Solve that problem and some of these issues will fade away.
 
Sonic
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Originally posted by Theo Wizzago
The biggest problem is, (IMO) there are a LOT of 'dead dots' out there on agent's pages, not signed to teams, whose creators haven't logged in in years... but they all COUNT towards the total number of dots at that position. Solve that problem and some of these issues will fade away.


Auto retire (name not kept) if dot or agent is inactive after 1 or 2 seasons...? Would need to update the Terms of Use I think.
 
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Originally posted by Sonic
Auto retire (name not kept) if dot or agent is inactive after 1 or 2 seasons...? Would need to update the Terms of Use I think.


That would certainly help.
 
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